M(STR_TOWN_BUILDING_NAME_STATUE_1,0x11,0,0,5,OBJECT_FLAG_CANNOT_REMOVE|OBJECT_FLAG_ONLY_IN_GAME|OBJECT_FLAG_ONLY_IN_SCENEDIT),// Yes, we disallow building this everywhere. Happens in "special" case!
M(STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND,0x11,10,10,0,OBJECT_FLAG_AUTOREMOVE|OBJECT_FLAG_ONLY_IN_GAME|OBJECT_FLAG_CLEAR_INCOME|OBJECT_FLAG_HAS_NO_FOUNDATION),// Only non-silly use case is to use it when you cannot build a station, so disallow bridges
M(STR_TOWN_BUILDING_NAME_STATUE_1,0x11,0,0,5,T|S|A|Y,OBJECT_FLAG_CANNOT_REMOVE |OBJECT_FLAG_ONLY_IN_GAME|OBJECT_FLAG_ONLY_IN_SCENEDIT),// Yes, we disallow building this everywhere. Happens in "special" case!
M(STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND,0x11,10,10,0,T|S|A|Y,OBJECT_FLAG_AUTOREMOVE |OBJECT_FLAG_ONLY_IN_GAME|OBJECT_FLAG_CLEAR_INCOME|OBJECT_FLAG_HAS_NO_FOUNDATION),// Only non-silly use case is to use it when you cannot build a station, so disallow bridges