(svn r17325) -Codechange: Un-duplicate engine drawing routines.

replace/41b28d7194a279bdc17475d4fbe2ea6ec885a466
alberth 15 years ago
parent fe7ca1b3e3
commit 1a15f7e6a7

@ -703,17 +703,6 @@ int DrawVehiclePurchaseInfo(int left, int right, int y, EngineID engine_number)
return y; return y;
} }
static void DrawVehicleEngine(VehicleType type, int x, int y, EngineID engine, SpriteID pal)
{
switch (type) {
case VEH_TRAIN: DrawTrainEngine( x, y, engine, pal); break;
case VEH_ROAD: DrawRoadVehEngine( x, y, engine, pal); break;
case VEH_SHIP: DrawShipEngine( x, y, engine, pal); break;
case VEH_AIRCRAFT: DrawAircraftEngine(x, y, engine, pal); break;
default: NOT_REACHED();
}
}
/** Engine drawing loop /** Engine drawing loop
* @param type Type of vehicle (VEH_*) * @param type Type of vehicle (VEH_*)
* @param x,y Where should the list start * @param x,y Where should the list start
@ -763,7 +752,7 @@ void DrawEngineList(VehicleType type, int x, int r, int y, const GUIEngineList *
SetDParam(0, engine); SetDParam(0, engine);
DrawString(x + x_offset, r, y, STR_ENGINE_NAME, engine == selected_id ? TC_WHITE : TC_BLACK); DrawString(x + x_offset, r, y, STR_ENGINE_NAME, engine == selected_id ? TC_WHITE : TC_BLACK);
DrawVehicleEngine(type, x, y + y_offset, engine, (count_location != 0 && num_engines == 0) ? PALETTE_CRASH : GetEnginePalette(engine, _local_company)); DrawVehicleEngine(x, y + y_offset, engine, (count_location != 0 && num_engines == 0) ? PALETTE_CRASH : GetEnginePalette(engine, _local_company));
if (count_location != 0) { if (count_location != 0) {
SetDParam(0, num_engines); SetDParam(0, num_engines);
DrawString(x, count_location, y + (GetVehicleListHeight(type) == 14 ? 3 : 8), STR_TINY_BLACK_COMA, TC_FROMSTRING, SA_RIGHT); DrawString(x, count_location, y + (GetVehicleListHeight(type) == 14 ? 3 : 8), STR_TINY_BLACK_COMA, TC_FROMSTRING, SA_RIGHT);

