OpenTTD-patches/industry_gui.c

592 lines
23 KiB
C
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#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "map.h"
//#include "gui.h"
#include "window.h"
#include "gfx.h"
#include "command.h"
#include "viewport.h"
#include "industry.h"
#include "town.h"
static const byte _build_industry_types[4][12] = {
{ 1, 2, 4, 6, 8, 0, 3, 5, 9, 11, 18 },
{ 1, 14, 4, 13, 7, 0, 3, 9, 11, 15 },
{ 25, 13, 4, 23, 22, 11, 17, 10, 24, 19, 20, 21 },
{ 27, 30, 31, 33, 26, 28, 29, 32, 34, 35, 36 },
};
extern const byte _industry_type_costs[37];
static void BuildIndustryWndProc(Window *w, WindowEvent *e)
{
switch(e->event) {
case WE_PAINT:
DrawWindowWidgets(w);
if (_thd.place_mode == 1 && _thd.window_class == WC_BUILD_INDUSTRY) {
int ind_type = _build_industry_types[_opt.landscape][WP(w,def_d).data_1];
SetDParam(0, (_price.build_industry >> 5) * _industry_type_costs[ind_type]);
DrawStringCentered(85, w->height - 21, STR_482F_COST, 0);
}
break;
case WE_CLICK: {
int wid = e->click.widget;
if (wid >= 3) {
if (HandlePlacePushButton(w, wid, 0xFF1, 1, NULL))
WP(w,def_d).data_1 = wid - 3;
}
} break;
case WE_PLACE_OBJ:
if (DoCommandP(e->place.tile, _build_industry_types[_opt.landscape][WP(w,def_d).data_1], 0, NULL, CMD_BUILD_INDUSTRY | CMD_MSG(STR_4830_CAN_T_CONSTRUCT_THIS_INDUSTRY)))
ResetObjectToPlace();
break;
case WE_ABORT_PLACE_OBJ:
w->click_state = 0;
SetWindowDirty(w);
break;
}
}
static const Widget _build_industry_land0_widgets[] = {
{ WWT_CLOSEBOX, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, 7, 11, 169, 0, 13, STR_0314_FUND_NEW_INDUSTRY, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PANEL, 7, 0, 169, 14, 115, 0x0, STR_NULL},
{ WWT_CLOSEBOX, 14, 2, 167, 16, 27, STR_0241_POWER_STATION, STR_0263_CONSTRUCT_POWER_STATION},
{ WWT_CLOSEBOX, 14, 2, 167, 29, 40, STR_0242_SAWMILL, STR_0264_CONSTRUCT_SAWMILL},
{ WWT_CLOSEBOX, 14, 2, 167, 42, 53, STR_0244_OIL_REFINERY, STR_0266_CONSTRUCT_OIL_REFINERY},
{ WWT_CLOSEBOX, 14, 2, 167, 55, 66, STR_0246_FACTORY, STR_0268_CONSTRUCT_FACTORY},
{ WWT_CLOSEBOX, 14, 2, 167, 68, 79, STR_0247_STEEL_MILL, STR_0269_CONSTRUCT_STEEL_MILL},
{ WIDGETS_END},
};
static const Widget _build_industry_land1_widgets[] = {
{ WWT_CLOSEBOX, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, 7, 11, 169, 0, 13, STR_0314_FUND_NEW_INDUSTRY, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PANEL, 7, 0, 169, 14, 115, 0x0, STR_NULL},
{ WWT_CLOSEBOX, 14, 2, 167, 16, 27, STR_0241_POWER_STATION, STR_0263_CONSTRUCT_POWER_STATION},
{ WWT_CLOSEBOX, 14, 2, 167, 29, 40, STR_024C_PAPER_MILL, STR_026E_CONSTRUCT_PAPER_MILL},
{ WWT_CLOSEBOX, 14, 2, 167, 42, 53, STR_0244_OIL_REFINERY, STR_0266_CONSTRUCT_OIL_REFINERY},
{ WWT_CLOSEBOX, 14, 2, 167, 55, 66, STR_024D_FOOD_PROCESSING_PLANT,STR_026F_CONSTRUCT_FOOD_PROCESSING},
{ WWT_CLOSEBOX, 14, 2, 167, 68, 79, STR_024E_PRINTING_WORKS, STR_0270_CONSTRUCT_PRINTING_WORKS},
