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@ -187,6 +187,14 @@ void AfterLoadVehicles(void)
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FOR_ALL_VEHICLES(v) {
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FOR_ALL_VEHICLES(v) {
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v->first = NULL;
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v->first = NULL;
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if (v->type != 0) {
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if (v->type != 0) {
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switch (v->type) {
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case VEH_Train: v->cur_image = GetTrainImage(v, v->direction); break;
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case VEH_Road: v->cur_image = GetRoadVehImage(v, v->direction); break;
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case VEH_Ship: v->cur_image = GetShipImage(v, v->direction); break;
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case VEH_Aircraft: v->cur_image = GetAircraftImage(v, v->direction); break;
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default: break;
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}
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v->left_coord = INVALID_COORD;
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v->left_coord = INVALID_COORD;
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VehiclePositionChanged(v);
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VehiclePositionChanged(v);
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