2014-01-02 23:21:07 +00:00
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/* $Id$ */
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file 32bpp_sse4.hpp SSE4 32 bpp blitter. */
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#ifndef BLITTER_32BPP_SSE4_HPP
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#define BLITTER_32BPP_SSE4_HPP
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#ifdef WITH_SSE
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2014-01-13 18:09:21 +00:00
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#ifndef SSE_VERSION
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#define SSE_VERSION 4
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2014-01-02 23:21:07 +00:00
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#endif
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2014-01-13 18:09:21 +00:00
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#include "32bpp_ssse3.hpp"
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2014-01-02 23:21:07 +00:00
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/** The SSE4 32 bpp blitter (without palette animation). */
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class Blitter_32bppSSE4 : public Blitter_32bppSSSE3 {
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public:
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/* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom);
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2014-01-02 23:52:13 +00:00
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template <BlitterMode mode, Blitter_32bppSSE_Base::ReadMode read_mode, Blitter_32bppSSE_Base::BlockType bt_last>
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2014-01-02 23:21:07 +00:00
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void Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom);
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/* virtual */ const char *GetName() { return "32bpp-sse4"; }
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};
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/** Factory for the SSE4 32 bpp blitter (without palette animation). */
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class FBlitter_32bppSSE4: public BlitterFactory {
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public:
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FBlitter_32bppSSE4() : BlitterFactory("32bpp-sse4", "32bpp SSE4 Blitter (no palette animation)", HasCPUIDFlag(1, 2, 19)) {}
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/* virtual */ Blitter *CreateInstance() { return new Blitter_32bppSSE4(); }
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};
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#endif /* WITH_SSE */
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#endif /* BLITTER_32BPP_SSE4_HPP */
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