From 7c3262677147a5408f6088be0a80831fe3b2fb67 Mon Sep 17 00:00:00 2001 From: Darkvater Date: Thu, 31 Aug 2006 15:28:11 +0000 Subject: [PATCH] (svn r6279) -Codechange (r1525): Use proper const pointers for functions that do not change them . --- vehicle.h | 10 ++++------ 1 file changed, 4 insertions(+), 6 deletions(-) diff --git a/vehicle.h b/vehicle.h index 683e7acd1c..b9226db789 100644 --- a/vehicle.h +++ b/vehicle.h @@ -426,11 +426,10 @@ static inline Order *GetLastVehicleOrder(const Vehicle *v) } /* Get the first vehicle of a shared-list, so we only have to walk forwards */ -static inline Vehicle *GetFirstVehicleFromSharedList(Vehicle *v) +static inline Vehicle *GetFirstVehicleFromSharedList(const Vehicle *v) { - Vehicle *u = v; - while (u->prev_shared != NULL) - u = u->prev_shared; + Vehicle *u = (Vehicle *)v; + while (u->prev_shared != NULL) u = u->prev_shared; return u; } @@ -462,8 +461,7 @@ PalSpriteID GetVehiclePalette(const Vehicle *v); * Best is to have a virtual value for it when it needs to change again */ #define STATUS_BAR 5 +extern const uint32 _send_to_depot_proc_table[]; #define CMD_SEND_TO_DEPOT(x) _send_to_depot_proc_table[ x - VEH_Train] -extern const uint32 _send_to_depot_proc_table[]; - #endif /* VEHICLE_H */