{ WIDGETS_END},
};
static const Widget _build_industry_land2_widgets[] = {
{ WWT_CLOSEBOX, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, 7, 11, 169, 0, 13, STR_0314_FUND_NEW_INDUSTRY, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PANEL, 7, 0, 169, 14, 115, 0x0, STR_NULL},
{ WWT_CLOSEBOX, 14, 2, 167, 16, 27, STR_0250_LUMBER_MILL, STR_0273_CONSTRUCT_LUMBER_MILL_TO},
{ WWT_CLOSEBOX, 14, 2, 167, 29, 40, STR_024D_FOOD_PROCESSING_PLANT,STR_026F_CONSTRUCT_FOOD_PROCESSING},
{ WWT_CLOSEBOX, 14, 2, 167, 42, 53, STR_0244_OIL_REFINERY, STR_0266_CONSTRUCT_OIL_REFINERY},
{ WWT_CLOSEBOX, 14, 2, 167, 55, 66, STR_0246_FACTORY, STR_0268_CONSTRUCT_FACTORY},
{ WWT_CLOSEBOX, 14, 2, 167, 68, 79, STR_0254_WATER_TOWER, STR_0277_CONSTRUCT_WATER_TOWER_CAN},
{ WIDGETS_END},
};
static const Widget _build_industry_land3_widgets[] = {
{ WWT_CLOSEBOX, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, 7, 11, 169, 0, 13, STR_0314_FUND_NEW_INDUSTRY, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PANEL, 7, 0, 169, 14, 115, 0x0, STR_NULL},
{ WWT_CLOSEBOX, 14, 2, 167, 16, 27, STR_0258_CANDY_FACTORY, STR_027B_CONSTRUCT_CANDY_FACTORY},
{ WWT_CLOSEBOX, 14, 2, 167, 29, 40, STR_025B_TOY_SHOP, STR_027E_CONSTRUCT_TOY_SHOP},
{ WWT_CLOSEBOX, 14, 2, 167, 42, 53, STR_025C_TOY_FACTORY, STR_027F_CONSTRUCT_TOY_FACTORY},
{ WWT_CLOSEBOX, 14, 2, 167, 55, 66, STR_025E_FIZZY_DRINK_FACTORY, STR_0281_CONSTRUCT_FIZZY_DRINK_FACTORY},
{ WIDGETS_END},
};
static const Widget _build_industry_land0_widgets_extra[] = {
{ WWT_CLOSEBOX, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, 7, 11, 169, 0, 13, STR_0314_FUND_NEW_INDUSTRY,STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PANEL, 7, 0, 169, 14, 187, 0x0, STR_NULL},
{ WWT_CLOSEBOX, 14, 2, 167, 16, 27, STR_0241_POWER_STATION,STR_0263_CONSTRUCT_POWER_STATION},
{ WWT_CLOSEBOX, 14, 2, 167, 29, 40, STR_0242_SAWMILL, STR_0264_CONSTRUCT_SAWMILL},
{ WWT_CLOSEBOX, 14, 2, 167, 42, 53, STR_0244_OIL_REFINERY, STR_0266_CONSTRUCT_OIL_REFINERY},
{ WWT_CLOSEBOX, 14, 2, 167, 55, 66, STR_0246_FACTORY, STR_0268_CONSTRUCT_FACTORY},
{ WWT_CLOSEBOX, 14, 2, 167, 68, 79, STR_0247_STEEL_MILL, STR_0269_CONSTRUCT_STEEL_MILL},
{ WWT_CLOSEBOX, 14, 2, 167, 84, 95, STR_0240_COAL_MINE, STR_CONSTRUCT_COAL_MINE_TIP},
{ WWT_CLOSEBOX, 14, 2, 167, 97, 108, STR_0243_FOREST, STR_CONSTRUCT_FOREST_TIP},
{ WWT_CLOSEBOX, 14, 2, 167, 110, 121, STR_0245_OIL_RIG, STR_CONSTRUCT_OIL_RIG_TIP},
{ WWT_CLOSEBOX, 14, 2, 167, 123, 134, STR_0248_FARM, STR_CONSTRUCT_FARM_TIP},
{ WWT_CLOSEBOX, 14, 2, 167, 136, 147, STR_024A_OIL_WELLS, STR_CONSTRUCT_OIL_WELLS_TIP},
{ WWT_CLOSEBOX, 14, 2, 167, 149, 160, STR_0249_IRON_ORE_MINE, STR_CONSTRUCT_IRON_ORE_MINE_TIP},
{ WIDGETS_END},
};
static const Widget _build_industry_land1_widgets_extra[] = {
