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@ -171,6 +171,7 @@ void DrawPlayerFace(uint32 face, int color, int x, int y)
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DrawSprite((lips * 10 >> 4) + 0x351, PAL_NONE, x, y);
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DrawSprite((lips * 10 >> 4) + 0x351, PAL_NONE, x, y);
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}
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}
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{
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/* Nose */
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/* Nose */
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static const SpriteID mouth_table[] = { 0x34C, 0x34D, 0x34F };
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static const SpriteID mouth_table[] = { 0x34C, 0x34D, 0x34F };
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switch (gen_race) {
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switch (gen_race) {
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@ -179,6 +180,7 @@ void DrawPlayerFace(uint32 face, int color, int x, int y)
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case BLACK_MALE: DrawSprite(0x393 + (nose & 3), PAL_NONE, x, y); break;
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case BLACK_MALE: DrawSprite(0x393 + (nose & 3), PAL_NONE, x, y); break;
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case BLACK_FEMALE: DrawSprite(0x3B3 + (nose * 5 >> 3), PAL_NONE, x, y); break;
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case BLACK_FEMALE: DrawSprite(0x3B3 + (nose * 5 >> 3), PAL_NONE, x, y); break;
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}
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}
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}
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skip_mouth:
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skip_mouth:
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/* Draw the hair */
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/* Draw the hair */
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