|
|
|
@ -63,86 +63,98 @@ static bool DrawScrollingStatusText(const NewsItem *ni, int pos, int width)
|
|
|
|
|
return x > 0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void StatusBarWndProc(Window *w, WindowEvent *e)
|
|
|
|
|
{
|
|
|
|
|
switch (e->event) {
|
|
|
|
|
case WE_PAINT: {
|
|
|
|
|
const Player *p = (_local_player == PLAYER_SPECTATOR) ? NULL : GetPlayer(_local_player);
|
|
|
|
|
struct StatusBarWindow : Window {
|
|
|
|
|
bool saving;
|
|
|
|
|
int ticker_scroll;
|
|
|
|
|
int reminder_timeout;
|
|
|
|
|
|
|
|
|
|
DrawWindowWidgets(w);
|
|
|
|
|
SetDParam(0, _date);
|
|
|
|
|
DrawStringCentered(70, 1, (_pause_game || _patches.status_long_date) ? STR_00AF : STR_00AE, TC_FROMSTRING);
|
|
|
|
|
StatusBarWindow(const WindowDesc *desc) : Window(desc)
|
|
|
|
|
{
|
|
|
|
|
CLRBITS(this->flags4, WF_WHITE_BORDER_MASK);
|
|
|
|
|
this->ticker_scroll = -1280;
|
|
|
|
|
|
|
|
|
|
if (p != NULL) {
|
|
|
|
|
/* Draw player money */
|
|
|
|
|
SetDParam(0, p->player_money);
|
|
|
|
|
DrawStringCentered(w->widget[2].left + 70, 1, STR_0004, TC_FROMSTRING);
|
|
|
|
|
}
|
|
|
|
|
this->FindWindowPlacementAndResize(desc);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* Draw status bar */
|
|
|
|
|
if (WP(w, def_d).data_3) { // true when saving is active
|
|
|
|
|
DrawStringCenteredTruncated(w->widget[1].left + 1, w->widget[1].right - 1, 1, STR_SAVING_GAME, TC_FROMSTRING);
|
|
|
|
|
} else if (_do_autosave) {
|
|
|
|
|
DrawStringCenteredTruncated(w->widget[1].left + 1, w->widget[1].right - 1, 1, STR_032F_AUTOSAVE, TC_FROMSTRING);
|
|
|
|
|
} else if (_pause_game) {
|
|
|
|
|
DrawStringCenteredTruncated(w->widget[1].left + 1, w->widget[1].right - 1, 1, STR_0319_PAUSED, TC_FROMSTRING);
|
|
|
|
|
} else if (WP(w, def_d).data_1 > -1280 && FindWindowById(WC_NEWS_WINDOW,0) == NULL && _statusbar_news_item.string_id != 0) {
|
|
|
|
|
/* Draw the scrolling news text */
|
|
|
|
|
if (!DrawScrollingStatusText(&_statusbar_news_item, WP(w, def_d).data_1, w->widget[1].right - w->widget[1].left - 2)) {
|
|
|
|
|
WP(w, def_d).data_1 = -1280;
|
|
|
|
|
if (p != NULL) {
|
|
|
|
|
/* This is the default text */
|
|
|
|
|
SetDParam(0, p->index);
|
|
|
|
|
DrawStringCenteredTruncated(w->widget[1].left + 1, w->widget[1].right - 1, 1, STR_02BA, TC_FROMSTRING);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
} else {
|
|
|
|
|
virtual void OnPaint()
|
|
|
|
|
{
|
|
|
|
|
const Player *p = (_local_player == PLAYER_SPECTATOR) ? NULL : GetPlayer(_local_player);
|
|
|
|
|
|
|
|
|
|
DrawWindowWidgets(this);
|
|
|
|
|
SetDParam(0, _date);
|
|
|
|
|
DrawStringCentered(70, 1, (_pause_game || _patches.status_long_date) ? STR_00AF : STR_00AE, TC_FROMSTRING);
|
|
|
|
|
|
|
|
|
|
if (p != NULL) {
|
|
|
|
|
/* Draw player money */
|
|
|
|
|
SetDParam(0, p->player_money);
|
|
|
|
|