{ WWT_CLOSEBOX, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, 7, 11, 169, 0, 13, STR_0314_FUND_NEW_INDUSTRY, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PANEL, 7, 0, 169, 14, 174, 0x0, STR_NULL},
{ WWT_CLOSEBOX, 14, 2, 167, 16, 27, STR_0241_POWER_STATION, STR_0263_CONSTRUCT_POWER_STATION},
{ WWT_CLOSEBOX, 14, 2, 167, 29, 40, STR_024C_PAPER_MILL, STR_026E_CONSTRUCT_PAPER_MILL},
{ WWT_CLOSEBOX, 14, 2, 167, 42, 53, STR_0244_OIL_REFINERY, STR_0266_CONSTRUCT_OIL_REFINERY},
{ WWT_CLOSEBOX, 14, 2, 167, 55, 66, STR_024D_FOOD_PROCESSING_PLANT,STR_026F_CONSTRUCT_FOOD_PROCESSING},
{ WWT_CLOSEBOX, 14, 2, 167, 68, 79, STR_024E_PRINTING_WORKS, STR_0270_CONSTRUCT_PRINTING_WORKS},
{ WWT_CLOSEBOX, 14, 2, 167, 81+3, 92+3, STR_0240_COAL_MINE, STR_CONSTRUCT_COAL_MINE_TIP},
{ WWT_CLOSEBOX, 14, 2, 167, 94+3, 105+3, STR_0243_FOREST, STR_CONSTRUCT_FOREST_TIP},
{ WWT_CLOSEBOX, 14, 2, 167, 107+3, 118+3, STR_0248_FARM, STR_CONSTRUCT_FARM_TIP},
{ WWT_CLOSEBOX, 14, 2, 167, 120+3, 131+3, STR_024A_OIL_WELLS, STR_CONSTRUCT_OIL_WELLS_TIP},
{ WWT_CLOSEBOX, 14, 2, 167, 133+3, 144+3, STR_024F_GOLD_MINE, STR_CONSTRUCT_GOLD_MINE_TIP},
{ WIDGETS_END},
};
static const Widget _build_industry_land2_widgets_extra[] = {
{ WWT_CLOSEBOX, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, 7, 11, 169, 0, 13, STR_0314_FUND_NEW_INDUSTRY, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PANEL, 7, 0, 169, 14, 200, 0x0, STR_NULL},
{ WWT_CLOSEBOX, 14, 2, 167, 16, 27, STR_0250_LUMBER_MILL, STR_0273_CONSTRUCT_LUMBER_MILL_TO},
{ WWT_CLOSEBOX, 14, 2, 167, 29, 40, STR_024D_FOOD_PROCESSING_PLANT,STR_026F_CONSTRUCT_FOOD_PROCESSING},
{ WWT_CLOSEBOX, 14, 2, 167, 42, 53, STR_0244_OIL_REFINERY, STR_0266_CONSTRUCT_OIL_REFINERY},
{ WWT_CLOSEBOX, 14, 2, 167, 55, 66, STR_0246_FACTORY, STR_0268_CONSTRUCT_FACTORY},
{ WWT_CLOSEBOX, 14, 2, 167, 68, 79, STR_0254_WATER_TOWER, STR_0277_CONSTRUCT_WATER_TOWER_CAN},
{ WWT_CLOSEBOX, 14, 2, 167, 81+3, 92+3, STR_024A_OIL_WELLS,STR_CONSTRUCT_OIL_WELLS_TIP},
{ WWT_CLOSEBOX, 14, 2, 167, 94+3, 105+3, STR_0255_DIAMOND_MINE, STR_CONSTRUCT_DIAMOND_MINE_TIP},
{ WWT_CLOSEBOX, 14, 2, 167, 107+3, 118+3, STR_0256_COPPER_ORE_MINE, STR_CONSTRUCT_COPPER_ORE_MINE_TIP},
{ WWT_CLOSEBOX, 14, 2, 167, 120+3, 131+3, STR_0248_FARM, STR_CONSTRUCT_FARM_TIP},
{ WWT_CLOSEBOX, 14, 2, 167, 133+3, 144+3, STR_0251_FRUIT_PLANTATION, STR_CONSTRUCT_FRUIT_PLANTATION_TIP},
{ WWT_CLOSEBOX, 14, 2, 167, 146+3, 157+3, STR_0252_RUBBER_PLANTATION,STR_CONSTRUCT_RUBBER_PLANTATION_TIP},
{ WWT_CLOSEBOX, 14, 2, 167, 159+3, 170+3, STR_0253_WATER_SUPPLY, STR_CONSTRUCT_WATER_SUPPLY_TIP},
{ WIDGETS_END},
};
static const Widget _build_industry_land3_widgets_extra[] = {
{ WWT_CLOSEBOX, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, 7, 11, 169, 0, 13, STR_0314_FUND_NEW_INDUSTRY, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PANEL, 7, 0, 169, 14, 187, 0x0, STR_NULL},
{ WWT_CLOSEBOX, 14, 2, 167, 16, 27, STR_0258_CANDY_FACTORY, STR_027B_CONSTRUCT_CANDY_FACTORY},
