diff --git a/src/window.cpp b/src/window.cpp index a1222f17c3..b728fed285 100644 --- a/src/window.cpp +++ b/src/window.cpp @@ -804,13 +804,10 @@ static Window *ForceFindDeletableWindow() * @param widget pointer of widget array to fill the window with * * @post \c w->widget points to allocated memory and contains the copied widget array except for the terminating widget, - * \c w->original_widget points to the original widgets, * \c w->widget_count contains number of widgets in the allocated memory. */ static void AssignWidgetToWindow(Window *w, const Widget *widget) { - w->original_widget = widget; - if (widget != NULL) { uint index = 1; diff --git a/src/window_gui.h b/src/window_gui.h index 29fe579f65..70c6d0e86c 100644 --- a/src/window_gui.h +++ b/src/window_gui.h @@ -299,7 +299,6 @@ public: byte caption_color; ///< Background color of the window caption, contains PlayerID ViewportData *viewport; ///< Pointer to viewport data, if present - const Widget *original_widget; ///< Original widget layout, copied from WindowDesc Widget *widget; ///< Widgets of the window uint widget_count; ///< Number of widgets of the window uint32 desc_flags; ///< Window/widgets default flags setting, @see WindowDefaultFlag