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@ -73,7 +73,7 @@ SDTC_SSTR = SDTC_SSTR( $var, $type, $flags, $guiflags, $def,
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SDTC_VAR = SDTC_VAR( $var, $type, $flags, $guiflags, $def, $min, $max, $interval, $str, $strhelp, $strval, $proc, $from, $to, $cat, $extra, $startup),
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SDTC_VAR = SDTC_VAR( $var, $type, $flags, $guiflags, $def, $min, $max, $interval, $str, $strhelp, $strval, $proc, $from, $to, $cat, $extra, $startup),
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SDT_BOOL = SDT_BOOL($base, $var, $flags, $guiflags, $def, $str, $strhelp, $strval, $proc, $from, $to, $cat, $extra, $startup),
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SDT_BOOL = SDT_BOOL($base, $var, $flags, $guiflags, $def, $str, $strhelp, $strval, $proc, $from, $to, $cat, $extra, $startup),
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SDT_OMANY = SDT_OMANY($base, $var, $type, $flags, $guiflags, $def, $max, $full, $str, $strhelp, $strval, $proc, $from, $to, $load, $cat, $extra, $startup),
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SDT_OMANY = SDT_OMANY($base, $var, $type, $flags, $guiflags, $def, $max, $full, $str, $strhelp, $strval, $proc, $from, $to, $load, $cat, $extra, $startup),
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SDT_STR = SDT_STR($base, $var, $type, $flags, $guiflags, $def, $str, $strhelp, $strval, $proc, $from, $to, $cat, $extra, $startup),
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SDT_SSTR = SDT_SSTR($base, $var, $type, $flags, $guiflags, $def, $str, $strhelp, $strval, $proc, $from, $to, $cat, $extra, $startup),
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SDT_VAR = SDT_VAR($base, $var, $type, $flags, $guiflags, $def, $min, $max, $interval, $str, $strhelp, $strval, $proc, $from, $to, $cat, $extra, $startup),
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SDT_VAR = SDT_VAR($base, $var, $type, $flags, $guiflags, $def, $min, $max, $interval, $str, $strhelp, $strval, $proc, $from, $to, $cat, $extra, $startup),
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SDT_NULL = SDT_NULL($length, $from, $to),
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SDT_NULL = SDT_NULL($length, $from, $to),
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SDT_END = SDT_END()
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SDT_END = SDT_END()
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@ -2640,7 +2640,7 @@ str = STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT
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strhelp = STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_HELPTEXT
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strhelp = STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_HELPTEXT
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strval = STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_IMPERIAL
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strval = STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_IMPERIAL
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[SDT_STR]
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[SDT_SSTR]
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base = GameSettings
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base = GameSettings
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var = locale.digit_group_separator
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var = locale.digit_group_separator
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type = SLE_STRQ
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type = SLE_STRQ
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@ -2650,7 +2650,7 @@ def = nullptr
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proc = RedrawScreen
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proc = RedrawScreen
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cat = SC_BASIC
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cat = SC_BASIC
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[SDT_STR]
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[SDT_SSTR]
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base = GameSettings
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base = GameSettings
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var = locale.digit_group_separator_currency
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var = locale.digit_group_separator_currency
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type = SLE_STRQ
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type = SLE_STRQ
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@ -2660,7 +2660,7 @@ def = nullptr
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proc = RedrawScreen
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proc = RedrawScreen
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cat = SC_BASIC
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cat = SC_BASIC
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[SDT_STR]
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[SDT_SSTR]
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base = GameSettings
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base = GameSettings
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var = locale.digit_decimal_separator
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var = locale.digit_decimal_separator
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type = SLE_STRQ
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type = SLE_STRQ
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