|
|
@ -1178,7 +1178,7 @@ static bool GrowTownWithBridge(const Town *t, const TileIndex tile, const DiagDi
|
|
|
|
if (!(GetTownRoadBits(TileAddByDiagDir(tile, ReverseDiagDir(bridge_dir))) & DiagDirToRoadBits(bridge_dir))) return false;
|
|
|
|
if (!(GetTownRoadBits(TileAddByDiagDir(tile, ReverseDiagDir(bridge_dir))) & DiagDirToRoadBits(bridge_dir))) return false;
|
|
|
|
|
|
|
|
|
|
|
|
/* We are in the right direction */
|
|
|
|
/* We are in the right direction */
|
|
|
|
uint8 bridge_length = 0; // This value stores the length of the possible bridge
|
|
|
|
int bridge_length = 0; // This value stores the length of the possible bridge
|
|
|
|
TileIndex bridge_tile = tile; // Used to store the other waterside
|
|
|
|
TileIndex bridge_tile = tile; // Used to store the other waterside
|
|
|
|
|
|
|
|
|
|
|
|
const int delta = TileOffsByDiagDir(bridge_dir);
|
|
|
|
const int delta = TileOffsByDiagDir(bridge_dir);
|
|
|
|