Documentation: Adjust low level changes document

pull/532/head
Jonathan G Rennison 12 months ago
parent dc32b0533c
commit 7119550aa7

@ -38,7 +38,7 @@ This document does not describe the player-visible changes/additions described i
#### Logging
* Add yapfdesync, linkgraph and sound log levels.
* Add yapfdesync, linkgraph, sound, and command log levels.
* Extend desync and random logging.
### Map
@ -70,6 +70,7 @@ This document does not describe the player-visible changes/additions described i
* Reduce unnecessary status bar and vehicle list window redraws.
* Filter out tile parts which are entirely outside the drawing area, within DrawTileProc handlers.
* Improve performance of drawing rail catenary.
* Cache which window types are currently shown.
### Data structures
@ -165,7 +166,6 @@ This document does not describe the player-visible changes/additions described i
* Avoid redundant re-scans for AI and game script files.
* Avoid iterating vehicle list to release disaster vehicles if there are none.
* Avoid quadratic behaviour in updating station nearby lists in RecomputeCatchmentForAll.
* Increase FIO buffer size.
### Command line

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