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@ -82,7 +82,7 @@ typedef struct ViewportDrawer {
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static ViewportDrawer *_cur_vd;
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TileHighlightData * const _thd_ptr = &_thd;
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TileHighlightData _thd;
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static TileInfo *_cur_ti;
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@ -601,7 +601,7 @@ static int dbg_draw_pushed(const TileInfo *ti)
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static void DrawSelectionSprite(uint32 image, const TileInfo *ti)
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{
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if (_added_tile_sprite && !(_thd_ptr->drawstyle & HT_LINE)) { // draw on real ground
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if (_added_tile_sprite && !(_thd.drawstyle & HT_LINE)) { // draw on real ground
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DrawGroundSpriteAt(image, ti->x, ti->y, ti->z + 7);
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} else { // draw on top of foundation
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AddSortableSpriteToDraw(image, ti->x, ti->y, 0x10, 0x10, 1, ti->z + 7);
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@ -610,12 +610,10 @@ static void DrawSelectionSprite(uint32 image, const TileInfo *ti)
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static bool IsPartOfAutoLine(int px, int py)
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{
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const TileHighlightData *thd = _thd_ptr;
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px -= _thd.selstart.x;
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py -= _thd.selstart.y;
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px -= thd->selstart.x;
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py -= thd->selstart.y;
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switch(thd->drawstyle) {
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switch(_thd.drawstyle) {
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case HT_LINE | HT_DIR_X: return py == 0; // x direction
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case HT_LINE | HT_DIR_Y: return px == 0; // y direction
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case HT_LINE | HT_DIR_HU: return px == -py || px == -py - 16; // horizontal upper
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@ -645,29 +643,28 @@ static const int AutorailType[6][2] = {
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static void DrawTileSelection(const TileInfo *ti)
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{
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uint32 image;
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const TileHighlightData *thd = _thd_ptr;
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#ifdef DEBUG_TILE_PUSH
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dbg_draw_pushed(ti);
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#endif
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// Draw a red error square?
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if (thd->redsq != 0 && thd->redsq == (TileIndex)ti->tile) {
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if (_thd.redsq != 0 && _thd.redsq == ti->tile) {
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DrawSelectionSprite(0x030382F0 | _tileh_to_sprite[ti->tileh], ti);
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return;
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}
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// no selection active?
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if (thd->drawstyle == 0)
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if (_thd.drawstyle == 0)
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return;
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// Inside the inner area?
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if (IS_INSIDE_1D(ti->x, thd->pos.x, thd->size.x) && IS_INSIDE_1D(ti->y, thd->pos.y, thd->size.y)) {
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if (thd->drawstyle & HT_RECT) {
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if (IS_INSIDE_1D(ti->x, _thd.pos.x, _thd.size.x) && IS_INSIDE_1D(ti->y, _thd.pos.y, _thd.size.y)) {
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if (_thd.drawstyle & HT_RECT) {
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image = 0x2F0 + _tileh_to_sprite[ti->tileh];
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if (thd->make_square_red) image |= 0x3048000;
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if (_thd.make_square_red) image |= 0x3048000;
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DrawSelectionSprite(image, ti);
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} else if (thd->drawstyle & HT_POINT) {
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} else if (_thd.drawstyle & HT_POINT) {
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// Figure out the Z coordinate for the single dot.
