(svn r20610) -Fix (r20609): X and Y got swapped.

pull/155/head
frosch 14 years ago
parent fc882736e3
commit 81e0a17783

@ -12,6 +12,7 @@
#include "../stdafx.h"
#include "../newgrf_house.h"
#include "../town.h"
#include "../landscape.h"
#include "saveload.h"
#include "newgrf_sl.h"
@ -63,9 +64,9 @@ void UpdateHousesAndTowns()
TileIndex tile = t + TileDiffXY(0, 1);
if (!IsTileType(tile, MP_HOUSE) || GetCleanHouseType(tile) != house_type + 1) valid_house = false;
} else if (hs->building_flags & TILE_SIZE_2x2) {
TileIndex tile = t + TileDiffXY(1, 0);
TileIndex tile = t + TileDiffXY(0, 1);
if (!IsTileType(tile, MP_HOUSE) || GetCleanHouseType(tile) != house_type + 1) valid_house = false;
tile = t + TileDiffXY(0, 1);
tile = t + TileDiffXY(1, 0);
if (!IsTileType(tile, MP_HOUSE) || GetCleanHouseType(tile) != house_type + 2) valid_house = false;
tile = t + TileDiffXY(1, 1);
if (!IsTileType(tile, MP_HOUSE) || GetCleanHouseType(tile) != house_type + 3) valid_house = false;

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