{ WWT_CLOSEBOX, 14, 2, 167, 29, 40, STR_025B_TOY_SHOP, STR_027E_CONSTRUCT_TOY_SHOP},
{ WWT_CLOSEBOX, 14, 2, 167, 42, 53, STR_025C_TOY_FACTORY, STR_027F_CONSTRUCT_TOY_FACTORY},
{ WWT_CLOSEBOX, 14, 2, 167, 55, 66, STR_025E_FIZZY_DRINK_FACTORY, STR_0281_CONSTRUCT_FIZZY_DRINK_FACTORY},
{ WWT_CLOSEBOX, 14, 2, 167, 68+3, 79+3, STR_0257_COTTON_CANDY_FOREST,STR_CONSTRUCT_COTTON_CANDY_TIP},
{ WWT_CLOSEBOX, 14, 2, 167, 81+3, 92+3, STR_0259_BATTERY_FARM, STR_CONSTRUCT_BATTERY_FARM_TIP},
{ WWT_CLOSEBOX, 14, 2, 167, 94+3, 105+3, STR_025A_COLA_WELLS, STR_CONSTRUCT_COLA_WELLS_TIP},
{ WWT_CLOSEBOX, 14, 2, 167, 107+3, 118+3, STR_025D_PLASTIC_FOUNTAINS,STR_CONSTRUCT_PLASTIC_FOUNTAINS_TIP},
{ WWT_CLOSEBOX, 14, 2, 167, 120+3, 131+3, STR_025F_BUBBLE_GENERATOR, STR_CONSTRUCT_BUBBLE_GENERATOR_TIP},
{ WWT_CLOSEBOX, 14, 2, 167, 133+3, 144+3, STR_0260_TOFFEE_QUARRY, STR_CONSTRUCT_TOFFEE_QUARRY_TIP},
{ WWT_CLOSEBOX, 14, 2, 167, 146+3, 157+3, STR_0261_SUGAR_MINE, STR_CONSTRUCT_SUGAR_MINE_TIP},
{ WIDGETS_END},
};
static const WindowDesc _build_industry_land0_desc = {
-1, -1, 170, 116,
WC_BUILD_INDUSTRY,0,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
_build_industry_land0_widgets,
BuildIndustryWndProc
};
static const WindowDesc _build_industry_land1_desc = {
-1, -1, 170, 116,
WC_BUILD_INDUSTRY,0,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
_build_industry_land1_widgets,
BuildIndustryWndProc
};
static const WindowDesc _build_industry_land2_desc = {
-1, -1, 170, 116,
WC_BUILD_INDUSTRY,0,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
_build_industry_land2_widgets,
BuildIndustryWndProc
};
static const WindowDesc _build_industry_land3_desc = {
-1, -1, 170, 116,
WC_BUILD_INDUSTRY,0,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
_build_industry_land3_widgets,
BuildIndustryWndProc
};
static const WindowDesc _build_industry_land0_desc_extra = {
-1, -1, 170, 188,
WC_BUILD_INDUSTRY,0,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
_build_industry_land0_widgets_extra,
BuildIndustryWndProc
};
static const WindowDesc _build_industry_land1_desc_extra = {
-1, -1, 170, 175,
WC_BUILD_INDUSTRY,0,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
_build_industry_land1_widgets_extra,
BuildIndustryWndProc
};
static const WindowDesc _build_industry_land2_desc_extra = {
-1, -1, 170, 201,
WC_BUILD_INDUSTRY,0,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
_build_industry_land2_widgets_extra,
BuildIndustryWndProc
};
static const WindowDesc _build_industry_land3_desc_extra = {
-1, -1, 170, 188,
WC_BUILD_INDUSTRY,0,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
_build_industry_land3_widgets_extra,
BuildIndustryWndProc
};
static const WindowDesc * const _industry_window_desc[2][4] = {
{
&_build_industry_land0_desc,
&_build_industry_land1_desc,
&_build_industry_land2_desc,
&_build_industry_land3_desc,
},
{
&_build_industry_land0_desc_extra,
&_build_industry_land1_desc_extra,