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byte z = ti->z;
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if (ti->tileh & 8) {
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@ -678,17 +675,17 @@ static void DrawTileSelection(const TileInfo *ti)
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}
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DrawGroundSpriteAt(_cur_dpi->zoom != 2 ? 0x306 : 0xFEE,ti->x, ti->y, z);
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} else if (thd->drawstyle & HT_RAIL /*&& thd->place_mode == VHM_RAIL*/) { // autorail highlight piece under cursor
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int type = thd->drawstyle & 0xF;
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} else if (_thd.drawstyle & HT_RAIL /*&& _thd.place_mode == VHM_RAIL*/) { // autorail highlight piece under cursor
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int type = _thd.drawstyle & 0xF;
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assert(type<=5);
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image = SPR_AUTORAIL_BASE + AutorailTilehSprite[ ti->tileh ][ AutorailType[type][0] ];
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if (thd->make_square_red) image |= 0x3048000;
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if (_thd.make_square_red) image |= 0x3048000;
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DrawSelectionSprite(image, ti);
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} else if (IsPartOfAutoLine(ti->x, ti->y)) { // autorail highlighting long line
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int dir = thd->drawstyle & ~0xF0;
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uint start = TILE_FROM_XY(thd->selstart.x, thd->selstart.y);
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int dir = _thd.drawstyle & ~0xF0;
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uint start = TILE_FROM_XY(_thd.selstart.x, _thd.selstart.y);
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int diffx, diffy;
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int side;
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@ -700,17 +697,17 @@ static void DrawTileSelection(const TileInfo *ti)
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image = SPR_AUTORAIL_BASE + AutorailTilehSprite[ ti->tileh ][ AutorailType[dir][side] ];
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if (thd->make_square_red) image |= 0x3048000;
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if (_thd.make_square_red) image |= 0x3048000;
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DrawSelectionSprite(image, ti);
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}
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return;
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}
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// Check if it's inside the outer area?
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if (thd->outersize.x &&
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thd->size.x < thd->size.x + thd->outersize.x &&
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IS_INSIDE_1D(ti->x, thd->pos.x + thd->offs.x, thd->size.x + thd->outersize.x) &&
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IS_INSIDE_1D(ti->y, thd->pos.y + thd->offs.y, thd->size.y + thd->outersize.y)) {
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if (_thd.outersize.x &&
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_thd.size.x < _thd.size.x + _thd.outersize.x &&
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IS_INSIDE_1D(ti->x, _thd.pos.x + _thd.offs.x, _thd.size.x + _thd.outersize.x) &&
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IS_INSIDE_1D(ti->y, _thd.pos.y + _thd.offs.y, _thd.size.y + _thd.outersize.y)) {
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// Draw a blue rect.
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DrawSelectionSprite(0x30582F0 + _tileh_to_sprite[ti->tileh], ti);
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return;
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@ -1437,18 +1434,17 @@ void MarkTileDirty(int x, int y)
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static void SetSelectionTilesDirty(void)
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{
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int y_size, x_size;
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TileHighlightData *thd = _thd_ptr;
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int x = thd->pos.x;
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int y = thd->pos.y;
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int x = _thd.pos.x;
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int y = _thd.pos.y;
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x_size=thd->size.x;
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y_size=thd->size.y;
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x_size = _thd.size.x;
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y_size = _thd.size.y;
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if (thd->outersize.x) {
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x_size += thd->outersize.x;
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x += thd->offs.x;
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y_size += thd->outersize.y;
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y += thd->offs.y;
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if (_thd.outersize.x) {
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x_size += _thd.outersize.x;
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x += _thd.offs.x;
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y_size += _thd.outersize.y;
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y += _thd.offs.y;
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}
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assert(x_size > 0);
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@ -1835,19 +1831,17 @@ void SetRedErrorSquare(TileIndex tile)
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void SetTileSelectSize(int w, int h)
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{
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TileHighlightData *thd = _thd_ptr;
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thd->new_size.x = w * 16;
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thd->new_size.y = h * 16;
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thd->new_outersize.x = 0;
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thd->new_outersize.y = 0;
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_thd.new_size.x = w * 16;
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_thd.new_size.y = h * 16;
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_thd.new_outersize.x = 0;
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_thd.new_outersize.y = 0;
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}
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void SetTileSelectBigSize(int ox, int oy, int sx, int sy) {
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TileHighlightData *thd = _thd_ptr;
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thd->offs.x = ox * 16;
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thd->offs.y = oy * 16;
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thd->new_outersize.x = sx * 16;
