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@ -44,6 +44,8 @@ public:
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char crashlog_filename[MAX_PATH];
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char crashlog_filename[MAX_PATH];
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/** Buffer for the filename of the crash dump */
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/** Buffer for the filename of the crash dump */
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char crashdump_filename[MAX_PATH];
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char crashdump_filename[MAX_PATH];
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/** Buffer for the filename of the crash screenshot */
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char screenshot_filename[MAX_PATH];
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/**
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/**
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* A crash log is always generated when it's generated.
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* A crash log is always generated when it's generated.
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@ -55,6 +57,7 @@ public:
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this->crashlog[0] = '\0';
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this->crashlog[0] = '\0';
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this->crashlog_filename[0] = '\0';
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this->crashlog_filename[0] = '\0';
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this->crashdump_filename[0] = '\0';
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this->crashdump_filename[0] = '\0';
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this->screenshot_filename[0] = '\0';
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}
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}
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/**
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/**
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@ -380,6 +383,7 @@ static LONG WINAPI ExceptionHandler(EXCEPTION_POINTERS *ep)
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log->FillCrashLog(log->crashlog, lastof(log->crashlog));
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log->FillCrashLog(log->crashlog, lastof(log->crashlog));
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log->WriteCrashLog(log->crashlog, log->crashlog_filename, lastof(log->crashlog_filename));
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log->WriteCrashLog(log->crashlog, log->crashlog_filename, lastof(log->crashlog_filename));
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log->WriteCrashDump(log->crashdump_filename, lastof(log->crashdump_filename));
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log->WriteCrashDump(log->crashdump_filename, lastof(log->crashdump_filename));
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log->WriteScreenshot(log->screenshot_filename, lastof(log->screenshot_filename));
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/* Close any possible log files */
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/* Close any possible log files */
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CloseConsoleLogIfActive();
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CloseConsoleLogIfActive();
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@ -430,10 +434,10 @@ static const TCHAR _crash_desc[] =
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_T("This will greatly help debugging. The correct place to do this is http://bugs.openttd.org. ")
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_T("This will greatly help debugging. The correct place to do this is http://bugs.openttd.org. ")
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_T("The information contained in the report is displayed below.\n")
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_T("The information contained in the report is displayed below.\n")
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_T("Press \"Emergency save\" to attempt saving the game. Generated file(s):\n")
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_T("Press \"Emergency save\" to attempt saving the game. Generated file(s):\n")
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_T("'%s%s%s'");
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_T("%s");
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static const TCHAR _save_succeeded[] =
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static const TCHAR _save_succeeded[] =
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_T("Emergency save succeeded. Its location is '%s'.\n")
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_T("Emergency save succeeded.\nIts location is '%s'.\n")
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_T("Be aware that critical parts of the internal game state may have become ")
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_T("Be aware that critical parts of the internal game state may have become ")
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_T("corrupted. The saved game is not guaranteed to work.");
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_T("corrupted. The saved game is not guaranteed to work.");
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@ -481,11 +485,21 @@ static INT_PTR CALLBACK CrashDialogFunc(HWND wnd, UINT msg, WPARAM wParam, LPARA
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*p = '\0';
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*p = '\0';
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/* Add path to crash.log and crash.dmp (if any) to the crash window text */
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/* Add path to crash.log and crash.dmp (if any) to the crash window text */
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size_t len = _tcslen(_crash_desc) + _tcslen(OTTD2FS(CrashLogWindows::current->crashlog_filename)) + _tcslen(OTTD2FS(CrashLogWindows::current->crashdump_filename)) + 4;
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size_t len = _tcslen(_crash_desc) + 2;
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len += _tcslen(OTTD2FS(CrashLogWindows::current->crashlog_filename)) + 2;
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len += _tcslen(OTTD2FS(CrashLogWindows::current->crashdump_filename)) + 2;
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len += _tcslen(OTTD2FS(CrashLogWindows::current->screenshot_filename)) + 1;
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TCHAR *text = AllocaM(TCHAR, len);
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TCHAR *text = AllocaM(TCHAR, len);
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TCHAR *dump = _tcsdup(OTTD2FS(CrashLogWindows::current->crashdump_filename));
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_sntprintf(text, len, _crash_desc, OTTD2FS(CrashLogWindows::current->crashlog_filename));
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_sntprintf(text, len, _crash_desc, OTTD2FS(CrashLogWindows::current->crashlog_filename), dump[0] != _T('\0') ? _T("'\n'") : _T(""), dump);
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if (OTTD2FS(CrashLogWindows::current->crashdump_filename)[0] != _T('\0')) {
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free(dump);
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_tcscat(text, _T("\n"));
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_tcscat(text, OTTD2FS(CrashLogWindows::current->crashdump_filename));
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}
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if (OTTD2FS(CrashLogWindows::current->screenshot_filename)[0] != _T('\0')) {
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_tcscat(text, _T("\n"));
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_tcscat(text, OTTD2FS(CrashLogWindows::current->screenshot_filename));
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}
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SetDlgItemText(wnd, 10, text);
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SetDlgItemText(wnd, 10, text);
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SetDlgItemText(wnd, 11, MB_TO_WIDE_BUFFER(dos_nl, crash_msgW, lengthof(crash_msgW)));
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SetDlgItemText(wnd, 11, MB_TO_WIDE_BUFFER(dos_nl, crash_msgW, lengthof(crash_msgW)));
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