&_build_industry_land2_desc_extra,
&_build_industry_land3_desc_extra,
},
};
void ShowBuildIndustryWindow()
{
AllocateWindowDescFront(_industry_window_desc[_patches.build_rawmaterial_ind][_opt.landscape],0);
}
static void IndustryViewWndProc(Window *w, WindowEvent *e)
{
Industry *i;
StringID str;
switch(e->event) {
case WE_PAINT:
// in editor, use bulldoze to destroy industry
// Destroy Industry button costing money removed per request of dominik
//w->disabled_state = (_patches.extra_dynamite && !_networking && _game_mode != GM_EDITOR) ? 0 : (1 << 6);
i = DEREF_INDUSTRY(w->window_number);
SetDParam(0, i->town->index);
SetDParam(1, i->type + STR_4802_COAL_MINE);
DrawWindowWidgets(w);
if (i->accepts_cargo[0] != 0xFF) {
SetDParam(0, _cargoc.names_s[i->accepts_cargo[0]]);
str = STR_4827_REQUIRES;
if (i->accepts_cargo[1] != 0xFF) {
SetDParam(1, _cargoc.names_s[i->accepts_cargo[1]]);
str++;
if (i->accepts_cargo[2] != 0xFF) {
SetDParam(2, _cargoc.names_s[i->accepts_cargo[2]]);
str++;
}
}
DrawString(2, 107, str, 0);
}
if (i->produced_cargo[0] != 0xFF) {
DrawString(2, 117, STR_482A_PRODUCTION_LAST_MONTH, 0);
SetDParam(1, i->total_production[0]);
SetDParam(0, _cargoc.names_long_s[i->produced_cargo[0]] + ((i->total_production[0]!=1)<<5));
SetDParam(2, i->pct_transported[0] * 100 >> 8);
DrawString(4, 127, STR_482B_TRANSPORTED, 0);
if (i->produced_cargo[1] != 0xFF) {
SetDParam(1, i->total_production[1]);
SetDParam(0, _cargoc.names_long_s[i->produced_cargo[1]] + ((i->total_production[1]!=1)<<5));
SetDParam(2, i->pct_transported[1] * 100 >> 8);
DrawString(4, 137, STR_482B_TRANSPORTED, 0);
}
}
DrawWindowViewport(w);
break;
case WE_CLICK:
switch(e->click.widget) {
case 5:
i = DEREF_INDUSTRY(w->window_number);
ScrollMainWindowToTile(i->xy + TILE_XY(1,1));
break;
case 6:
// Destroy Industry button costing money removed per request of dominik
//i = DEREF_INDUSTRY(w->window_number);
/* passing only i->xy is not safe if industry has a weird shape like:
_ X X
X X X
_ <--- grass, no industry, but i->xy points there (first top-left tile)!,
so passing i->xy to destroy industry will fail in called procedure
*/
//DoCommandP(i->xy, w->window_number, 0, CcPlaySound10, CMD_DESTROY_INDUSTRY | CMD_MSG(STR_00B5_CAN_T_CLEAR_THIS_AREA));
break;
}
break;
}
}
static const Widget _industry_view_widgets[] = {
{ WWT_TEXTBTN, 9, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, 9, 11, 259, 0, 13, STR_4801, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_IMGBTN, 9, 0, 259, 14, 105, 0x0, STR_NULL},
{ WWT_6, 9, 2, 257, 16, 103, 0x0, STR_NULL},
{ WWT_IMGBTN, 9, 0, 259, 106, 147, 0x0, STR_NULL},
{ WWT_PUSHTXTBTN, 9, 0, 129, 148, 159, STR_00E4_LOCATION, STR_482C_CENTER_THE_MAIN_VIEW_ON},
{ WWT_IMGBTN, 9, 130, 259, 148, 159, 0x0, STR_NULL},
// Destroy Industry button costing money removed per request of dominik
