STR_CONFIG_SHOW_RAIL_POLYLINE_TOOL_HELPTEXT :When enabled, the rail construction toolbar includes a button to build using the polyline mode.
STR_CONFIG_SETTING_ADV_SIG_BRIDGE_TUN_MODES :Enable signals on bridges/tunnels advanced modes: {STRING2}
STR_CONFIG_SETTING_ADV_SIG_BRIDGE_TUN_MODES :Enable signals on bridges/tunnels advanced modes: {STRING2}
STR_CONFIG_SETTING_ADV_SIG_BRIDGE_TUN_MODES_HELPTEXT :Enables use of advanced modes of signal simulation on bridges and tunnels. When disabled, bridges/tunnels which are not already in an advanced mode cannot be changed to an advanced mode, however other players may choose to enable this setting and use an advanced mode.
STR_CONFIG_SETTING_ADV_SIG_BRIDGE_TUN_MODES_HELPTEXT :Enables use of advanced modes of signal simulation on bridges and tunnels. When disabled, bridges/tunnels which are not already in an advanced mode cannot be changed to an advanced mode, however other players may choose to enable this setting and use an advanced mode.
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_POLYRAIL :{BLACK}Build railway track using the Polyline mode. Ctrl toggles build/remove for railway construction. Shift toggles building/showing cost estimate
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_POLYRAIL :{BLACK}Build railway track using the polyline mode. Ctrl toggles build/remove for railway construction. Shift toggles building/showing cost estimate
STR_BUILD_SIGNAL_SEMAPHORE_PROG_TOOLTIP :{BLACK}Programmable Pre-Signal (semaphore){}The programmable pre-signal is a combo-signal which can be programmed to behave in complex ways.
STR_BUILD_SIGNAL_SEMAPHORE_PROG_TOOLTIP :{BLACK}Programmable Pre-Signal (semaphore){}The programmable pre-signal is a combo-signal which can be programmed to behave in complex ways.
STR_BUILD_SIGNAL_SEMAPHORE_NO_ENTRY_TOOLTIP :{BLACK}No-Entry Signal (semaphore){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. No-entry signals can't be passed from the front side
STR_BUILD_SIGNAL_SEMAPHORE_NO_ENTRY_TOOLTIP :{BLACK}No-Entry Signal (semaphore){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. No-entry signals can't be passed from the front side
@ -308,6 +308,7 @@ struct GUISettings : public TimeSettings {
boolshow_vehicle_group_hierarchy_name;///< Show the full group hierarchy in vehicle names
boolshow_vehicle_group_hierarchy_name;///< Show the full group hierarchy in vehicle names
boolshow_order_number_vehicle_view;///< Show order number in vehicle view window
boolshow_order_number_vehicle_view;///< Show order number in vehicle view window
boolhide_default_stop_location;///< Hide default stop location for orders
boolhide_default_stop_location;///< Hide default stop location for orders
boolshow_rail_polyline_tool;///< Show rail polyline tool
uint16console_backlog_timeout;///< the minimum amount of time items should be in the console backlog before they will be removed in ~3 seconds granularity.
uint16console_backlog_timeout;///< the minimum amount of time items should be in the console backlog before they will be removed in ~3 seconds granularity.
uint16console_backlog_length;///< the minimum amount of items in the console backlog before items will be removed.
uint16console_backlog_length;///< the minimum amount of items in the console backlog before items will be removed.