2006-04-20 20:51:57 +00:00
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/* $Id$ */
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2009-08-21 20:21:05 +00:00
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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2008-05-06 15:11:33 +00:00
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/** @file newgrf_spritegroup.h Action 2 handling. */
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2007-03-21 03:06:21 +00:00
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2006-04-20 20:51:57 +00:00
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#ifndef NEWGRF_SPRITEGROUP_H
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#define NEWGRF_SPRITEGROUP_H
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2008-01-07 14:02:26 +00:00
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#include "town_type.h"
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2008-03-31 06:42:26 +00:00
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#include "engine_type.h"
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2009-06-26 13:44:14 +00:00
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#include "house_type.h"
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2008-03-31 06:42:26 +00:00
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#include "newgrf_callbacks.h"
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2008-02-12 13:23:57 +00:00
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#include "newgrf_generic.h"
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2008-03-31 06:42:26 +00:00
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#include "newgrf_storage.h"
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2010-08-09 07:10:42 +00:00
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#include "newgrf_commons.h"
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2006-04-26 17:16:57 +00:00
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2007-07-05 05:41:56 +00:00
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/**
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* Gets the value of a so-called newgrf "register".
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* @param i index of the register
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* @pre i < 0x110
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* @return the value of the register
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*/
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static inline uint32 GetRegister(uint i)
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{
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2010-03-21 11:05:39 +00:00
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extern TemporaryStorageArray<int32, 0x110> _temp_store;
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2011-06-12 20:40:21 +00:00
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return _temp_store.GetValue(i);
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2007-07-05 05:41:56 +00:00
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}
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2011-05-14 12:36:31 +00:00
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/**
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* Clears the value of a so-called newgrf "register".
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* @param i index of the register
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* @pre i < 0x110
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*/
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static inline void ClearRegister(uint i)
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{
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extern TemporaryStorageArray<int32, 0x110> _temp_store;
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2011-06-12 20:40:21 +00:00
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_temp_store.StoreValue(i, 0);
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2011-05-14 12:36:31 +00:00
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}
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2009-05-23 12:13:42 +00:00
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/* List of different sprite group types */
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enum SpriteGroupType {
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SGT_REAL,
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SGT_DETERMINISTIC,
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SGT_RANDOMIZED,
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SGT_CALLBACK,
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SGT_RESULT,
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SGT_TILELAYOUT,
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SGT_INDUSTRY_PRODUCTION,
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};
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2007-03-07 12:11:48 +00:00
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struct SpriteGroup;
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2009-05-23 12:13:42 +00:00
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typedef uint32 SpriteGroupID;
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2009-05-23 16:39:55 +00:00
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/* SPRITE_WIDTH is 24. ECS has roughly 30 sprite groups per real sprite.
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* Adding an 'extra' margin would be assuming 64 sprite groups per real
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* sprite. 64 = 2^6, so 2^30 should be enough (for now) */
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2011-02-19 23:05:47 +00:00
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typedef Pool<SpriteGroup, SpriteGroupID, 1024, 1 << 30, PT_DATA> SpriteGroupPool;
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2009-05-23 12:13:42 +00:00
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extern SpriteGroupPool _spritegroup_pool;
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/* Common wrapper for all the different sprite group types */
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struct SpriteGroup : SpriteGroupPool::PoolItem<&_spritegroup_pool> {
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protected:
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SpriteGroup(SpriteGroupType type) : type(type) {}
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2009-05-23 15:25:52 +00:00
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/** Base sprite group resolver */
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virtual const SpriteGroup *Resolve(struct ResolverObject *object) const { return this; };
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2009-05-23 12:13:42 +00:00
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public:
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virtual ~SpriteGroup() {}
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SpriteGroupType type;
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virtual SpriteID GetResult() const { return 0; }
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virtual byte GetNumResults() const { return 0; }
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virtual uint16 GetCallbackResult() const { return CALLBACK_FAILED; }
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2009-05-23 15:25:52 +00:00
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/**
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* ResolverObject (re)entry point.
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* This cannot be made a call to a virtual function because virtual functions
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* do not like NULL and checking for NULL *everywhere* is more cumbersome than
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* this little helper function.
