(svn r11387) -Codechange: changed many macros.h #defines to static inline functions (patch by skidd13, with a big tnx to SmatZ for profiling!)

pull/155/head
truelight 17 years ago
parent cfe2fb6f0a
commit 5d196f4ac6

@ -8,7 +8,7 @@
/** /**
* Fetch n bits from x, started at bit s. * Fetch n bits from x, started at bit s.
* *
* This macro can be used to fetch n bits from the value x. The * This function can be used to fetch n bits from the value x. The
* s value set the startposition to read. The startposition is * s value set the startposition to read. The startposition is
* count from the LSB and starts at 0. The result starts at a * count from the LSB and starts at 0. The result starts at a
* LSB, as this isn't just an and-bitmask but also some * LSB, as this isn't just an and-bitmask but also some
@ -21,11 +21,14 @@
* @param n The number of bits to read. * @param n The number of bits to read.
* @return The selected bits, aligned to a LSB. * @return The selected bits, aligned to a LSB.
*/ */
#define GB(x, s, n) (((x) >> (s)) & ((1U << (n)) - 1)) template<typename T> static inline uint GB(const T x, const uint8 s, const uint8 n)
{
return (x >> s) & ((1U << n) - 1);
}
/** Set n bits from x starting at bit s to d /** Set n bits from x starting at bit s to d
* *
* This macro sets n bits from x which started as bit s to the value of * This function sets n bits from x which started as bit s to the value of
* d. The parameters x, s and n works the same as the parameters of * d. The parameters x, s and n works the same as the parameters of
* #GB. The result is saved in x again. Unused bits in the window * #GB. The result is saved in x again. Unused bits in the window
* provided by n are set to 0 if the value of b isn't "big" enough. * provided by n are set to 0 if the value of b isn't "big" enough.
@ -40,7 +43,12 @@
* @param d The actually new bits to save in the defined position. * @param d The actually new bits to save in the defined position.
* @return The new value of x * @return The new value of x
*/ */
#define SB(x, s, n, d) ((x) = ((x) & ~(((1U << (n)) - 1) << (s))) | ((d) << (s))) template<typename T, typename U> static inline T SB(T& x, const uint8 s, const uint8 n, const U d)
{
x &= (T)(~(((1U << n) - 1) << s));
x |= (T)(d << s);
return x;
}
/** Add i to n bits of x starting at bit s. /** Add i to n bits of x starting at bit s.
* *
@ -56,7 +64,13 @@
* @param i The value to add at the given startposition in the given window. * @param i The value to add at the given startposition in the given window.
* @return The new value of x * @return The new value of x
*/ */
#define AB(x, s, n, i) ((x) = ((x) & ~(((1U << (n)) - 1) << (s))) | (((x) + ((i) << (s))) & (((1U << (n)) - 1) << (s)))) template<typename T, typename U> static inline T AB(T& x, const uint8 s, const uint8 n, const U i)
{
const T tmp = (T)(((1U << n) - 1) << s);
x &= ~tmp;
x |= (T)((x + (i << s)) & tmp);
return x;
}
#ifdef min #ifdef min
#undef min #undef min
@ -223,23 +237,6 @@ static inline uint32 BIGMULUS(const uint32 a, const uint32 b, const uint8 shift)
return (uint32)((uint64)a * (uint64)b >> shift); return (uint32)((uint64)a * (uint64)b >> shift);
} }
/**
* Checks if a value is between a window started at some base point.
*
* This macro checks if the value x is between the value of base
* and base+size. If x equals base this returns true. If x equals
* base+size this returns false.
*
* @param x The value to check
* @param base The base value of the interval
* @param size The size of the interval
* @return True if the value is in the interval, false else.
*/
/* OPT: optimized into an unsigned comparison */
//#define IS_INSIDE_1D(x, base, size) ((x) >= (base) && (x) < (base) + (size))
#define IS_INSIDE_1D(x, base, size) ( (uint)((x) - (base)) < ((uint)(size)) )
/** /**
* Checks if a bit in a value is set. * Checks if a bit in a value is set.
* *
@ -384,20 +381,10 @@ extern const byte _ffb_64[64];
*/ */
static inline int FindFirstBit2x64(int value) static inline int FindFirstBit2x64(int value)
