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(svn r6279) -Codechange (r1525): Use proper const pointers for functions that do not change them .
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10
vehicle.h
10
vehicle.h
@ -426,11 +426,10 @@ static inline Order *GetLastVehicleOrder(const Vehicle *v)
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}
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/* Get the first vehicle of a shared-list, so we only have to walk forwards */
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static inline Vehicle *GetFirstVehicleFromSharedList(Vehicle *v)
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static inline Vehicle *GetFirstVehicleFromSharedList(const Vehicle *v)
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{
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Vehicle *u = v;
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while (u->prev_shared != NULL)
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u = u->prev_shared;
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Vehicle *u = (Vehicle *)v;
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while (u->prev_shared != NULL) u = u->prev_shared;
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return u;
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}
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@ -462,8 +461,7 @@ PalSpriteID GetVehiclePalette(const Vehicle *v);
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* Best is to have a virtual value for it when it needs to change again */
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#define STATUS_BAR 5
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extern const uint32 _send_to_depot_proc_table[];
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#define CMD_SEND_TO_DEPOT(x) _send_to_depot_proc_table[ x - VEH_Train]
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extern const uint32 _send_to_depot_proc_table[];
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#endif /* VEHICLE_H */
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