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* @param group the group to resolve for
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* @param object information needed to resolve the group
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* @return the resolved group
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*/
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static const SpriteGroup *Resolve(const SpriteGroup *group, ResolverObject *object)
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{
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return group == NULL ? NULL : group->Resolve(object);
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}
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2009-05-23 12:13:42 +00:00
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};
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2006-04-26 17:16:57 +00:00
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2006-04-26 20:44:28 +00:00
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/* 'Real' sprite groups contain a list of other result or callback sprite
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* groups. */
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2009-05-23 12:13:42 +00:00
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struct RealSpriteGroup : SpriteGroup {
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RealSpriteGroup() : SpriteGroup(SGT_REAL) {}
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~RealSpriteGroup();
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2007-03-21 03:06:21 +00:00
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/* Loaded = in motion, loading = not moving
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* Each group contains several spritesets, for various loading stages */
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2006-04-26 17:16:57 +00:00
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2007-03-21 03:06:21 +00:00
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/* XXX: For stations the meaning is different - loaded is for stations
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* with small amount of cargo whilst loading is for stations with a lot
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* of da stuff. */
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2006-04-26 17:16:57 +00:00
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2006-04-26 20:44:28 +00:00
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byte num_loaded; ///< Number of loaded groups
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byte num_loading; ///< Number of loading groups
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2006-10-19 10:20:36 +00:00
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const SpriteGroup **loaded; ///< List of loaded groups (can be SpriteIDs or Callback results)
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const SpriteGroup **loading; ///< List of loading groups (can be SpriteIDs or Callback results)
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2009-05-23 15:25:52 +00:00
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protected:
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const SpriteGroup *Resolve(ResolverObject *object) const;
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2007-03-07 12:11:48 +00:00
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};
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2006-04-26 17:16:57 +00:00
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/* Shared by deterministic and random groups. */
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2007-03-07 12:11:48 +00:00
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enum VarSpriteGroupScope {
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2011-07-04 20:37:20 +00:00
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VSG_BEGIN,
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VSG_SCOPE_SELF = VSG_BEGIN, ///< Resolved object itself
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VSG_SCOPE_PARENT, ///< Related object of the resolved one
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VSG_SCOPE_RELATIVE, ///< Relative position (vehicles only)
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VSG_END
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2007-03-07 12:11:48 +00:00
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};
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2011-07-04 20:37:20 +00:00
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DECLARE_POSTFIX_INCREMENT(VarSpriteGroupScope)
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2006-04-26 17:16:57 +00:00
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2007-03-07 12:11:48 +00:00
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enum DeterministicSpriteGroupSize {
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2006-04-26 20:44:28 +00:00
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DSG_SIZE_BYTE,
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DSG_SIZE_WORD,
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DSG_SIZE_DWORD,
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2007-03-07 12:11:48 +00:00
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};
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2006-04-26 20:44:28 +00:00
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2007-03-07 12:11:48 +00:00
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enum DeterministicSpriteGroupAdjustType {
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2006-04-26 20:44:28 +00:00
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DSGA_TYPE_NONE,
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DSGA_TYPE_DIV,
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DSGA_TYPE_MOD,
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2007-03-07 12:11:48 +00:00
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};
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2006-04-26 20:44:28 +00:00
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2007-03-07 12:11:48 +00:00
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enum DeterministicSpriteGroupAdjustOperation {
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2007-03-21 03:06:21 +00:00
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DSGA_OP_ADD, ///< a + b
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DSGA_OP_SUB, ///< a - b
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DSGA_OP_SMIN, ///< (signed) min(a, b)
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DSGA_OP_SMAX, ///< (signed) max(a, b)
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DSGA_OP_UMIN, ///< (unsigned) min(a, b)
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DSGA_OP_UMAX, ///< (unsigned) max(a, b)
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DSGA_OP_SDIV, ///< (signed) a / b
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DSGA_OP_SMOD, ///< (signed) a % b
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DSGA_OP_UDIV, ///< (unsigned) a / b
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DSGA_OP_UMOD, ///< (unsigned) a & b
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DSGA_OP_MUL, ///< a * b
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DSGA_OP_AND, ///< a & b
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DSGA_OP_OR, ///< a | b
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DSGA_OP_XOR, ///< a ^ b
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2007-04-21 07:27:16 +00:00
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DSGA_OP_STO, ///< store a into temporary storage, indexed by b. return a
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DSGA_OP_RST, ///< return b
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2007-09-22 13:56:38 +00:00
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DSGA_OP_STOP, ///< store a into persistent storage, indexed by b, return a
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2007-09-22 20:29:17 +00:00
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DSGA_OP_ROR, ///< rotate a b positions to the right
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DSGA_OP_SCMP, ///< (signed) comparision (a < b -> 0, a == b = 1, a > b = 2)
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DSGA_OP_UCMP, ///< (unsigned) comparision (a < b -> 0, a == b = 1, a > b = 2)
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2010-08-02 23:12:43 +00:00
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DSGA_OP_SHL, ///< a << b
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DSGA_OP_SHR, ///< (unsigned) a >> b
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DSGA_OP_SAR, ///< (signed) a >> b
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2007-03-07 12:11:48 +00:00
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};
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2006-04-26 20:44:28 +00:00
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2007-03-07 12:11:48 +00:00
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struct DeterministicSpriteGroupAdjust {
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2006-04-26 20:44:28 +00:00
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DeterministicSpriteGroupAdjustOperation operation;
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DeterministicSpriteGroupAdjustType type;
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2006-04-26 17:16:57 +00:00
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byte variable;
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byte parameter; ///< Used for variables between 0x60 and 0x7F inclusive.
