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@ -98,9 +98,9 @@ enum VarTypes {
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SLE_VAR_U64 = 8 << 4,
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SLE_VAR_NULL = 9 << 4, ///< useful to write zeros in savegame.
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SLE_VAR_STRB = 10 << 4, ///< normal string (with pre-allocated buffer)
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SLE_VAR_STRBQ= 11 << 4, ///< string enclosed in parentheses (with pre-allocated buffer)
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SLE_VAR_STRBQ= 11 << 4, ///< string enclosed in quotes (with pre-allocated buffer)
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SLE_VAR_STR = 12 << 4, ///< string pointer
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SLE_VAR_STRQ = 13 << 4, ///< string enclosed in parentheses
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SLE_VAR_STRQ = 13 << 4, ///< string enclosed in quotes
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/* 2 more possible memory-primitives */
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/* Shortcut values */
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