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thd->new_outersize.y = sy * 16;
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_thd.offs.x = ox * 16;
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_thd.offs.y = oy * 16;
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_thd.new_outersize.x = sx * 16;
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_thd.new_outersize.y = sy * 16;
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}
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/* returns the best autorail highlight type from map coordinates */
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@ -1861,89 +1855,86 @@ static byte GetAutorailHT(int x, int y)
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// called regular to update tile highlighting in all cases
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void UpdateTileSelection(void)
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{
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TileHighlightData *thd = _thd_ptr;
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Point pt;
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int x1,y1;
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thd->new_drawstyle = 0;
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_thd.new_drawstyle = 0;
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if (thd->place_mode == VHM_SPECIAL) {
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x1 = thd->selend.x;
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y1 = thd->selend.y;
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if (_thd.place_mode == VHM_SPECIAL) {
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x1 = _thd.selend.x;
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y1 = _thd.selend.y;
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if (x1 != -1) {
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int x2 = thd->selstart.x;
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int y2 = thd->selstart.y;
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int x2 = _thd.selstart.x;
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int y2 = _thd.selstart.y;
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x1 &= ~0xF;
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y1 &= ~0xF;
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if (x1 >= x2) intswap(x1,x2);
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if (y1 >= y2) intswap(y1,y2);
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thd->new_pos.x = x1;
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thd->new_pos.y = y1;
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thd->new_size.x = x2 - x1 + 16;
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thd->new_size.y = y2 - y1 + 16;
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thd->new_drawstyle = thd->next_drawstyle;
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_thd.new_pos.x = x1;
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_thd.new_pos.y = y1;
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_thd.new_size.x = x2 - x1 + 16;
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_thd.new_size.y = y2 - y1 + 16;
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_thd.new_drawstyle = _thd.next_drawstyle;
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}
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} else if (thd->place_mode != VHM_NONE) {
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} else if (_thd.place_mode != VHM_NONE) {
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pt = GetTileBelowCursor();
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x1 = pt.x;
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y1 = pt.y;
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if (x1 != -1) {
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switch (thd->place_mode) {
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switch (_thd.place_mode) {
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case VHM_RECT:
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thd->new_drawstyle = HT_RECT;
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_thd.new_drawstyle = HT_RECT;
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break;
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case VHM_POINT:
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thd->new_drawstyle = HT_POINT;
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_thd.new_drawstyle = HT_POINT;
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x1 += 8;
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y1 += 8;
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break;
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case VHM_RAIL:
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thd->new_drawstyle = GetAutorailHT(pt.x, pt.y); // draw one highlighted tile
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_thd.new_drawstyle = GetAutorailHT(pt.x, pt.y); // draw one highlighted tile
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}
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thd->new_pos.x = x1 & ~0xF;
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thd->new_pos.y = y1 & ~0xF;
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_thd.new_pos.x = x1 & ~0xF;
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_thd.new_pos.y = y1 & ~0xF;
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}
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}
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// redraw selection
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if (thd->drawstyle != thd->new_drawstyle ||
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thd->pos.x != thd->new_pos.x || thd->pos.y != thd->new_pos.y ||
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thd->size.x != thd->new_size.x || thd->size.y != thd->new_size.y) {
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if (_thd.drawstyle != _thd.new_drawstyle ||
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_thd.pos.x != _thd.new_pos.x || _thd.pos.y != _thd.new_pos.y ||
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_thd.size.x != _thd.new_size.x || _thd.size.y != _thd.new_size.y) {
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// clear the old selection?
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if (thd->drawstyle) SetSelectionTilesDirty();
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if (_thd.drawstyle) SetSelectionTilesDirty();
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thd->drawstyle = thd->new_drawstyle;
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thd->pos = thd->new_pos;
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thd->size = thd->new_size;
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thd->outersize = thd->new_outersize;
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thd->dirty = 0xff;
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_thd.drawstyle = _thd.new_drawstyle;
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_thd.pos = _thd.new_pos;
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_thd.size = _thd.new_size;
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_thd.outersize = _thd.new_outersize;
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_thd.dirty = 0xff;
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// draw the new selection?