@ -72,11 +72,9 @@ static const NWidgetPart _nested_engine_preview_widgets[] = {
EndContainer(), EndContainer(),
}; };
typedef void DrawEngineProc(int x, int y, EngineID engine, SpriteID pal);
typedef void DrawEngineInfoProc(EngineID, int left, int right, int top, int bottom); typedef void DrawEngineInfoProc(EngineID, int left, int right, int top, int bottom);
struct DrawEngineInfo { struct DrawEngineInfo {
DrawEngineProc *engine_proc;
DrawEngineInfoProc *info_proc; DrawEngineInfoProc *info_proc;
}; };
@ -86,10 +84,10 @@ static void DrawShipEngineInfo(EngineID engine, int left, int right, int top, in
static void DrawAircraftEngineInfo(EngineID engine, int left, int right, int top, int bottom); static void DrawAircraftEngineInfo(EngineID engine, int left, int right, int top, int bottom);
static const DrawEngineInfo _draw_engine_list[4] = { static const DrawEngineInfo _draw_engine_list[4] = {
{ DrawTrainEngine, DrawTrainEngineInfo }, { DrawTrainEngineInfo },
{ DrawRoadVehEngine, DrawRoadVehEngineInfo }, { DrawRoadVehEngineInfo },
{ DrawShipEngine, DrawShipEngineInfo }, { DrawShipEngineInfo },
{ DrawAircraftEngine, DrawAircraftEngineInfo }, { DrawAircraftEngineInfo },
}; };
struct EnginePreviewWindow : Window { struct EnginePreviewWindow : Window {
@ -112,7 +110,7 @@ struct EnginePreviewWindow : Window {
const DrawEngineInfo *dei = &_draw_engine_list[Engine::Get(engine)->type]; const DrawEngineInfo *dei = &_draw_engine_list[Engine::Get(engine)->type];
int width = this->width; int width = this->width;
dei->engine_proc(width >> 1, 100, engine, GetEnginePalette(engine, _local_company)); DrawVehicleEngine(width >> 1, 100, engine, GetEnginePalette(engine, _local_company));
dei->info_proc(engine, this->widget[EPW_BACKGROUND].left + 26, this->widget[EPW_BACKGROUND].right - 26, 100, 170); dei->info_proc(engine, this->widget[EPW_BACKGROUND].left + 26, this->widget[EPW_BACKGROUND].right - 26, 100, 170);
} }
@ -231,6 +229,38 @@ static void DrawShipEngineInfo(EngineID engine, int left, int right, int top, in
DrawStringMultiLine(left, right, top, bottom, STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST, TC_FROMSTRING, SA_CENTER); DrawStringMultiLine(left, right, top, bottom, STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST, TC_FROMSTRING, SA_CENTER);
} }
/**
* Draw an engine.
* @param x Horizontal position to use for drawing the engine.
* @param y Vertical position to use for drawing the engine.
* @param engine Engine to draw.
* @para, pal Palette to use for drawing.
*/
void DrawVehicleEngine(int x, int y, EngineID engine, SpriteID pal)
{
const Engine *e = Engine::Get(engine);
switch (e->type) {
case VEH_TRAIN:
DrawTrainEngine(x, y, engine, pal);
break;
case VEH_ROAD:
DrawRoadVehEngine(x, y, engine, pal);
break;
case VEH_SHIP:
DrawShipEngine(x, y, engine, pal);
break;
case VEH_AIRCRAFT:
DrawAircraftEngine(x, y, engine, pal);
break;
default: NOT_REACHED();
}
}
void DrawNewsNewVehicleAvail(Window *w, const NewsItem *ni) void DrawNewsNewVehicleAvail(Window *w, const NewsItem *ni)
{ {
assert(ni->reftype1 == NR_ENGINE); assert(ni->reftype1 == NR_ENGINE);
@ -245,7 +275,7 @@ void DrawNewsNewVehicleAvail(Window *w, const NewsItem *ni)
SetDParam(0, engine); SetDParam(0, engine);
DrawStringMultiLine(1, w->width - 2, 56, 88, STR_NEWS_NEW_VEHICLE_TYPE, TC_FROMSTRING, SA_CENTER); DrawStringMultiLine(1, w->width - 2, 56, 88, STR_NEWS_NEW_VEHICLE_TYPE, TC_FROMSTRING, SA_CENTER);
dei->engine_proc(w->width >> 1, 88, engine, GetEnginePalette(engine, _local_company)); DrawVehicleEngine(w->width >> 1, 88, engine, GetEnginePalette(engine, _local_company));
GfxFillRect(25, 56, w->width - 56, 112, PALETTE_TO_STRUCT_GREY, FILLRECT_RECOLOUR); GfxFillRect(25, 56, w->width - 56, 112, PALETTE_TO_STRUCT_GREY, FILLRECT_RECOLOUR);
dei->info_proc(engine, 26, w->width - 26, 100, 170); dei->info_proc(engine, 26, w->width - 26, 100, 170);
} }

@ -20,4 +20,6 @@ typedef int CDECL EngList_SortTypeFunction(const void*, const void*); ///< argum
void EngList_Sort(GUIEngineList *el, EngList_SortTypeFunction compare); ///< qsort of the engine list void EngList_Sort(GUIEngineList *el, EngList_SortTypeFunction compare); ///< qsort of the engine list
void EngList_SortPartial(GUIEngineList *el, EngList_SortTypeFunction compare, uint begin, uint num_items); ///< qsort of specified portion of the engine list void EngList_SortPartial(GUIEngineList *el, EngList_SortTypeFunction compare, uint begin, uint num_items); ///< qsort of specified portion of the engine list
void DrawVehicleEngine(int x, int y, EngineID engine, SpriteID pal);
#endif /* ENGINE_GUI_H */ #endif /* ENGINE_GUI_H */

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