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TBTR: Fix engine sprite type used in drag/drop cursor
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@ -649,7 +649,7 @@ public:
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TrainDepotMoveVehicle(v, sel, gdvp.head);
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} else if (v != nullptr) {
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SetObjectToPlaceWnd(SPR_CURSOR_MOUSE, PAL_NONE, HT_DRAG, this);
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SetMouseCursorVehicle(v, EIT_PURCHASE);
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SetMouseCursorVehicle(v, EIT_IN_DEPOT);
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_cursor.vehchain = _ctrl_pressed;
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this->sel = v->index;
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