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if (thd->new_drawstyle) SetSelectionTilesDirty();
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if (_thd.new_drawstyle) SetSelectionTilesDirty();
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}
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}
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// highlighting tiles while only going over them with the mouse
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void VpStartPlaceSizing(uint tile, int user)
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{
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TileHighlightData *thd;
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thd = _thd_ptr;
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thd->userdata = user;
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thd->selend.x = TileX(tile) * 16;
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thd->selstart.x = TileX(tile) * 16;
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thd->selend.y = TileY(tile) * 16;
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thd->selstart.y = TileY(tile) * 16;
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if (thd->place_mode == VHM_RECT) {
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thd->place_mode = VHM_SPECIAL;
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thd->next_drawstyle = HT_RECT;
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} else if (thd->place_mode == VHM_RAIL) { // autorail one piece
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thd->place_mode = VHM_SPECIAL;
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thd->next_drawstyle = thd->drawstyle;
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_thd.userdata = user;
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_thd.selend.x = TileX(tile) * 16;
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_thd.selstart.x = TileX(tile) * 16;
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_thd.selend.y = TileY(tile) * 16;
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_thd.selstart.y = TileY(tile) * 16;
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if (_thd.place_mode == VHM_RECT) {
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_thd.place_mode = VHM_SPECIAL;
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_thd.next_drawstyle = HT_RECT;
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} else if (_thd.place_mode == VHM_RAIL) { // autorail one piece
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_thd.place_mode = VHM_SPECIAL;
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_thd.next_drawstyle = _thd.drawstyle;
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} else {
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thd->place_mode = VHM_SPECIAL;
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thd->next_drawstyle = HT_POINT;
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_thd.place_mode = VHM_SPECIAL;
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_thd.next_drawstyle = HT_POINT;
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}
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_special_mouse_mode = WSM_SIZING;
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}
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@ -1955,12 +1946,11 @@ void VpSetPlaceSizingLimit(int limit)
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void VpSetPresizeRange(uint from, uint to)
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{
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TileHighlightData *thd = _thd_ptr;
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thd->selend.x = TileX(to) * 16;
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thd->selend.y = TileY(to) * 16;
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thd->selstart.x = TileX(from) * 16;
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thd->selstart.y = TileY(from) * 16;
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thd->next_drawstyle = HT_RECT;
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_thd.selend.x = TileX(to) * 16;
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_thd.selend.y = TileY(to) * 16;
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_thd.selstart.x = TileX(from) * 16;
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_thd.selstart.y = TileY(from) * 16;
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_thd.next_drawstyle = HT_RECT;
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}
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void VpStartPreSizing(void)
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@ -1973,11 +1963,10 @@ void VpStartPreSizing(void)
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* The lower bits (0-3) are the track type. */
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static byte Check2x1AutoRail(int mode)
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|
{
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TileHighlightData *thd = &_thd;
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int fxpy = _tile_fract_coords.x + _tile_fract_coords.y;
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int sxpy = (thd->selend.x & 0xF) + (thd->selend.y & 0xF);
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int sxpy = (_thd.selend.x & 0xF) + (_thd.selend.y & 0xF);
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int fxmy = _tile_fract_coords.x - _tile_fract_coords.y;
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int sxmy = (thd->selend.x & 0xF) - (thd->selend.y & 0xF);
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int sxmy = (_thd.selend.x & 0xF) - (_thd.selend.y & 0xF);
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|
|
switch(mode) {
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|
case 0: // end piece is lower right
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|
@ -2088,25 +2077,25 @@ static void CalcRaildirsDrawstyle(TileHighlightData *thd, int x, int y, int meth
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|
// while dragging
|
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|
|
void VpSelectTilesWithMethod(int x, int y, int method)
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|
|
|
{
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|
|
TileHighlightData *thd = _thd_ptr;
|
|
|
|
|
int sx,sy;
|
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|
|
|
|
|
|
|
|
if (x == -1) {
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|
|
thd->selend.x = -1;
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|
|
|
_thd.selend.x = -1;
|
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|
|
return;
|
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|
|
}
|
|
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|
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|
|
|
|
|
// allow drag in any rail direction
|
|
|
|
|
if (method == VPM_RAILDIRS || method == VPM_SIGNALDIRS) {
|
|
|
|
|
thd->selend.x = x;
|
|
|
|
|
thd->selend.y = y;
|
|
|
|
|
CalcRaildirsDrawstyle(thd, x, y, method);
|
|
|
|
|
_thd.selend.x = x;
|
|
|
|
|
_thd.selend.y = y;
|
|
|
|
|
CalcRaildirsDrawstyle(&_thd, x, y, method);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (_thd.next_drawstyle == HT_POINT) { x += 8; y += 8; }
|
|
|
|
|
|
|
|
|
|
sx = thd->selstart.x;
|
|
|
|
|
sy = thd->selstart.y;
|
|
|
|
|
sx = _thd.selstart.x;
|
|
|
|
|
sy = _thd.selstart.y;
|
|
|
|
|
|
|
|
|
|
switch(method) {
|
|
|
|
|
case VPM_FIX_X:
|
|
|
|
@ -2126,15 +2115,15 @@ void VpSelectTilesWithMethod(int x, int y, int method)
|
|
|
|
|
|
|
|
|
|
// limit the selected area to a 10x10 rect.