//{ WWT_PUSHTXTBTN, 9, 130, 259, 148, 159, STR_INDUSTRYDIR_DESTROY, STR_482C_DESTROY_INDUSTRY},
{ WIDGETS_END},
};
static const WindowDesc _industry_view_desc = {
-1, -1, 260, 160,
WC_INDUSTRY_VIEW,0,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
_industry_view_widgets,
IndustryViewWndProc
};
void ShowIndustryViewWindow(int industry)
{
Window *w;
Industry *i;
w = AllocateWindowDescFront(&_industry_view_desc, industry);
if (w) {
w->flags4 |= WF_DISABLE_VP_SCROLL;
i = DEREF_INDUSTRY(w->window_number);
AssignWindowViewport(w, 3, 17, 0xFE, 0x56, i->xy + TILE_XY(1,1), 1);
}
}
static const Widget _industry_directory_widgets[] = {
{ WWT_TEXTBTN, 13, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, 13, 11, 507, 0, 13, STR_INDUSTRYDIR_CAPTION, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PUSHTXTBTN, 13, 0, 100, 14, 25, STR_SORT_BY_NAME, STR_SORT_ORDER_TIP},
{ WWT_PUSHTXTBTN, 13, 101, 200, 14, 25, STR_SORT_BY_TYPE, STR_SORT_ORDER_TIP},
{ WWT_PUSHTXTBTN, 13, 201, 300, 14, 25, STR_SORT_BY_PRODUCTION, STR_SORT_ORDER_TIP},
{ WWT_PUSHTXTBTN, 13, 301, 400, 14, 25, STR_SORT_BY_TRANSPORTED, STR_SORT_ORDER_TIP},
{ WWT_PANEL, 13, 401, 496, 14, 25, 0x0, STR_NULL},
{ WWT_IMGBTN, 13, 0, 496, 26, 189, 0x0, STR_200A_TOWN_NAMES_CLICK_ON_NAME},
{ WWT_SCROLLBAR, 13, 497, 507, 14, 189, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
{ WIDGETS_END},
};
static byte _industry_sort[lengthof(_industries)];
static uint _num_industry_sort;
static char _bufcache[96];
static byte _last_industry_idx;
static byte _industry_sort_order;
static int CDECL GeneralIndustrySorter(const void *a, const void *b)
{
char buf1[96];
byte val;
Industry *i = DEREF_INDUSTRY(*(const byte*)a);
Industry *j = DEREF_INDUSTRY(*(const byte*)b);
int r = 0;
switch (_industry_sort_order >> 1) {
/* case 0: Sort by Name (handled later) */
case 1: /* Sort by Type */
r = i->type - j->type;
break;
// FIXME - Production & Transported sort need to be inversed...but, WTF it does not wanna!
// FIXME - And no simple --> "if (!(_industry_sort_order & 1)) r = -r;" hack at the bottom!!
case 2: { /* Sort by Production */
if (i->produced_cargo[0] != 0xFF && j->produced_cargo[0] != 0xFF) { // both industries produce cargo?
if (i->produced_cargo[1] == 0xFF) // producing one or two things?
r = j->total_production[0] - i->total_production[0];
else
r = (j->total_production[0] + j->total_production[1]) / 2 - (i->total_production[0] + i->total_production[1]) / 2;
} else if (i->produced_cargo[0] == 0xFF && j->produced_cargo[0] == 0xFF) // none of them producing anything, let them go to the name-sorting
r = 0;
else if (i->produced_cargo[0] == 0xFF) // end up the non-producer industry first/last in list
r = 1;
else
r = -1;
break;
}
case 3: /* Sort by Transported amount */
if (i->produced_cargo[0] != 0xFF && j->produced_cargo[0] != 0xFF) { // both industries produce cargo?
if (i->produced_cargo[1] == 0xFF) // producing one or two things?