DrawStringCentered(this->widget[2].left + 70, 1, STR_0004, TC_FROMSTRING);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* Draw status bar */
|
|
|
|
|
if (this->saving) { // true when saving is active
|
|
|
|
|
DrawStringCenteredTruncated(this->widget[1].left + 1, this->widget[1].right - 1, 1, STR_SAVING_GAME, TC_FROMSTRING);
|
|
|
|
|
} else if (_do_autosave) {
|
|
|
|
|
DrawStringCenteredTruncated(this->widget[1].left + 1, this->widget[1].right - 1, 1, STR_032F_AUTOSAVE, TC_FROMSTRING);
|
|
|
|
|
} else if (_pause_game) {
|
|
|
|
|
DrawStringCenteredTruncated(this->widget[1].left + 1, this->widget[1].right - 1, 1, STR_0319_PAUSED, TC_FROMSTRING);
|
|
|
|
|
} else if (this->ticker_scroll > -1280 && FindWindowById(WC_NEWS_WINDOW, 0) == NULL && _statusbar_news_item.string_id != 0) {
|
|
|
|
|
/* Draw the scrolling news text */
|
|
|
|
|
if (!DrawScrollingStatusText(&_statusbar_news_item, this->ticker_scroll, this->widget[1].right - this->widget[1].left - 2)) {
|
|
|
|
|
this->ticker_scroll = -1280;
|
|
|
|
|
if (p != NULL) {
|
|
|
|
|
/* This is the default text */
|
|
|
|
|
SetDParam(0, p->index);
|
|
|
|
|
DrawStringCenteredTruncated(w->widget[1].left + 1, w->widget[1].right - 1, 1, STR_02BA, TC_FROMSTRING);
|
|
|
|
|
DrawStringCenteredTruncated(this->widget[1].left + 1, this->widget[1].right - 1, 1, STR_02BA, TC_FROMSTRING);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (WP(w, def_d).data_2 > 0) DrawSprite(SPR_BLOT, PALETTE_TO_RED, w->widget[1].right - 11, 2);
|
|
|
|
|
} break;
|
|
|
|
|
|
|
|
|
|
case WE_INVALIDATE_DATA:
|
|
|
|
|
switch (e->we.invalidate.data) {
|
|
|
|
|
default: NOT_REACHED();
|
|
|
|
|
case SBI_SAVELOAD_START: WP(w, def_d).data_3 = true; break;
|
|
|
|
|
case SBI_SAVELOAD_FINISH: WP(w, def_d).data_3 = false; break;
|
|
|
|
|
case SBI_SHOW_TICKER: WP(w, def_d).data_1 = 360; break;
|
|
|
|
|
case SBI_SHOW_REMINDER: WP(w, def_d).data_2 = 91; break;
|
|
|
|
|
} else {
|
|
|
|
|
if (p != NULL) {
|
|
|
|
|
/* This is the default text */
|
|
|
|
|
SetDParam(0, p->index);
|
|
|
|
|
DrawStringCenteredTruncated(this->widget[1].left + 1, this->widget[1].right - 1, 1, STR_02BA, TC_FROMSTRING);
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
case WE_CLICK:
|
|
|
|
|
switch (e->we.click.widget) {
|
|
|
|
|
case 1: ShowLastNewsMessage(); break;
|
|
|
|
|
case 2: if (_local_player != PLAYER_SPECTATOR) ShowPlayerFinances(_local_player); break;
|
|
|
|
|
default: ResetObjectToPlace();
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
if (this->reminder_timeout > 0) DrawSprite(SPR_BLOT, PALETTE_TO_RED, this->widget[1].right - 11, 2);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
case WE_TICK: {
|
|
|
|
|
if (_pause_game) return;
|
|
|
|
|
virtual void OnInvalidateData(int data)
|
|
|
|
|
{
|
|
|
|
|
switch (data) {
|
|
|
|
|
default: NOT_REACHED();
|
|
|
|
|