|
|
|
|
|
case VPM_X_AND_Y_LIMITED: {
|
|
|
|
|
int limit = (thd->sizelimit-1) * 16;
|
|
|
|
|
int limit = (_thd.sizelimit - 1) * 16;
|
|
|
|
|
x = sx + clamp(x - sx, -limit, limit);
|
|
|
|
|
y = sy + clamp(y - sy, -limit, limit);
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
thd->selend.x = x;
|
|
|
|
|
thd->selend.y = y;
|
|
|
|
|
_thd.selend.x = x;
|
|
|
|
|
_thd.selend.y = y;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// while dragging
|
|
|
|
@ -2197,20 +2186,19 @@ void SetObjectToPlaceWnd(int icon, byte mode, Window *w)
|
|
|
|
|
|
|
|
|
|
void SetObjectToPlace(int icon, byte mode, WindowClass window_class, WindowNumber window_num)
|
|
|
|
|
{
|
|
|
|
|
TileHighlightData *thd = _thd_ptr;
|
|
|
|
|
Window *w;
|
|
|
|
|
|
|
|
|
|
// undo clicking on button
|
|
|
|
|
if (thd->place_mode != 0) {
|
|
|
|
|
thd->place_mode = 0;
|
|
|
|
|
w = FindWindowById(thd->window_class, thd->window_number);
|
|
|
|
|
if (_thd.place_mode != 0) {
|
|
|
|
|
_thd.place_mode = 0;
|
|
|
|
|
w = FindWindowById(_thd.window_class, _thd.window_number);
|
|
|
|
|
if (w != NULL)
|
|
|
|
|
CallWindowEventNP(w, WE_ABORT_PLACE_OBJ);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
SetTileSelectSize(1, 1);
|
|
|
|
|
|
|
|
|
|
thd->make_square_red = false;
|
|
|
|
|
_thd.make_square_red = false;
|
|
|
|
|
|
|
|
|
|
if (mode == VHM_DRAG) { // mode 4 is for dragdropping trains in the depot window
|
|
|
|
|
mode = 0;
|
|
|
|
@ -2219,9 +2207,9 @@ void SetObjectToPlace(int icon, byte mode, WindowClass window_class, WindowNumbe
|
|
|
|
|
_special_mouse_mode = WSM_NONE;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
thd->place_mode = mode;
|
|
|
|
|
thd->window_class = window_class;
|
|
|
|
|
thd->window_number = window_num;
|
|
|
|
|
_thd.place_mode = mode;
|
|
|
|
|
_thd.window_class = window_class;
|
|
|
|
|
_thd.window_number = window_num;
|
|
|
|
|
|
|
|
|
|
if (mode == VHM_SPECIAL) // special tools, like tunnels or docks start with presizing mode
|
|
|
|
|
VpStartPreSizing();
|
|
|
|
|