(svn r14800) -Codechange: make the advanced settings window resizeable and scrollable (most by Alberth)

replace/41b28d7194a279bdc17475d4fbe2ea6ec885a466
rubidium 16 years ago
parent fcee426b80
commit 18b27692aa

@ -585,6 +585,26 @@ void ShowGameDifficulty()
static const int SETTING_HEIGHT = 11; ///< Height of a single patch setting in the tree view static const int SETTING_HEIGHT = 11; ///< Height of a single patch setting in the tree view
/** Data structure describing a single patch in a tab */
struct PatchEntry {
const SettingDesc *setting; ///< Setting description of the patch
uint index; ///< Index of the setting in the settings table
};
/**
* Data structure describing one page of patches in the patch settings window.
*
* The names of the patches to display are statically defined, and from this
* information, a dynamic array (with length \a num) of PatchEntry entries is
* constructed.
*/
struct PatchPage {
const char **names; ///< Static list of strings with patch names that are settable from the tab
PatchEntry *entries; ///< Array of patch entries of the page. Initially \c NULL, filled in at run time
byte num; ///< Number of entries on the page (statically filled).
};
static const char *_patches_ui[] = { static const char *_patches_ui[] = {
"gui.vehicle_speed", "gui.vehicle_speed",
"gui.status_long_date", "gui.status_long_date",
@ -711,25 +731,6 @@ static const char *_patches_vehicles[] = {
"vehicle.dynamic_engines", "vehicle.dynamic_engines",
}; };
/** Data structure describing a single patch in a tab */
struct PatchEntry {
const SettingDesc *setting; ///< Setting description of the patch
uint index; ///< Index of the setting in the settings table
};
/**
* Data structure describing one page of patches in the patch settings window.
*
* The names of the patches to display are statically defined, and from this
* information, a dynamic array (with length \a num) of PatchEntry entries is
* constructed.
*/
struct PatchPage {
const char **names; ///< Static list of strings with patch names that are settable from the tab
PatchEntry *entries; ///< Array of patch entries of the page. Initially \c NULL, filled in at run time
byte num; ///< Number of entries on the page (statically filled).
};
/** Array of pages (tabs), where each page holds a number of advanced settings. */ /** Array of pages (tabs), where each page holds a number of advanced settings. */
static PatchPage _patches_page[] = { static PatchPage _patches_page[] = {
{_patches_ui, NULL, lengthof(_patches_ui)}, {_patches_ui, NULL, lengthof(_patches_ui)},
@ -743,6 +744,8 @@ static PatchPage _patches_page[] = {
/** Widget numbers of config patches window */ /** Widget numbers of config patches window */
enum PatchesSelectionWidgets { enum PatchesSelectionWidgets {
PATCHSEL_OPTIONSPANEL = 3, ///< Panel widget containing the option lists PATCHSEL_OPTIONSPANEL = 3, ///< Panel widget containing the option lists
PATCHSEL_SCROLLBAR, ///< Scrollbar
PATCHSEL_RESIZE, ///< Resize button
PATCHSEL_INTERFACE, ///< Button 'Interface' PATCHSEL_INTERFACE, ///< Button 'Interface'
PATCHSEL_CONSTRUCTION, ///< Button 'Construction' PATCHSEL_CONSTRUCTION, ///< Button 'Construction'
PATCHSEL_VEHICLES, ///< Button 'Vehicles' PATCHSEL_VEHICLES, ///< Button 'Vehicles'
@ -756,7 +759,6 @@ struct PatchesSelectionWindow : Window {
static const int SETTINGTREE_TOP_OFFSET; ///< Position of top edge of patch values static const int SETTINGTREE_TOP_OFFSET; ///< Position of top edge of patch values
static GameSettings *patches_ptr; ///< Pointer to the game settings being displayed and modified static GameSettings *patches_ptr; ///< Pointer to the game settings being displayed and modified
static int patches_max; ///< Maximal number of patches on a single page
int page; int page;
int entry; int entry;
@ -777,14 +779,9 @@ struct PatchesSelectionWindow : Window {
