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@ -1267,11 +1267,8 @@ static bool CheckIfIndustryTilesAreFree(TileIndex tile, const IndustryTileTable
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if (not_clearable) return false;
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if (not_clearable) return false;
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} else {
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} else {
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/* Clear the tiles as OWNER_TOWN to not affect town rating, and to not clear protected buildings */
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/* Clear the tiles, but do not affect town ratings */
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CompanyID old_company = _current_company;
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bool not_clearable = CmdFailed(DoCommand(cur_tile, 0, 0, DC_AUTO | DC_NO_TEST_TOWN_RATING | DC_NO_MODIFY_TOWN_RATING, CMD_LANDSCAPE_CLEAR));
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_current_company = OWNER_TOWN;
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bool not_clearable = CmdFailed(DoCommand(cur_tile, 0, 0, DC_AUTO, CMD_LANDSCAPE_CLEAR));
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_current_company = old_company;
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if (not_clearable) return false;
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if (not_clearable) return false;
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}
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}
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@ -1368,7 +1365,7 @@ static bool CheckIfCanLevelIndustryPlatform(TileIndex tile, DoCommandFlag flags,
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if (TileX(cur_tile) + size_x >= MapMaxX() || TileY(cur_tile) + size_y >= MapMaxY()) return false;
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if (TileX(cur_tile) + size_x >= MapMaxX() || TileY(cur_tile) + size_y >= MapMaxY()) return false;
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/* _current_company is OWNER_NONE for randomly generated industries and in editor, or the company who funded or prospected the industry.
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/* _current_company is OWNER_NONE for randomly generated industries and in editor, or the company who funded or prospected the industry.
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* Perform terraforming as OWNER_TOWN to disable autoslope. */
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* Perform terraforming as OWNER_TOWN to disable autoslope and town ratings. */
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CompanyID old_company = _current_company;
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CompanyID old_company = _current_company;
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_current_company = OWNER_TOWN;
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_current_company = OWNER_TOWN;
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@ -1456,7 +1453,7 @@ enum ProductionLevels {
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PRODLEVEL_MAXIMUM = 0x80, ///< the industry is running at full speed
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PRODLEVEL_MAXIMUM = 0x80, ///< the industry is running at full speed
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};
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};
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static void DoCreateNewIndustry(Industry *i, TileIndex tile, int type, const IndustryTileTable *it, byte layout, const Town *t, Owner owner)
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static void DoCreateNewIndustry(Industry *i, TileIndex tile, int type, const IndustryTileTable *it, byte layout, const Town *t, Owner owner, Owner founder)
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{
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{
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const IndustrySpec *indspec = GetIndustrySpec(type);
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const IndustrySpec *indspec = GetIndustrySpec(type);
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uint32 r;
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uint32 r;
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@ -1508,7 +1505,7 @@ static void DoCreateNewIndustry(Industry *i, TileIndex tile, int type, const Ind
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i->last_prod_year = _cur_year;
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i->last_prod_year = _cur_year;
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i->last_month_production[0] = i->production_rate[0] * 8;
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i->last_month_production[0] = i->production_rate[0] * 8;
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i->last_month_production[1] = i->production_rate[1] * 8;
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i->last_month_production[1] = i->production_rate[1] * 8;
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i->founder = _current_company;
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i->founder = founder;
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if (HasBit(indspec->callback_flags, CBM_IND_DECIDE_COLOUR)) {
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if (HasBit(indspec->callback_flags, CBM_IND_DECIDE_COLOUR)) {
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uint16 res = GetIndustryCallback(CBID_INDUSTRY_DECIDE_COLOUR, 0, 0, i, type, INVALID_TILE);
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uint16 res = GetIndustryCallback(CBID_INDUSTRY_DECIDE_COLOUR, 0, 0, i, type, INVALID_TILE);
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@ -1546,9 +1543,6 @@ static void DoCreateNewIndustry(Industry *i, TileIndex tile, int type, const Ind
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i->prod_level = PRODLEVEL_DEFAULT;
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i->prod_level = PRODLEVEL_DEFAULT;
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/* Clear the tiles as OWNER_TOWN, to not affect town rating, and to not clear protected buildings */
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CompanyID old_company = _current_company;
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_current_company = OWNER_TOWN;
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do {
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do {
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TileIndex cur_tile = tile + ToTileIndexDiff(it->ti);
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TileIndex cur_tile = tile + ToTileIndexDiff(it->ti);
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@ -1562,7 +1556,7 @@ static void DoCreateNewIndustry(Industry *i, TileIndex tile, int type, const Ind
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WaterClass wc = (IsWaterTile(cur_tile) ? GetWaterClass(cur_tile) : WATER_CLASS_INVALID);
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WaterClass wc = (IsWaterTile(cur_tile) ? GetWaterClass(cur_tile) : WATER_CLASS_INVALID);
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DoCommand(cur_tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR);
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DoCommand(cur_tile, 0, 0, DC_EXEC | DC_NO_TEST_TOWN_RATING | DC_NO_MODIFY_TOWN_RATING, CMD_LANDSCAPE_CLEAR);
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MakeIndustry(cur_tile, i->index, it->gfx, Random(), wc);
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MakeIndustry(cur_tile, i->index, it->gfx, Random(), wc);
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@ -1577,7 +1571,6 @@ static void DoCreateNewIndustry(Industry *i, TileIndex tile, int type, const Ind
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if (its->animation_info != 0xFFFF) AddAnimatedTile(cur_tile);
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if (its->animation_info != 0xFFFF) AddAnimatedTile(cur_tile);
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}
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}
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} while ((++it)->ti.x != -0x80);
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} while ((++it)->ti.x != -0x80);
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_current_company = old_company;
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i->width++;
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i->width++;
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i->height++;
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i->height++;
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@ -1595,9 +1588,10 @@ static void DoCreateNewIndustry(Industry *i, TileIndex tile, int type, const Ind
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* @param indspec pointer to industry specifications
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* @param indspec pointer to industry specifications
