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@ -23,6 +23,18 @@
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#include "newgrf_engine.h"
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#include "date.h"
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typedef enum BuildTrainWidgets {
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BUILD_TRAIN_WIDGET_CLOSEBOX = 0,
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BUILD_TRAIN_WIDGET_CAPTION,
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BUILD_TRAIN_WIDGET_LIST,
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BUILD_TRAIN_WIDGET_SCROLLBAR,
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BUILD_TRAIN_WIDGET_PANEL,
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BUILD_TRAIN_WIDGET_BUILD,
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BUILD_TRAIN_WIDGET_RENAME,
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BUILD_TRAIN_WIDGET_RESIZE,
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} BuildTrainWidget;
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/**
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* Draw the purchase info details of train engine at a given location.
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* @param x,y location where to draw the info
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@ -206,7 +218,7 @@ static void NewRailVehicleWndProc(Window *w, WindowEvent *e)
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switch (e->event) {
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case WE_PAINT:
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SetWindowWidgetDisabledState(w, 5, w->window_number == 0);
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SetWindowWidgetDisabledState(w, BUILD_TRAIN_WIDGET_BUILD, w->window_number == 0);
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{
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int count = 0;
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@ -249,10 +261,10 @@ static void NewRailVehicleWndProc(Window *w, WindowEvent *e)
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if (!(rvi->flags & RVI_WAGON)) {
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/* it's an engine */
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DrawTrainEnginePurchaseInfo(2, w->widget[4].top + 1,selected_id);
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DrawTrainEnginePurchaseInfo(2, w->widget[BUILD_TRAIN_WIDGET_PANEL].top + 1,selected_id);
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} else {
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/* it's a wagon */
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DrawTrainWagonPurchaseInfo(2, w->widget[4].top + 1, selected_id);
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DrawTrainWagonPurchaseInfo(2, w->widget[BUILD_TRAIN_WIDGET_PANEL].top + 1, selected_id);
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}
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}
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}
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@ -260,19 +272,21 @@ static void NewRailVehicleWndProc(Window *w, WindowEvent *e)
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case WE_CLICK: {
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switch (e->we.click.widget) {
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case 2: {
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case BUILD_TRAIN_WIDGET_LIST: {
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uint i = (e->we.click.pt.y - 14) / 14;
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if (i < w->vscroll.cap) {
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WP(w,buildtrain_d).sel_index = i + w->vscroll.pos;
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SetWindowDirty(w);
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}
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} break;
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case 5: {
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case BUILD_TRAIN_WIDGET_BUILD: {
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EngineID sel_eng = WP(w,buildtrain_d).sel_engine;
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if (sel_eng != INVALID_ENGINE)
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DoCommandP(w->window_number, sel_eng, 0, (RailVehInfo(sel_eng)->flags & RVI_WAGON) ? CcBuildWagon : CcBuildLoco, CMD_BUILD_RAIL_VEHICLE | CMD_MSG(STR_882B_CAN_T_BUILD_RAILROAD_VEHICLE));
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} break;
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case 6: { /* rename */
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case BUILD_TRAIN_WIDGET_RENAME: {
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EngineID sel_eng = WP(w,buildtrain_d).sel_engine;
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if (sel_eng != INVALID_ENGINE) {
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WP(w,buildtrain_d).rename_engine = sel_eng;
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@ -292,11 +306,10 @@ static void NewRailVehicleWndProc(Window *w, WindowEvent *e)
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} break;
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case WE_RESIZE: {
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if (e->we.sizing.diff.y == 0)
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break;
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if (e->we.sizing.diff.y == 0) break;
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w->vscroll.cap += e->we.sizing.diff.y / 14;
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w->widget[2].data = (w->vscroll.cap << 8) + 1;
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w->widget[BUILD_TRAIN_WIDGET_LIST].data = (w->vscroll.cap << 8) + 1;
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} break;
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}
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}
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@ -330,7 +343,7 @@ void ShowBuildTrainWindow(TileIndex tile)
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w = AllocateWindowDesc(&_new_rail_vehicle_desc);
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w->window_number = tile;
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w->vscroll.cap = 8;
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w->widget[2].data = (w->vscroll.cap << 8) + 1;
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w->widget[BUILD_TRAIN_WIDGET_LIST].data = (w->vscroll.cap << 8) + 1;
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w->resize.step_height = 14;
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w->resize.height = w->height - 14 * 4; // Minimum of 4 vehicles in the display
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