@ -279,6 +279,7 @@ struct NetworkSettings {
uint16 sync_freq ; ///< how often do we check whether we are still in-sync
uint16 sync_freq ; ///< how often do we check whether we are still in-sync
uint8 frame_freq ; ///< how often do we send commands to the clients
uint8 frame_freq ; ///< how often do we send commands to the clients
uint16 commands_per_frame ; ///< how many commands may be sent each frame_freq frames?
uint16 commands_per_frame ; ///< how many commands may be sent each frame_freq frames?
uint16 commands_per_frame_server ; ///< how many commands may be sent each frame_freq frames? (server-originating commands)
uint16 max_commands_in_queue ; ///< how many commands may there be in the incoming queue before dropping the connection?
uint16 max_commands_in_queue ; ///< how many commands may there be in the incoming queue before dropping the connection?
uint16 bytes_per_frame ; ///< how many bytes may, over a long period, be received per frame?
uint16 bytes_per_frame ; ///< how many bytes may, over a long period, be received per frame?
uint16 bytes_per_frame_burst ; ///< how many bytes may, over a short period, be received?
uint16 bytes_per_frame_burst ; ///< how many bytes may, over a short period, be received?