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@ -2100,9 +2100,7 @@ struct VehicleDetailsWindow : Window {
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case WID_VD_MIDDLE_DETAILS: {
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case WID_VD_MIDDLE_DETAILS: {
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/* For other vehicles, at the place of the matrix. */
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/* For other vehicles, at the place of the matrix. */
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bool rtl = _current_text_dir == TD_RTL;
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bool rtl = _current_text_dir == TD_RTL;
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uint sprite_width = UnScaleGUI(
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uint sprite_width = GetSingleVehicleWidth(v, EIT_IN_DETAILS) + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
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max<uint>(GetSprite(v->GetImage(rtl ? DIR_E : DIR_W, EIT_IN_DETAILS), ST_NORMAL)->width, 70U)) +
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WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
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uint text_left = r.left + (rtl ? 0 : sprite_width);
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uint text_left = r.left + (rtl ? 0 : sprite_width);
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uint text_right = r.right - (rtl ? sprite_width : 0);
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uint text_right = r.right - (rtl ? sprite_width : 0);
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