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byte shift_num;
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2006-04-26 20:44:28 +00:00
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uint32 and_mask;
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uint32 add_val;
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uint32 divmod_val;
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2007-01-12 11:20:34 +00:00
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const SpriteGroup *subroutine;
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2007-03-07 12:11:48 +00:00
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};
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2006-04-26 17:16:57 +00:00
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2007-03-07 12:11:48 +00:00
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struct DeterministicSpriteGroupRange {
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2006-10-19 10:20:36 +00:00
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const SpriteGroup *group;
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2006-04-26 20:44:28 +00:00
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uint32 low;
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uint32 high;
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2007-03-07 12:11:48 +00:00
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};
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2006-04-26 20:44:28 +00:00
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2009-05-23 12:13:42 +00:00
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struct DeterministicSpriteGroup : SpriteGroup {
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DeterministicSpriteGroup() : SpriteGroup(SGT_DETERMINISTIC) {}
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~DeterministicSpriteGroup();
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2006-04-26 20:44:28 +00:00
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VarSpriteGroupScope var_scope;
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DeterministicSpriteGroupSize size;
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2011-08-06 13:17:18 +00:00
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uint num_adjusts;
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2006-04-26 17:16:57 +00:00
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byte num_ranges;
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2006-04-26 20:44:28 +00:00
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DeterministicSpriteGroupAdjust *adjusts;
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2006-04-26 17:16:57 +00:00
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DeterministicSpriteGroupRange *ranges; // Dynamically allocated
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2007-03-21 03:06:21 +00:00
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/* Dynamically allocated, this is the sole owner */
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2006-10-19 10:20:36 +00:00
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const SpriteGroup *default_group;
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2009-05-23 15:25:52 +00:00
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protected:
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const SpriteGroup *Resolve(ResolverObject *object) const;
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2007-03-07 12:11:48 +00:00
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};
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2006-04-26 17:16:57 +00:00
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2007-03-07 12:11:48 +00:00
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enum RandomizedSpriteGroupCompareMode {
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2006-04-26 17:16:57 +00:00
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RSG_CMP_ANY,
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RSG_CMP_ALL,
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2007-03-07 12:11:48 +00:00
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};
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2006-04-26 17:16:57 +00:00
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2009-05-23 12:13:42 +00:00
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struct RandomizedSpriteGroup : SpriteGroup {
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RandomizedSpriteGroup() : SpriteGroup(SGT_RANDOMIZED) {}
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~RandomizedSpriteGroup();
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2007-03-21 03:06:21 +00:00
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VarSpriteGroupScope var_scope; ///< Take this object:
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2006-04-26 17:16:57 +00:00
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2007-03-21 03:06:21 +00:00
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RandomizedSpriteGroupCompareMode cmp_mode; ///< Check for these triggers:
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2006-04-26 17:16:57 +00:00
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byte triggers;
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2008-03-27 21:36:16 +00:00
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byte count;
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2006-04-26 17:16:57 +00:00
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2007-03-21 03:06:21 +00:00
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byte lowest_randbit; ///< Look for this in the per-object randomized bitmask:
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byte num_groups; ///< must be power of 2
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2006-04-26 17:16:57 +00:00
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2007-03-21 03:06:21 +00:00
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const SpriteGroup **groups; ///< Take the group with appropriate index:
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2009-05-23 15:25:52 +00:00
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protected:
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const SpriteGroup *Resolve(ResolverObject *object) const;
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2007-03-07 12:11:48 +00:00
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};
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2006-04-26 17:16:57 +00:00
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2006-04-26 20:44:28 +00:00
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/* This contains a callback result. A failed callback has a value of
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* CALLBACK_FAILED */
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2009-05-23 12:13:42 +00:00
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struct CallbackResultSpriteGroup : SpriteGroup {
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/**
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* Creates a spritegroup representing a callback result
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2009-09-19 09:51:14 +00:00
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* @param value The value that was used to represent this callback result
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2011-11-08 17:22:19 +00:00
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* @param grf_version8 True, if we are dealing with a new NewGRF which uses GRF version >= 8.
