(svn r2332) - Feature: Add 'clear' command and CTRL+L to empty the console window

- Fix: do not execute emtpy commands anymore
replace/41b28d7194a279bdc17475d4fbe2ea6ec885a466
Darkvater 20 years ago
parent 4554daa130
commit 653000bdd6

@ -151,6 +151,9 @@ static void IConsoleWndProc(Window* w, WindowEvent* e)
SetWindowDirty(w); SetWindowDirty(w);
} }
break; break;
case (WKC_CTRL | 'L'):
IConsoleCmdExec("clear");
break;
case WKC_BACKSPACE: case WKC_DELETE: case WKC_BACKSPACE: case WKC_DELETE:
if (DeleteTextBufferChar(&_iconsole_cmdline, e->keypress.keycode)) { if (DeleteTextBufferChar(&_iconsole_cmdline, e->keypress.keycode)) {
IConsoleResetHistoryPos(); IConsoleResetHistoryPos();
@ -222,13 +225,19 @@ void IConsoleInit(void)
IConsoleHistoryAdd(""); IConsoleHistoryAdd("");
} }
void IConsoleClear(void) void IConsoleClearBuffer(void)
{ {
uint i; uint i;
for (i = 0; i <= ICON_BUFFER; i++) for (i = 0; i <= ICON_BUFFER; i++) {
free(_iconsole_buffer[i]); free(_iconsole_buffer[i]);
_iconsole_buffer[i] = NULL;
}
}
static void IConsoleClear(void)
{
free(_iconsole_cmdline.buf); free(_iconsole_cmdline.buf);
IConsoleClearBuffer();
} }
static void IConsoleWriteToLogFile(const char* string) static void IConsoleWriteToLogFile(const char* string)
@ -1022,6 +1031,8 @@ void IConsoleCmdExec(const char *cmdstr)
bool longtoken = false; bool longtoken = false;
bool foundtoken = false; bool foundtoken = false;
if (*cmdstr == '\0') return; // don't execute empty commands
for (cmdptr = cmdstr; *cmdptr != '\0'; cmdptr++) { for (cmdptr = cmdstr; *cmdptr != '\0'; cmdptr++) {
if (!IsValidAsciiChar(*cmdptr)) { if (!IsValidAsciiChar(*cmdptr)) {
IConsoleError("command contains malformed characters, aborting"); IConsoleError("command contains malformed characters, aborting");

@ -114,8 +114,8 @@ VARDEF IConsoleModes _iconsole_mode;
// ** console functions ** // // ** console functions ** //
void IConsoleInit(void); void IConsoleInit(void);
void IConsoleClear(void);
void IConsoleFree(void); void IConsoleFree(void);
void IConsoleClearBuffer(void);
void IConsoleResize(void); void IConsoleResize(void);
void IConsoleSwitch(void); void IConsoleSwitch(void);
void IConsoleClose(void); void IConsoleClose(void);

@ -268,7 +268,6 @@ DEF_CONSOLE_CMD(ConChangeDirectory)
return true; return true;
} }
DEF_CONSOLE_CMD(ConPrintWorkingDirectory) DEF_CONSOLE_CMD(ConPrintWorkingDirectory)
{ {
const char *path; const char *path;
@ -287,6 +286,18 @@ DEF_CONSOLE_CMD(ConPrintWorkingDirectory)
return true; return true;
} }
DEF_CONSOLE_CMD(ConClearBuffer)
{
if (argc == 0) {
IConsoleHelp("Clear the console buffer. Usage: 'clear'");
return true;
}
IConsoleClearBuffer();
InvalidateWindow(WC_CONSOLE, 0);
return true;
}
// ********************************* // // ********************************* //
// * Network Core Console Commands * // // * Network Core Console Commands * //
@ -1217,6 +1228,7 @@ void IConsoleStdLibRegister(void)
IConsoleCmdRegister("ls", ConListFiles); IConsoleCmdRegister("ls", ConListFiles);
IConsoleCmdRegister("cd", ConChangeDirectory); IConsoleCmdRegister("cd", ConChangeDirectory);
IConsoleCmdRegister("pwd", ConPrintWorkingDirectory); IConsoleCmdRegister("pwd", ConPrintWorkingDirectory);
IConsoleCmdRegister("clear", ConClearBuffer);
IConsoleAliasRegister("dir", "ls"); IConsoleAliasRegister("dir", "ls");
IConsoleAliasRegister("newmap", "newgame"); IConsoleAliasRegister("newmap", "newgame");

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