STR_CONFIG_SETTING_SHADED_TREES_ON_SLOPES :Shade trees on slopes: {STRING2}
STR_CONFIG_SETTING_SHADED_TREES_ON_SLOPES_HELPTEXT :Change brightness of trees drawn on slopes. Improves the look of tree cover in mountainous areas.
STR_CONFIG_SETTING_ADV_SIG_BRIDGE_TUN_MODES :Enable signals on bridges/tunnels advanced modes: {STRING2}
STR_CONFIG_SETTING_ADV_SIG_BRIDGE_TUN_MODES_HELPTEXT :Enables use of advanced modes of signal simulation on bridges and tunnels. When disabled, bridges/tunnels which are not already in an advanced mode cannot be changed to an advanced mode, however other players may choose to enable this setting and use an advanced mode.
booldisable_vehicle_image_update;///< Disable NewGRFs from continuously updating vehicle images
uint8vehicle_names;///< Vehicle naming scheme
boolshade_trees_on_slopes;///< Shade trees on slopes
uint16console_backlog_timeout;///< the minimum amount of time items should be in the console backlog before they will be removed in ~3 seconds granularity.
uint16console_backlog_length;///< the minimum amount of items in the console backlog before items will be removed.