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2009-05-23 12:13:42 +00:00
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*/
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2011-11-08 17:22:19 +00:00
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CallbackResultSpriteGroup(uint16 value, bool grf_version8) :
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2009-05-23 12:13:42 +00:00
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SpriteGroup(SGT_CALLBACK),
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2009-05-23 12:56:30 +00:00
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result(value)
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2009-05-23 12:13:42 +00:00
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{
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2011-11-08 17:22:19 +00:00
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/* Old style callback results (only valid for version < 8) have the highest byte 0xFF so signify it is a callback result.
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2009-05-23 12:13:42 +00:00
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* New style ones only have the highest bit set (allows 15-bit results, instead of just 8) */
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2011-11-08 17:22:19 +00:00
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if (!grf_version8 && (this->result >> 8) == 0xFF) {
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2009-05-23 12:13:42 +00:00
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this->result &= ~0xFF00;
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} else {
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this->result &= ~0x8000;
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}
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}
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2006-04-26 17:16:57 +00:00
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uint16 result;
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2009-05-23 12:13:42 +00:00
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uint16 GetCallbackResult() const { return this->result; }
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2007-03-07 12:11:48 +00:00
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};
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2006-04-26 17:16:57 +00:00
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2006-04-26 20:44:28 +00:00
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/* A result sprite group returns the first SpriteID and the number of
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* sprites in the set */
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2009-05-23 12:13:42 +00:00
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struct ResultSpriteGroup : SpriteGroup {
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/**
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* Creates a spritegroup representing a sprite number result.
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* @param sprite The sprite number.
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* @param num_sprites The number of sprites per set.
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* @return A spritegroup representing the sprite number result.
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*/
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ResultSpriteGroup(SpriteID sprite, byte num_sprites) :
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SpriteGroup(SGT_RESULT),
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sprite(sprite),
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num_sprites(num_sprites)
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{
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}
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2006-04-26 20:44:28 +00:00
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SpriteID sprite;
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byte num_sprites;
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2009-05-23 12:13:42 +00:00
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SpriteID GetResult() const { return this->sprite; }
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byte GetNumResults() const { return this->num_sprites; }
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2007-03-07 12:11:48 +00:00
|
|
|
};
|
2006-04-26 17:16:57 +00:00
|
|
|
|
2011-05-29 16:56:22 +00:00
|
|
|
/**
|
|
|
|
* Action 2 sprite layout for houses, industry tiles, objects and airport tiles.
|
|
|
|
*/
|
2009-05-23 12:13:42 +00:00
|
|
|
struct TileLayoutSpriteGroup : SpriteGroup {
|
|
|
|
TileLayoutSpriteGroup() : SpriteGroup(SGT_TILELAYOUT) {}
|
2011-05-14 17:33:26 +00:00
|
|
|
~TileLayoutSpriteGroup() {}
|
2009-05-23 12:13:42 +00:00
|
|
|
|
2011-05-14 17:33:26 +00:00
|
|
|
NewGRFSpriteLayout dts;
|
2011-05-29 16:56:22 +00:00
|
|
|
|
|
|
|
const DrawTileSprites *ProcessRegisters(uint8 *stage) const;
|
2007-03-19 11:27:30 +00:00
|
|
|
};
|
|
|
|
|
2009-05-23 12:13:42 +00:00
|
|
|
struct IndustryProductionSpriteGroup : SpriteGroup {
|
|
|
|
IndustryProductionSpriteGroup() : SpriteGroup(SGT_INDUSTRY_PRODUCTION) {}
|
|
|
|
|
2007-07-05 05:41:56 +00:00
|
|
|
uint8 version;
|
2009-10-24 18:51:21 +00:00
|
|
|
int16 subtract_input[3]; // signed
|
|
|
|
uint16 add_output[2]; // unsigned
|
2007-07-05 05:41:56 +00:00
|
|
|
uint8 again;
|
|
|
|
};
|
|
|
|
|
2006-04-27 19:53:58 +00:00
|
|
|
|
2007-03-07 12:11:48 +00:00
|
|
|
struct ResolverObject {
|
2007-07-25 19:06:29 +00:00
|
|
|
CallbackID callback;
|
2006-04-27 19:53:58 +00:00
|
|
|
uint32 callback_param1;
|
|
|
|
uint32 callback_param2;
|
|
|
|
|
|
|
|
byte trigger;
|
|
|
|
|
2009-09-30 20:25:59 +00:00
|
|
|
uint32 last_value; ///< Result of most recent DeterministicSpriteGroup (including procedure calls)
|
2011-07-04 20:37:20 +00:00
|
|
|
uint32 reseed[VSG_END]; ///< Collects bits to rerandomise while triggering triggers.
