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@ -1082,7 +1082,7 @@ static int RoadFindPathToDest(Vehicle* v, TileIndex tile, DiagDirection enterdir
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} else if (IsTileType(desttile, MP_STATION)) {
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} else if (IsTileType(desttile, MP_STATION)) {
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if (IS_BYTE_INSIDE(_m[desttile].m5, 0x43, 0x4B)) {
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if (IS_BYTE_INSIDE(_m[desttile].m5, 0x43, 0x4B)) {
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/* We are heading for a station */
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/* We are heading for a station */
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dir = GetRoadStationDir(tile);
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dir = GetRoadStationDir(desttile);
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do_it:;
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do_it:;
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/* When we are heading for a depot or station, we just
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/* When we are heading for a depot or station, we just
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* pretend we are heading for the tile in front, we'll
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* pretend we are heading for the tile in front, we'll
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