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@ -661,8 +661,8 @@ void TileLoop_Water(TileIndex tile)
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{{ 0, -1}, {0, 0}, {1, 0}, { 0, -1}, { 1, -1}}
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{{ 0, -1}, {0, 0}, {1, 0}, { 0, -1}, { 1, -1}}
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};
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};
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/* Ensure sea-level canals do not flood */
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/* Ensure sea-level canals and buoys on canal borders do not flood */
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if (IsTileType(tile, MP_WATER) && !IsTileOwner(tile, OWNER_WATER)) return;
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if ((IsTileType(tile, MP_WATER) || IsBuoyTile(tile)) && !IsTileOwner(tile, OWNER_WATER)) return;
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if (IS_INT_INSIDE(TileX(tile), 1, MapSizeX() - 3 + 1) &&
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if (IS_INT_INSIDE(TileX(tile), 1, MapSizeX() - 3 + 1) &&
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IS_INT_INSIDE(TileY(tile), 1, MapSizeY() - 3 + 1)) {
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IS_INT_INSIDE(TileY(tile), 1, MapSizeY() - 3 + 1)) {
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