(svn r20867) -Codechange: Make AyStarMain_AddStartNode() a method.

replace/41b28d7194a279bdc17475d4fbe2ea6ec885a466
alberth 14 years ago
parent 92f0bdec2c
commit 49ba3539b5

@ -268,13 +268,13 @@ int AyStarMain_Main(AyStar *aystar)
* clear() automatically when the algorithm finishes * clear() automatically when the algorithm finishes
* g is the cost for starting with this node. * g is the cost for starting with this node.
*/ */
static void AyStarMain_AddStartNode(AyStar *aystar, AyStarNode *start_node, uint g) void AyStar::AddStartNode(AyStarNode *start_node, uint g)
{ {
#ifdef AYSTAR_DEBUG #ifdef AYSTAR_DEBUG
printf("[AyStar] Starting A* Algorithm from node (%d, %d, %d)\n", printf("[AyStar] Starting A* Algorithm from node (%d, %d, %d)\n",
TileX(start_node->tile), TileY(start_node->tile), start_node->direction); TileX(start_node->tile), TileY(start_node->tile), start_node->direction);
#endif #endif
AyStarMain_OpenList_Add(aystar, NULL, start_node, 0, g); AyStarMain_OpenList_Add(this, NULL, start_node, 0, g);
} }
void init_AyStar(AyStar *aystar, Hash_HashProc hash, uint num_buckets) void init_AyStar(AyStar *aystar, Hash_HashProc hash, uint num_buckets)
@ -289,6 +289,5 @@ void init_AyStar(AyStar *aystar, Hash_HashProc hash, uint num_buckets)
* That is why it can stay this high */ * That is why it can stay this high */
aystar->OpenListQueue.Init(102400); aystar->OpenListQueue.Init(102400);
aystar->addstart = AyStarMain_AddStartNode;
aystar->main = AyStarMain_Main; aystar->main = AyStarMain_Main;
} }

@ -104,7 +104,6 @@ typedef void AyStar_GetNeighbours(AyStar *aystar, OpenListNode *current);
typedef void AyStar_FoundEndNode(AyStar *aystar, OpenListNode *current); typedef void AyStar_FoundEndNode(AyStar *aystar, OpenListNode *current);
/* For internal use, see aystar.cpp */ /* For internal use, see aystar.cpp */
typedef void AyStar_AddStartNode(AyStar *aystar, AyStarNode *start_node, uint g);
typedef int AyStar_Main(AyStar *aystar); typedef int AyStar_Main(AyStar *aystar);
struct AyStar { struct AyStar {
@ -145,7 +144,7 @@ struct AyStar {
/* These will contain the methods for manipulating the AyStar. Only /* These will contain the methods for manipulating the AyStar. Only
* main() should be called externally */ * main() should be called externally */
AyStar_AddStartNode *addstart; void AddStartNode(AyStarNode *start_node, uint g);
AyStar_Main *main; AyStar_Main *main;
int Loop(); int Loop();
void Free(); void Free();

@ -980,13 +980,13 @@ static NPFFoundTargetData NPFRouteInternal(AyStarNode *start1, bool ignore_start
start1->user_data[NPF_TRACKDIR_CHOICE] = INVALID_TRACKDIR; start1->user_data[NPF_TRACKDIR_CHOICE] = INVALID_TRACKDIR;
start1->user_data[NPF_NODE_FLAGS] = 0; start1->user_data[NPF_NODE_FLAGS] = 0;
NPFSetFlag(start1, NPF_FLAG_IGNORE_START_TILE, ignore_start_tile1); NPFSetFlag(start1, NPF_FLAG_IGNORE_START_TILE, ignore_start_tile1);
_npf_aystar.addstart(&_npf_aystar, start1, 0); _npf_aystar.AddStartNode(start1, 0);
if (start2) { if (start2) {
start2->user_data[NPF_TRACKDIR_CHOICE] = INVALID_TRACKDIR; start2->user_data[NPF_TRACKDIR_CHOICE] = INVALID_TRACKDIR;
start2->user_data[NPF_NODE_FLAGS] = 0; start2->user_data[NPF_NODE_FLAGS] = 0;
NPFSetFlag(start2, NPF_FLAG_IGNORE_START_TILE, ignore_start_tile2); NPFSetFlag(start2, NPF_FLAG_IGNORE_START_TILE, ignore_start_tile2);
NPFSetFlag(start2, NPF_FLAG_REVERSE, true); NPFSetFlag(start2, NPF_FLAG_REVERSE, true);
_npf_aystar.addstart(&_npf_aystar, start2, reverse_penalty); _npf_aystar.AddStartNode(start2, reverse_penalty);
} }
/* Initialize result */ /* Initialize result */

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