(svn r20882) -Codechange: Make Hash_Set a method.

pull/155/head
alberth 14 years ago
parent 7b2f563727
commit 8da98a516f

@ -43,7 +43,7 @@ void AyStar::ClosedListAdd(const PathNode *node)
/* Add a node to the ClosedList */
PathNode *new_node = MallocT<PathNode>(1);
*new_node = *node;
Hash_Set(&this->ClosedListHash, node->node.tile, node->node.direction, new_node);
this->ClosedListHash.Set(node->node.tile, node->node.direction, new_node);
}
/* Checks if a node is in the OpenList
@ -76,7 +76,7 @@ void AyStar::OpenListAdd(PathNode *parent, const AyStarNode *node, int f, int g)
new_node->g = g;
new_node->path.parent = parent;
new_node->path.node = *node;
Hash_Set(&this->OpenListHash, node->tile, node->direction, new_node);
this->OpenListHash.Set(node->tile, node->direction, new_node);
/* Add it to the queue */
this->OpenListQueue.Push(new_node, f);

@ -470,11 +470,14 @@ void *Hash_Delete(Hash *h, uint key1, uint key2)
return result;
}
void *Hash_Set(Hash *h, uint key1, uint key2, void *value)
/**
* Sets the value associated with the given key pair to the given value.
* Returns the old value if the value was replaced, NULL when it was not yet present.
*/
void *Hash::Set(uint key1, uint key2, void *value)
{
HashNode *prev;
HashNode *node = Hash_FindNode(h, key1, key2, &prev);
HashNode *node = Hash_FindNode(this, key1, key2, &prev);
if (node != NULL) {
/* Found it */
@ -486,9 +489,9 @@ void *Hash_Set(Hash *h, uint key1, uint key2, void *value)
/* It is not yet present, let's add it */
if (prev == NULL) {
/* The bucket is still empty */
uint hash = h->hash(key1, key2);
h->buckets_in_use[hash] = true;
node = h->buckets + hash;
uint hash = this->hash(key1, key2);
this->buckets_in_use[hash] = true;
node = this->buckets + hash;
} else {
/* Add it after prev */
node = MallocT<HashNode>(1);
@ -498,7 +501,7 @@ void *Hash_Set(Hash *h, uint key1, uint key2, void *value)
node->key1 = key1;
node->key2 = key2;
node->value = value;
h->size++;
this->size++;
return NULL;
}

@ -87,6 +87,7 @@ struct Hash {
bool *buckets_in_use;
void *Get(uint key1, uint key2) const;
void *Set(uint key1, uint key2, void *value);
/**
* Gets the current size of the hash.
@ -105,11 +106,6 @@ struct Hash {
* is _not_ free()'d!
*/
void *Hash_Delete(Hash *h, uint key1, uint key2);
/**
* Sets the value associated with the given key pair to the given value.
* Returns the old value if the value was replaced, NULL when it was not yet present.
*/
void *Hash_Set(Hash *h, uint key1, uint key2, void *value);
/* Call these function to create/destroy a hash */

Loading…
Cancel
Save