case SBI_SAVELOAD_START: this->saving = true; break;
|
|
|
|
|
case SBI_SAVELOAD_FINISH: this->saving = false; break;
|
|
|
|
|
case SBI_SHOW_TICKER: this->ticker_scroll = 360; break;
|
|
|
|
|
case SBI_SHOW_REMINDER: this->reminder_timeout = 91; break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (WP(w, def_d).data_1 > -1280) { // Scrolling text
|
|
|
|
|
WP(w, def_d).data_1 -= 2;
|
|
|
|
|
w->InvalidateWidget(1);
|
|
|
|
|
}
|
|
|
|
|
virtual void OnClick(Point pt, int widget)
|
|
|
|
|
{
|
|
|
|
|
switch (widget) {
|
|
|
|
|
case 1: ShowLastNewsMessage(); break;
|
|
|
|
|
case 2: if (_local_player != PLAYER_SPECTATOR) ShowPlayerFinances(_local_player); break;
|
|
|
|
|
default: ResetObjectToPlace();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (WP(w, def_d).data_2 > 0) { // Red blot to show there are new unread newsmessages
|
|
|
|
|
WP(w, def_d).data_2 -= 2;
|
|
|
|
|
} else if (WP(w, def_d).data_2 < 0) {
|
|
|
|
|
WP(w, def_d).data_2 = 0;
|
|
|
|
|
w->InvalidateWidget(1);
|
|
|
|
|
}
|
|
|
|
|
virtual void OnTick()
|
|
|
|
|
{
|
|
|
|
|
if (_pause_game) return;
|
|
|
|
|
|
|
|
|
|
if (this->ticker_scroll > -1280) { // Scrolling text
|
|
|
|
|
this->ticker_scroll -= 2;
|
|
|
|
|
this->InvalidateWidget(1);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
} break;
|
|
|
|
|
if (this->reminder_timeout > 0) { // Red blot to show there are new unread newsmessages
|
|
|
|
|
this->reminder_timeout -= 2;
|
|
|
|
|
} else if (this->reminder_timeout < 0) {
|
|
|
|
|
this->reminder_timeout = 0;
|
|
|
|
|
this->InvalidateWidget(1);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
static const Widget _main_status_widgets[] = {
|
|
|
|
|
{ WWT_PANEL, RESIZE_NONE, 14, 0, 139, 0, 11, 0x0, STR_NULL},
|
|
|
|
@ -156,7 +168,7 @@ static WindowDesc _main_status_desc = {
|
|
|
|
|
WC_STATUS_BAR, WC_NONE,
|
|
|
|
|
WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
|
|
|
|
|
_main_status_widgets,
|
|
|
|
|
StatusBarWndProc
|
|
|
|
|
NULL
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
@ -164,16 +176,12 @@ static WindowDesc _main_status_desc = {
|
|
|
|
|
*/
|
|
|
|
|
bool IsNewsTickerShown()
|
|
|
|
|
{
|
|
|
|
|
const Window *w = FindWindowById(WC_STATUS_BAR, 0);
|
|
|
|
|
return w != NULL && WP(w, const def_d).data_1 > -1280;
|
|
|
|
|
const StatusBarWindow *w = dynamic_cast<StatusBarWindow*>(FindWindowById(WC_STATUS_BAR, 0));
|
|
|
|
|
return w != NULL && w->ticker_scroll > -1280;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void ShowStatusBar()
|
|
|
|
|
{
|
|
|
|
|
_main_status_desc.top = _screen.height - 12;
|
|
|
|
|
Window *w = new Window(&_main_status_desc);
|
|
|
|
|
if (w != NULL) {
|
|
|
|
|
CLRBITS(w->flags4, WF_WHITE_BORDER_MASK);
|
|
|
|
|
WP(w, def_d).data_1 = -1280;
|
|
|
|
|
}
|
|
|
|
|
new StatusBarWindow(&_main_status_desc);
|
|
|
|
|
}
|
|
|
|
|