@ -132,7 +132,7 @@ static void Load_ORDR()
if (CheckSavegameVersion(5)) {
/* Pre-version 5 had another layout for orders
(uint16 instead of uint32) */
* (uint16 instead of uint32) */
len /= sizeof(uint16);
uint16 *orders = MallocT<uint16>(len + 1);