/* Build up the dynamic settings-array only once per OpenTTD session */ /* Build up the dynamic settings-array only once per OpenTTD session */
if (first_time) { if (first_time) {
PatchPage *page; for (PatchPage *page = &_patches_page[0]; page != endof(_patches_page); page++) {
for (page = &_patches_page[0]; page != endof(_patches_page); page++) {
uint i;
if (patches_max < page->num) patches_max = page->num;
page->entries = MallocT<PatchEntry>(page->num); page->entries = MallocT<PatchEntry>(page->num);
for (i = 0; i != page->num; i++) { for (uint i = 0; i != page->num; i++) {
uint index; uint index;
const SettingDesc *sd = GetPatchFromName(page->names[i], &index); const SettingDesc *sd = GetPatchFromName(page->names[i], &index);
assert(sd != NULL); assert(sd != NULL);
@ -796,13 +793,17 @@ struct PatchesSelectionWindow : Window {
first_time = false; first_time = false;
} }
/* Resize the window to fit the largest patch tab */ this->page = 0;
ResizeWindowForWidget(this, PATCHSEL_OPTIONSPANEL, 0, patches_max * SETTING_HEIGHT); this->vscroll.pos = 0;
this->vscroll.cap = (this->widget[PATCHSEL_OPTIONSPANEL].bottom - this->widget[PATCHSEL_OPTIONSPANEL].top - 8) / SETTING_HEIGHT;
SetVScrollCount(this, _patches_page[page].num);
/* Recentre the window for the new size */ this->resize.step_height = SETTING_HEIGHT;
this->top = this->top - (patches_max * SETTING_HEIGHT) / 2; this->resize.height = this->height;
this->resize.step_width = 1;
this->resize.width = this->width;
this->LowerWidget(PATCHSEL_INTERFACE); this->LowerWidget(page + PATCHSEL_INTERFACE); // Depress button of currently selected page
this->FindWindowPlacementAndResize(desc); this->FindWindowPlacementAndResize(desc);
} }
@ -810,14 +811,13 @@ struct PatchesSelectionWindow : Window {
virtual void OnPaint() virtual void OnPaint()
{ {
const PatchPage *page = &_patches_page[this->page]; const PatchPage *page = &_patches_page[this->page];
uint i;
/* Set up selected category */ /* Set up selected category */
this->DrawWidgets(); this->DrawWidgets();
int x = SETTINGTREE_LEFT_OFFSET; int x = SETTINGTREE_LEFT_OFFSET;
int y = SETTINGTREE_TOP_OFFSET; int y = SETTINGTREE_TOP_OFFSET;
for (i = 0; i != page->num; i++) { for (uint i = vscroll.pos; i != page->num && i < vscroll.pos + vscroll.cap; i++) {
const SettingDesc *sd = page->entries[i].setting; const SettingDesc *sd = page->entries[i].setting;
DrawPatch(patches_ptr, sd, x, y, this->click - (i * 2)); DrawPatch(patches_ptr, sd, x, y, this->click - (i * 2));
y += SETTING_HEIGHT; y += SETTING_HEIGHT;
@ -878,7 +878,7 @@ struct PatchesSelectionWindow : Window {
int x = pt.x - SETTINGTREE_LEFT_OFFSET; // Shift x coordinate int x = pt.x - SETTINGTREE_LEFT_OFFSET; // Shift x coordinate
if (x < 0) return; // Clicked left of the entry if (x < 0) return; // Clicked left of the entry
byte btn = y / SETTING_HEIGHT; // Compute which setting is selected byte btn = this->vscroll.pos + y / SETTING_HEIGHT; // Compute which setting is selected
if (y % SETTING_HEIGHT > SETTING_HEIGHT - 2) return; // Clicked too low at the setting if (y % SETTING_HEIGHT > SETTING_HEIGHT - 2) return; // Clicked too low at the setting
const PatchPage *page = &_patches_page[this->page]; const PatchPage *page = &_patches_page[this->page];
@ -958,6 +958,7 @@ struct PatchesSelectionWindow : Window {
this->RaiseWidget(this->page + PATCHSEL_INTERFACE); this->RaiseWidget(this->page + PATCHSEL_INTERFACE);
this->page = widget - PATCHSEL_INTERFACE; this->page = widget - PATCHSEL_INTERFACE;
this->LowerWidget(this->page + PATCHSEL_INTERFACE); this->LowerWidget(this->page + PATCHSEL_INTERFACE);
SetVScrollCount(this, _patches_page[page].num);
DeleteWindowById(WC_QUERY_STRING, 0); DeleteWindowById(WC_QUERY_STRING, 0);
this->SetDirty(); this->SetDirty();
break; break;
@ -984,32 +985,39 @@ struct PatchesSelectionWindow : Window {
