@ -1209,7 +1209,7 @@ static const SettingDesc _gameopt_settings[] = {
SDTG_GENERAL ( " diff_custom " , SDT_INTLIST , SL_ARR , SLE_UINT16 , C , 0 , _old_diff_custom , 18 , 0 , 0 , 0 , 0 , NULL , STR_NULL , NULL , 4 , 96 ) ,
SDTG_GENERAL ( " diff_custom " , SDT_INTLIST , SL_ARR , SLE_UINT16 , C , 0 , _old_diff_custom , 18 , 0 , 0 , 0 , 0 , NULL , STR_NULL , NULL , 4 , 96 ) ,
SDT_VAR ( GameSettings , difficulty . diff_level , SLE_UINT8 , 0 , 0 , 0 , 0 , 3 , 0 , STR_NULL , NULL ) ,
SDT_VAR ( GameSettings , difficulty . diff_level , SLE_UINT8 , 0 , 0 , 0 , 0 , 3 , 0 , STR_NULL , NULL ) ,
SDT_OMANY ( GameSettings , locale . currency , SLE_UINT8 , N , 0 , 0 , CUSTOM_CURRENCY_ID , " GBP|USD|EUR|YEN|ATS|BEF|CHF|CZK|DEM|DKK|ESP|FIM|FRF|GRD|HUF|ISK|ITL|NLG|NOK|PLN|ROL|RUR|SIT|SEK|YTL|SKK|BR R |custom" , STR_NULL , NULL , NULL ) ,
SDT_OMANY ( GameSettings , locale . currency , SLE_UINT8 , N , 0 , 0 , CUSTOM_CURRENCY_ID , " GBP|USD|EUR|YEN|ATS|BEF|CHF|CZK|DEM|DKK|ESP|FIM|FRF|GRD|HUF|ISK|ITL|NLG|NOK|PLN|ROL|RUR|SIT|SEK|YTL|SKK|BR L|EEK |custom" , STR_NULL , NULL , NULL ) ,
SDT_OMANY ( GameSettings , locale . units , SLE_UINT8 , N , 0 , 1 , 2 , " imperial|metric|si " , STR_NULL , NULL , NULL ) ,
SDT_OMANY ( GameSettings , locale . units , SLE_UINT8 , N , 0 , 1 , 2 , " imperial|metric|si " , STR_NULL , NULL , NULL ) ,
/* There are only 21 predefined town_name values (0-20), but you can have more with newgrf action F so allow these bigger values (21-255). Invalid values will fallback to english on use and (undefined string) in GUI. */
/* There are only 21 predefined town_name values (0-20), but you can have more with newgrf action F so allow these bigger values (21-255). Invalid values will fallback to english on use and (undefined string) in GUI. */
SDT_OMANY ( GameSettings , game_creation . town_name , SLE_UINT8 , 0 , 0 , 0 , 255 , " english|french|german|american|latin|silly|swedish|dutch|finnish|polish|slovakish|norwegian|hungarian|austrian|romanian|czech|swiss|danish|turkish|italian|catalan " , STR_NULL , NULL , NULL ) ,
SDT_OMANY ( GameSettings , game_creation . town_name , SLE_UINT8 , 0 , 0 , 0 , 255 , " english|french|german|american|latin|silly|swedish|dutch|finnish|polish|slovakish|norwegian|hungarian|austrian|romanian|czech|swiss|danish|turkish|italian|catalan " , STR_NULL , NULL , NULL ) ,