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* @param itspec_index the index of the itsepc to build/fund
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* @param itspec_index the index of the itsepc to build/fund
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* @param seed random seed (possibly) used by industries
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* @param seed random seed (possibly) used by industries
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* @param founder Founder of the industry
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* @return the pointer of the newly created industry, or NULL if it failed
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* @return the pointer of the newly created industry, or NULL if it failed
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*/
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*/
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static Industry *CreateNewIndustryHelper(TileIndex tile, IndustryType type, DoCommandFlag flags, const IndustrySpec *indspec, uint itspec_index, uint32 seed)
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static Industry *CreateNewIndustryHelper(TileIndex tile, IndustryType type, DoCommandFlag flags, const IndustrySpec *indspec, uint itspec_index, uint32 seed, Owner founder)
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{
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{
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const IndustryTileTable *it = indspec->table[itspec_index];
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const IndustryTileTable *it = indspec->table[itspec_index];
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bool custom_shape_check = false;
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bool custom_shape_check = false;
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@ -1623,7 +1617,7 @@ static Industry *CreateNewIndustryHelper(TileIndex tile, IndustryType type, DoCo
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if (flags & DC_EXEC) {
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if (flags & DC_EXEC) {
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Industry *i = new Industry(tile);
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Industry *i = new Industry(tile);
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if (!custom_shape_check) CheckIfCanLevelIndustryPlatform(tile, DC_EXEC, it, type);
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if (!custom_shape_check) CheckIfCanLevelIndustryPlatform(tile, DC_EXEC, it, type);
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DoCreateNewIndustry(i, tile, type, it, itspec_index, t, OWNER_NONE);
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DoCreateNewIndustry(i, tile, type, it, itspec_index, t, OWNER_NONE, founder);
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return i;
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return i;
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}
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}
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@ -1660,6 +1654,9 @@ CommandCost CmdBuildIndustry(TileIndex tile, DoCommandFlag flags, uint32 p1, uin
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if (_game_mode != GM_EDITOR && _settings_game.construction.raw_industry_construction == 2 && indspec->IsRawIndustry()) {
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if (_game_mode != GM_EDITOR && _settings_game.construction.raw_industry_construction == 2 && indspec->IsRawIndustry()) {
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if (flags & DC_EXEC) {
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if (flags & DC_EXEC) {
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/* Prospected industries are build as OWNER_TOWN to not e.g. be build on owned land of the founder */
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CompanyID founder = _current_company;
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_current_company = OWNER_TOWN;
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/* Prospecting has a chance to fail, however we cannot guarantee that something can
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/* Prospecting has a chance to fail, however we cannot guarantee that something can
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* be built on the map, so the chance gets lower when the map is fuller, but there
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* be built on the map, so the chance gets lower when the map is fuller, but there
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* is nothing we can really do about that. */
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* is nothing we can really do about that. */
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@ -1669,12 +1666,13 @@ CommandCost CmdBuildIndustry(TileIndex tile, DoCommandFlag flags, uint32 p1, uin
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* because parameter evaluation order is not guaranteed in the c++ standard
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* because parameter evaluation order is not guaranteed in the c++ standard
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*/
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*/
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tile = RandomTile();
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tile = RandomTile();
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ind = CreateNewIndustryHelper(tile, p1, flags, indspec, RandomRange(indspec->num_table), p2);
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ind = CreateNewIndustryHelper(tile, p1, flags, indspec, RandomRange(indspec->num_table), p2, founder);
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if (ind != NULL) {
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if (ind != NULL) {
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break;
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break;
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}
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}
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}
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}
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}
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}
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_current_company = founder;
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}
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}
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} else {
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} else {
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int count = indspec->num_table;
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int count = indspec->num_table;
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@ -1687,7 +1685,7 @@ CommandCost CmdBuildIndustry(TileIndex tile, DoCommandFlag flags, uint32 p1, uin
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if (--num < 0) num = indspec->num_table - 1;
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if (--num < 0) num = indspec->num_table - 1;
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} while (!CheckIfIndustryTilesAreFree(tile, itt[num], num, p1));
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} while (!CheckIfIndustryTilesAreFree(tile, itt[num], num, p1));
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ind = CreateNewIndustryHelper(tile, p1, flags, indspec, num, p2);
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ind = CreateNewIndustryHelper(tile, p1, flags, indspec, num, p2, _current_company);
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if (ind == NULL) return CMD_ERROR;
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if (ind == NULL) return CMD_ERROR;
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}
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}
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@ -1712,7 +1710,7 @@ Industry *CreateNewIndustry(TileIndex tile, IndustryType type)
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const IndustrySpec *indspec = GetIndustrySpec(type);
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const IndustrySpec *indspec = GetIndustrySpec(type);
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uint32 seed = Random();
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uint32 seed = Random();
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return CreateNewIndustryHelper(tile, type, DC_EXEC, indspec, RandomRange(indspec->num_table), seed);
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return CreateNewIndustryHelper(tile, type, DC_EXEC, indspec, RandomRange(indspec->num_table), seed, OWNER_NONE);
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}
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}
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enum {
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enum {
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