See #123
@ -3455,7 +3455,7 @@ bool AfterLoadGame()
#endif
}
if (IsSavegameVersionBefore(SLV_198)) {
if (IsSavegameVersionBefore(SLV_198) && !SlXvIsFeaturePresent(XSLFI_JOKERPP, SL_JOKER_1_27)) {
/* Convert towns growth_rate and grow_counter to ticks */
Town *t;
FOR_ALL_TOWNS(t) {