|
2009-09-30 20:25:59 +00:00
|
|
|
|
|
|
|
VarSpriteGroupScope scope; ///< Scope of currently resolved DeterministicSpriteGroup resp. RandomizedSpriteGroup
|
|
|
|
byte count; ///< Additional scope for RandomizedSpriteGroup
|
|
|
|
|
|
|
|
const GRFFile *grffile; ///< GRFFile the resolved SpriteGroup belongs to
|
2008-07-30 18:23:12 +00:00
|
|
|
|
2006-04-27 19:53:58 +00:00
|
|
|
union {
|
|
|
|
struct {
|
|
|
|
const struct Vehicle *self;
|
|
|
|
const struct Vehicle *parent;
|
2006-06-22 21:25:51 +00:00
|
|
|
EngineID self_type;
|
2009-09-30 18:54:33 +00:00
|
|
|
bool info_view; ///< Indicates if the item is being drawn in an info window
|
2006-04-27 19:53:58 +00:00
|
|
|
} vehicle;
|
2007-05-06 18:14:33 +00:00
|
|
|
struct {
|
|
|
|
TileIndex tile;
|
|
|
|
} canal;
|
2006-04-27 19:53:58 +00:00
|
|
|
struct {
|
|
|
|
TileIndex tile;
|
2011-06-12 20:34:03 +00:00
|
|
|
struct BaseStation *st;
|
2006-04-27 19:53:58 +00:00
|
|
|
const struct StationSpec *statspec;
|
2006-10-11 22:05:59 +00:00
|
|
|
CargoID cargo_type;
|
2011-07-11 16:32:35 +00:00
|
|
|
Axis axis; ///< Station axis, used only for the slope check callback.
|
2006-04-27 19:53:58 +00:00
|
|
|
} station;
|
2007-03-19 11:27:30 +00:00
|
|
|
struct {
|
|
|
|
TileIndex tile;
|
2011-06-12 20:35:37 +00:00
|
|
|
Town *town; ///< Town of this house
|
2007-03-19 11:27:30 +00:00
|
|
|
HouseID house_id;
|
2010-05-01 13:09:49 +00:00
|
|
|
uint16 initial_random_bits; ///< Random bits during construction checks
|
2010-05-01 13:01:21 +00:00
|
|
|
bool not_yet_constructed; ///< True for construction check
|
2011-10-31 22:31:40 +00:00
|
|
|
uint32 watched_cargo_triggers; ///< Cargo types that triggered the watched cargo callback.
|
2007-03-19 11:27:30 +00:00
|
|
|
} house;
|
2007-06-09 02:05:51 +00:00
|
|
|
struct {
|
|
|
|
TileIndex tile;
|
|
|
|
Industry *ind;
|
2007-06-13 02:29:08 +00:00
|
|
|
IndustryGfx gfx;
|
2008-01-09 18:14:29 +00:00
|
|
|
IndustryType type;
|
2007-06-09 02:05:51 +00:00
|
|
|
} industry;
|
2007-03-23 20:55:45 +00:00
|
|
|
struct {
|
|
|
|
const struct CargoSpec *cs;
|
|
|
|
} cargo;
|
2008-02-12 13:23:57 +00:00
|
|
|
struct {
|
|
|
|
CargoID cargo_type;
|
|
|
|
uint8 default_selection;
|
2010-07-10 10:55:16 +00:00
|
|
|
uint8 src_industry; ///< Source industry substitute type. 0xFF for "town", 0xFE for "unknown".
