diff --git a/src/pathfinder/npf/aystar.cpp b/src/pathfinder/npf/aystar.cpp index 571754002c..f8f9398940 100644 --- a/src/pathfinder/npf/aystar.cpp +++ b/src/pathfinder/npf/aystar.cpp @@ -43,7 +43,7 @@ void AyStar::ClosedListAdd(const PathNode *node) /* Add a node to the ClosedList */ PathNode *new_node = MallocT(1); *new_node = *node; - Hash_Set(&this->ClosedListHash, node->node.tile, node->node.direction, new_node); + this->ClosedListHash.Set(node->node.tile, node->node.direction, new_node); } /* Checks if a node is in the OpenList @@ -76,7 +76,7 @@ void AyStar::OpenListAdd(PathNode *parent, const AyStarNode *node, int f, int g) new_node->g = g; new_node->path.parent = parent; new_node->path.node = *node; - Hash_Set(&this->OpenListHash, node->tile, node->direction, new_node); + this->OpenListHash.Set(node->tile, node->direction, new_node); /* Add it to the queue */ this->OpenListQueue.Push(new_node, f); diff --git a/src/pathfinder/npf/queue.cpp b/src/pathfinder/npf/queue.cpp index 473f50c706..b9110d6d93 100644 --- a/src/pathfinder/npf/queue.cpp +++ b/src/pathfinder/npf/queue.cpp @@ -470,11 +470,14 @@ void *Hash_Delete(Hash *h, uint key1, uint key2) return result; } - -void *Hash_Set(Hash *h, uint key1, uint key2, void *value) +/** + * Sets the value associated with the given key pair to the given value. + * Returns the old value if the value was replaced, NULL when it was not yet present. + */ +void *Hash::Set(uint key1, uint key2, void *value) { HashNode *prev; - HashNode *node = Hash_FindNode(h, key1, key2, &prev); + HashNode *node = Hash_FindNode(this, key1, key2, &prev); if (node != NULL) { /* Found it */ @@ -486,9 +489,9 @@ void *Hash_Set(Hash *h, uint key1, uint key2, void *value) /* It is not yet present, let's add it */ if (prev == NULL) { /* The bucket is still empty */ - uint hash = h->hash(key1, key2); - h->buckets_in_use[hash] = true; - node = h->buckets + hash; + uint hash = this->hash(key1, key2); + this->buckets_in_use[hash] = true; + node = this->buckets + hash; } else { /* Add it after prev */ node = MallocT(1); @@ -498,7 +501,7 @@ void *Hash_Set(Hash *h, uint key1, uint key2, void *value) node->key1 = key1; node->key2 = key2; node->value = value; - h->size++; + this->size++; return NULL; } diff --git a/src/pathfinder/npf/queue.h b/src/pathfinder/npf/queue.h index 6d42bae923..6ee5675c46 100644 --- a/src/pathfinder/npf/queue.h +++ b/src/pathfinder/npf/queue.h @@ -87,6 +87,7 @@ struct Hash { bool *buckets_in_use; void *Get(uint key1, uint key2) const; + void *Set(uint key1, uint key2, void *value); /** * Gets the current size of the hash. @@ -105,11 +106,6 @@ struct Hash { * is _not_ free()'d! */ void *Hash_Delete(Hash *h, uint key1, uint key2); -/** - * Sets the value associated with the given key pair to the given value. - * Returns the old value if the value was replaced, NULL when it was not yet present. - */ -void *Hash_Set(Hash *h, uint key1, uint key2, void *value); /* Call these function to create/destroy a hash */