|
|
@ -26,6 +26,20 @@ GRFConfig *_grfconfig_newgame;
|
|
|
|
GRFConfig *_grfconfig_static;
|
|
|
|
GRFConfig *_grfconfig_static;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
|
|
|
* Update the palettes of the graphics from the config file.
|
|
|
|
|
|
|
|
* This is needed because the config file gets read and parsed
|
|
|
|
|
|
|
|
* before the palette is chosen (one can configure the base
|
|
|
|
|
|
|
|
* graphics set governing the palette in the config after all).
|
|
|
|
|
|
|
|
* As a result of this we update the settings from the config
|
|
|
|
|
|
|
|
* once we have determined the palette.
|
|
|
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
void UpdateNewGRFConfigPalette()
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
for (GRFConfig *c = _grfconfig_newgame; c != NULL; c = c->next) c->windows_paletted = (_use_palette == PAL_WINDOWS);
|
|
|
|
|
|
|
|
for (GRFConfig *c = _grfconfig_static; c != NULL; c = c->next) c->windows_paletted = (_use_palette == PAL_WINDOWS);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/* Calculate the MD5 Sum for a GRF */
|
|
|
|
/* Calculate the MD5 Sum for a GRF */
|
|
|
|
static bool CalcGRFMD5Sum(GRFConfig *config)
|
|
|
|
static bool CalcGRFMD5Sum(GRFConfig *config)
|
|
|
|
{
|
|
|
|
{
|
|
|
|