(svn r13141) -Codechange: remove an unused variable from Window.

This commit is contained in:
rubidium 2008-05-17 13:04:30 +00:00
parent 87015f5b63
commit 7812b24a77
2 changed files with 0 additions and 4 deletions

View File

@ -804,13 +804,10 @@ static Window *ForceFindDeletableWindow()
* @param widget pointer of widget array to fill the window with
*
* @post \c w->widget points to allocated memory and contains the copied widget array except for the terminating widget,
* \c w->original_widget points to the original widgets,
* \c w->widget_count contains number of widgets in the allocated memory.
*/
static void AssignWidgetToWindow(Window *w, const Widget *widget)
{
w->original_widget = widget;
if (widget != NULL) {
uint index = 1;

View File

@ -299,7 +299,6 @@ public:
byte caption_color; ///< Background color of the window caption, contains PlayerID
ViewportData *viewport; ///< Pointer to viewport data, if present
const Widget *original_widget; ///< Original widget layout, copied from WindowDesc
Widget *widget; ///< Widgets of the window
uint widget_count; ///< Number of widgets of the window
uint32 desc_flags; ///< Window/widgets default flags setting, @see WindowDefaultFlag