{ {
/* if ((value & 0xFF) == 0) {
int i = 0; return FIND_FIRST_BIT((value >> 8) & 0x3F) + 8;
if ( (byte) value == 0) {
i += 8;
value >>= 8;
}
return i + FIND_FIRST_BIT(value & 0x3F);
Faster ( or at least cleaner ) implementation below?
*/
if (GB(value, 0, 8) == 0) {
return FIND_FIRST_BIT(GB(value, 8, 6)) + 8;
} else { } else {
return FIND_FIRST_BIT(GB(value, 0, 6)); return FIND_FIRST_BIT(value & 0x3F);
} }
} }
@ -424,7 +411,7 @@ template<typename T> static inline T KillFirstBit(T value)
*/ */
template<typename T> static inline uint CountBits(T value) template<typename T> static inline uint CountBits(T value)
{ {
register uint num; uint num;
/* This loop is only called once for every bit set by clearing the lowest /* This loop is only called once for every bit set by clearing the lowest
* bit in each loop. The number of bits is therefore equal to the number of * bit in each loop. The number of bits is therefore equal to the number of
@ -438,6 +425,23 @@ template<typename T> static inline uint CountBits(T value)
return num; return num;
} }
/**
* Checks if a value is between a window started at some base point.
*
* This function checks if the value x is between the value of base
* and base+size. If x equals base this returns true. If x equals
* base+size this returns false.
*
* @param x The value to check
* @param base The base value of the interval
* @param size The size of the interval
* @return True if the value is in the interval, false else.
*/
template<typename T> static inline bool IS_INSIDE_1D(const T x, const int base, const uint size)
{
return (uint)(x - base) < size;
}
/** /**
* Checks if a byte is in an interval. * Checks if a byte is in an interval.
* *
@ -496,10 +500,13 @@ template<typename T> static inline uint CountBits(T value)
* *
* @param a The numerator of the fraction, see CHANCE16 * @param a The numerator of the fraction, see CHANCE16
* @param b The denominator of the fraction, see CHANCE16 * @param b The denominator of the fraction, see CHANCE16
* @param v The given randomize-number * @param r The given randomize-number
* @return True if v is less or equals (a/b) * @return True if v is less or equals (a/b)
*/ */
#define CHANCE16I(a, b, v) ((uint16)(v) <= (uint16)((65536 * (a)) / (b))) static inline bool CHANCE16I(const uint a, const uint b, const uint32 r)
{
return (uint16)r <= (uint16)((65536 * a) / b);
}
#define for_each_bit(_i, _b) \ #define for_each_bit(_i, _b) \
@ -525,17 +532,43 @@ static inline uint16 ReadLE16Unaligned(const void* x)
/** /**
* ROtate x Left/Right by n (must be >= 0) * ROtate x Left by n
*
* @note Assumes a byte has 8 bits
* @param x The value which we want to rotate
* @param n The number how many we waht to rotate
* @return A bit rotated number
*/
template<typename T> static inline T ROL(const T x, const uint8 n)
{
return (T)(x << n | x >> (sizeof(x) * 8 - n));
}
/**
* ROtate x Right by n
*
* @note Assumes a byte has 8 bits * @note Assumes a byte has 8 bits
* @param x The value which we want to rotate
* @param n The number how many we waht to rotate
* @return A bit rotated number
*/ */
#define ROL(x, n) ((x) << (n) | (x) >> (sizeof(x) * 8 - (n))) template<typename T> static inline T ROR(const T x, const uint8 n)
#define ROR(x, n) ((x) >> (n) | (x) << (sizeof(x) * 8 - (n))) {
return (T)(x >> n | x << (sizeof(x) * 8 - n));
}
/** /**
* Return the smallest multiple of n equal or greater than x * Return the smallest multiple of n equal or greater than x
*
* @note n must be a power of 2 * @note n must be a power of 2
* @param x The min value
* @param n The base of the number we are searching
* @return The smallest multiple of n equal or greater than x
*/ */
#define ALIGN(x, n) (((x) + (n) - 1) & ~((n) - 1)) template<typename T> static inline T ALIGN(const T x, uint n) {
n--;
return (T)((x + n) & ~(n));
}
/** return the largest value that can be entered in a variable. /** return the largest value that can be entered in a variable.
*/ */

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