|
|
|
|
uint8 dst_industry; ///< Destination industry substitute type. 0xFF for "town", 0xFE for "unknown".
|
2008-02-12 13:23:57 +00:00
|
|
|
uint8 distance;
|
|
|
|
AIConstructionEvent event;
|
|
|
|
uint8 count;
|
|
|
|
uint8 station_size;
|
|
|
|
} generic;
|
2010-02-07 22:22:54 +00:00
|
|
|
struct {
|
2010-08-09 07:30:50 +00:00
|
|
|
TileIndex tile; ///< Tracktile. For track on a bridge this is the southern bridgehead.
|
2010-08-09 07:10:42 +00:00
|
|
|
TileContext context; ///< Are we resolving sprites for the upper halftile, or on a bridge?
|
2010-02-07 22:22:54 +00:00
|
|
|
} routes;
|
2010-02-22 14:16:41 +00:00
|
|
|
struct {
|
2011-06-12 20:34:37 +00:00
|
|
|
struct Station *st; ///< Station of the airport for which the callback is run, or NULL for build gui.
|
2010-08-05 11:57:55 +00:00
|
|
|
byte airport_id; ///< Type of airport for which the callback is run
|
|
|
|
byte layout; ///< Layout of the airport to build.
|
|
|
|
TileIndex tile; ///< Tile for the callback, only valid for airporttile callbacks.
|
2010-02-22 14:16:41 +00:00
|
|
|
} airport;
|
2010-08-28 18:49:39 +00:00
|
|
|
struct {
|
2011-06-12 20:36:33 +00:00
|
|
|
struct Object *o; ///< The object the callback is ran for.
|
2010-08-28 18:49:39 +00:00
|
|
|
TileIndex tile; ///< The tile related to the object.
|
2010-12-10 21:32:52 +00:00
|
|
|
uint8 view; ///< The view of the object.
|
2010-08-28 18:49:39 +00:00
|
|
|
} object;
|
2006-05-02 18:56:07 +00:00
|
|
|
} u;
|
2006-04-27 19:53:58 +00:00
|
|
|
|
|
|
|
uint32 (*GetRandomBits)(const struct ResolverObject*);
|
|
|
|
uint32 (*GetTriggers)(const struct ResolverObject*);
|
|
|
|
void (*SetTriggers)(const struct ResolverObject*, int);
|
2011-11-08 17:23:30 +00:00
|
|
|
uint32 (*GetVariable)(const struct ResolverObject *object, byte variable, uint32 parameter, bool *available);
|
2009-05-23 12:13:42 +00:00
|
|
|
const SpriteGroup *(*ResolveReal)(const struct ResolverObject*, const RealSpriteGroup*);
|
2011-06-12 20:38:46 +00:00
|
|
|
void (*StorePSA)(struct ResolverObject*, uint, int32);
|
2011-07-04 20:31:57 +00:00
|
|
|
|
2011-07-04 20:37:20 +00:00
|
|
|
/**
|
|
|
|
* Returns the OR-sum of all bits that need reseeding
|
|
|
|
* independent of the scope they were accessed with.
|
|
|
|
* @return OR-sum of the bits.
|
|
|
|
*/
|
|
|
|
uint32 GetReseedSum() const
|
|
|
|
{
|
|
|
|
uint32 sum = 0;
|
|
|
|
for (VarSpriteGroupScope vsg = VSG_BEGIN; vsg < VSG_END; vsg++) {
|
|
|
|
sum |= this->reseed[vsg];
|
|
|
|
}
|
|
|
|
return sum;
|
|
|
|
}
|
|
|
|
|
2011-07-04 20:31:57 +00:00
|
|
|
/**
|
|
|
|
* Resets the dynamic state of the resolver object.
|
|
|
|
* To be called before resolving an Action-1-2-3 chain.
|
|
|
|
*/
|
|
|
|
void ResetState()
|
|
|
|
{
|
|
|
|
this->last_value = 0;
|
|
|
|
this->trigger = 0;
|
2011-07-04 20:37:20 +00:00
|
|
|
memset(this->reseed, 0, sizeof(this->reseed));
|
2011-07-04 20:31:57 +00:00
|
|
|
}
|
2007-03-07 12:11:48 +00:00
|
|
|
};
|
2006-04-27 19:53:58 +00:00
|
|
|
|
2006-04-20 20:51:57 +00:00
|
|
|
#endif /* NEWGRF_SPRITEGROUP_H */
|