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@ -10,6 +10,7 @@
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#include "command.h"
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#include "news.h"
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#include "station.h"
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#include "waypoint.h"
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#include "town.h"
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#include "industry.h"
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#include "player.h"
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@ -24,11 +25,11 @@ static void DisasterClearSquare(TileIndex tile)
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switch (GetTileType(tile)) {
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case MP_RAILWAY:
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if (IS_HUMAN_PLAYER(GetTileOwner(tile))) DoClearSquare(tile);
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if (IS_HUMAN_PLAYER(GetTileOwner(tile)) && !IsRailWaypoint(_m[tile].m5)) DoClearSquare(tile);
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break;
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case MP_HOUSE: {
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byte p = _current_player;
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PlayerID p = _current_player;
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_current_player = OWNER_NONE;
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DoCommandByTile(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR);
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_current_player = p;
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