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@ -12,6 +12,7 @@
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#include "../stdafx.h"
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#include "../newgrf_house.h"
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#include "../town.h"
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#include "../landscape.h"
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#include "saveload.h"
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#include "newgrf_sl.h"
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@ -63,9 +64,9 @@ void UpdateHousesAndTowns()
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TileIndex tile = t + TileDiffXY(0, 1);
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if (!IsTileType(tile, MP_HOUSE) || GetCleanHouseType(tile) != house_type + 1) valid_house = false;
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} else if (hs->building_flags & TILE_SIZE_2x2) {
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TileIndex tile = t + TileDiffXY(1, 0);
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TileIndex tile = t + TileDiffXY(0, 1);
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if (!IsTileType(tile, MP_HOUSE) || GetCleanHouseType(tile) != house_type + 1) valid_house = false;
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tile = t + TileDiffXY(0, 1);
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tile = t + TileDiffXY(1, 0);
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if (!IsTileType(tile, MP_HOUSE) || GetCleanHouseType(tile) != house_type + 2) valid_house = false;
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tile = t + TileDiffXY(1, 1);
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if (!IsTileType(tile, MP_HOUSE) || GetCleanHouseType(tile) != house_type + 3) valid_house = false;
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