this->SetDirty(); this->SetDirty();
} }
} }
virtual void OnResize(Point new_size, Point delta)
{
this->vscroll.cap += delta.y / SETTING_HEIGHT;
SetVScrollCount(this, _patches_page[page].num);
}
}; };
GameSettings *PatchesSelectionWindow::patches_ptr = NULL; GameSettings *PatchesSelectionWindow::patches_ptr = NULL;
const int PatchesSelectionWindow::SETTINGTREE_LEFT_OFFSET = 5; const int PatchesSelectionWindow::SETTINGTREE_LEFT_OFFSET = 5;
const int PatchesSelectionWindow::SETTINGTREE_TOP_OFFSET = 47; const int PatchesSelectionWindow::SETTINGTREE_TOP_OFFSET = 47;
int PatchesSelectionWindow::patches_max = 0;
static const Widget _patches_selection_widgets[] = { static const Widget _patches_selection_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_MAUVE, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, { WWT_CLOSEBOX, RESIZE_NONE, COLOUR_MAUVE, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, COLOUR_MAUVE, 11, 369, 0, 13, STR_CONFIG_PATCHES_CAPTION, STR_018C_WINDOW_TITLE_DRAG_THIS}, { WWT_CAPTION, RESIZE_RIGHT, COLOUR_MAUVE, 11, 381, 0, 13, STR_CONFIG_PATCHES_CAPTION, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PANEL, RESIZE_NONE, COLOUR_MAUVE, 0, 369, 14, 41, 0x0, STR_NULL}, { WWT_PANEL, RESIZE_RIGHT, COLOUR_MAUVE, 0, 381, 14, 41, 0x0, STR_NULL},
{ WWT_PANEL, RESIZE_NONE, COLOUR_MAUVE, 0, 369, 42, 50, 0x0, STR_NULL}, // PATCHSEL_OPTIONSPANEL { WWT_PANEL, RESIZE_RB, COLOUR_MAUVE, 0, 369, 42, 215, 0x0, STR_NULL}, // PATCHSEL_OPTIONSPANEL
{ WWT_SCROLLBAR, RESIZE_LRB, COLOUR_MAUVE, 370, 381, 42, 203, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, // PATCHSEL_SCROLLBAR
{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_YELLOW, 10, 96, 16, 27, STR_CONFIG_PATCHES_GUI, STR_NULL}, // PATCHSEL_INTERFACE { WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_MAUVE, 370, 381, 204, 215, 0x0, STR_RESIZE_BUTTON}, // PATCHSEL_RESIZE
{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_YELLOW, 97, 183, 16, 27, STR_CONFIG_PATCHES_CONSTRUCTION, STR_NULL}, // PATCHSEL_CONSTRUCTION
{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_YELLOW, 184, 270, 16, 27, STR_CONFIG_PATCHES_VEHICLES, STR_NULL}, // PATCHSEL_VEHICLES { WWT_TEXTBTN, RESIZE_NONE, COLOUR_YELLOW, 10, 100, 16, 27, STR_CONFIG_PATCHES_GUI, STR_NULL}, // PATCHSEL_INTERFACE
{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_YELLOW, 271, 357, 16, 27, STR_CONFIG_PATCHES_STATIONS, STR_NULL}, // PATCHSEL_STATIONS { WWT_TEXTBTN, RESIZE_NONE, COLOUR_YELLOW, 101, 191, 16, 27, STR_CONFIG_PATCHES_CONSTRUCTION, STR_NULL}, // PATCHSEL_CONSTRUCTION
{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_YELLOW, 10, 96, 28, 39, STR_CONFIG_PATCHES_ECONOMY, STR_NULL}, // PATCHSEL_ECONOMY { WWT_TEXTBTN, RESIZE_NONE, COLOUR_YELLOW, 192, 283, 16, 27, STR_CONFIG_PATCHES_VEHICLES, STR_NULL}, // PATCHSEL_VEHICLES
{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_YELLOW, 97, 183, 28, 39, STR_CONFIG_PATCHES_AI, STR_NULL}, // PATCHSEL_COMPETITORS { WWT_TEXTBTN, RESIZE_NONE, COLOUR_YELLOW, 284, 375, 16, 27, STR_CONFIG_PATCHES_STATIONS, STR_NULL}, // PATCHSEL_STATIONS
{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_YELLOW, 10, 100, 28, 39, STR_CONFIG_PATCHES_ECONOMY, STR_NULL}, // PATCHSEL_ECONOMY
{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_YELLOW, 101, 191, 28, 39, STR_CONFIG_PATCHES_AI, STR_NULL}, // PATCHSEL_COMPETITORS
{ WIDGETS_END}, { WIDGETS_END},
}; };
static const WindowDesc _patches_selection_desc = { static const WindowDesc _patches_selection_desc = {
WDP_CENTER, WDP_CENTER, 370, 51, 370, 51, WDP_CENTER, WDP_CENTER, 382, 216, 382, 425,
WC_GAME_OPTIONS, WC_NONE, WC_GAME_OPTIONS, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_RESIZABLE,
_patches_selection_widgets, _patches_selection_widgets,
}; };

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