r = (j->pct_transported[0] * 100 >> 8) - (i->pct_transported[0] * 100 >> 8);
else
r = ((j->pct_transported[0] * 100 >> 8) + (j->pct_transported[1] * 100 >> 8)) / 2 - ((i->pct_transported[0] * 100 >> 8) + (i->pct_transported[1] * 100 >> 8)) / 2;
} else if (i->produced_cargo[0] == 0xFF && j->produced_cargo[0] == 0xFF) // none of them producing anything, let them go to the name-sorting
r = 0;
else if (i->produced_cargo[0] == 0xFF) // end up the non-producer industry first/last in list
r = 1;
else
r = -1;
break;
}
// default to string sorting if they are otherwise equal
if (r == 0) {
SetDParam(0, i->town->townnameparts);
GetString(buf1, i->town->townnametype);
if ( (val=*(const byte*)b) != _last_industry_idx) {
_last_industry_idx = val;
SetDParam(0, j->town->townnameparts);
GetString(_bufcache, j->town->townnametype);
}
r = strcmp(buf1, _bufcache);
}
if (_industry_sort_order & 1) r = -r;
return r;
}
static void MakeSortedIndustryList()
{
Industry *i;
int n = 0, index = 0;
for(i=_industries; i != endof(_industries); i++) {
if(i->xy) _industry_sort[n++] = index;
index++;
}
_num_industry_sort = n;
_last_industry_idx = 255; // used for "cache"
qsort(_industry_sort, n, 1, GeneralIndustrySorter);
DEBUG(misc, 1) ("Resorting Industries list...");
}
static void IndustryDirectoryWndProc(Window *w, WindowEvent *e)
{
switch(e->event) {
case WE_PAINT: {
int n;
uint p;
Industry *i;
static const uint16 _indicator_positions[4] = {88, 187, 284, 387};
if (_industry_sort_dirty) {
_industry_sort_dirty = false;
MakeSortedIndustryList();
}
w->vscroll.count = _num_industry_sort;
DrawWindowWidgets(w);
DoDrawString(_industry_sort_order & 1 ? "\xAA" : "\xA0", _indicator_positions[_industry_sort_order>>1], 15, 0x10);
p = w->vscroll.pos;
n = 0;
while (p < _num_industry_sort) {
i = DEREF_INDUSTRY(_industry_sort[p]);
SetDParam(0, i->town->index);
SetDParam(1, i->type + STR_4802_COAL_MINE);
if (i->produced_cargo[0] != 0xFF) {
SetDParam(3, i->total_production[0]);
SetDParam(2, _cargoc.names_long_s[i->produced_cargo[0]] + ((i->total_production[0]!=1)<<5));
if (i->produced_cargo[1] != 0xFF) {
SetDParam(5, i->total_production[1]);
SetDParam(4, _cargoc.names_long_s[i->produced_cargo[1]] + ((i->total_production[1]!=1)<<5));
SetDParam(6, i->pct_transported[0] * 100 >> 8);
SetDParam(7, i->pct_transported[1] * 100 >> 8);
DrawString(4, 28+n*10, STR_INDUSTRYDIR_ITEM_TWO, 0);
} else {
SetDParam(4, i->pct_transported[0] * 100 >> 8);
DrawString(4, 28+n*10, STR_INDUSTRYDIR_ITEM, 0);
}
} else {
DrawString(4, 28+n*10, STR_INDUSTRYDIR_ITEM_NOPROD, 0);
}
p++;
if (++n == 16)
break;
}
} break;
case WE_CLICK:
switch(e->click.widget) {
case 2: {
_industry_sort_order = _industry_sort_order==0 ? 1 : 0;
_industry_sort_dirty = true;
SetWindowDirty(w);
} break;
case 3: {
_industry_sort_order = _industry_sort_order==2 ? 3 : 2;
_industry_sort_dirty = true;
SetWindowDirty(w);
} break;
case 4: {
_industry_sort_order = _industry_sort_order==4 ? 5 : 4;
_industry_sort_dirty = true;
SetWindowDirty(w);
} break;
case 5: {
_industry_sort_order = _industry_sort_order==6 ? 7 : 6;
_industry_sort_dirty = true;
SetWindowDirty(w);
} break;
case 7: {
int y = (e->click.pt.y - 28) / 10;
byte p;
Industry *c;
if (!IS_INT_INSIDE(y, 0, 16))
return;
p = y + w->vscroll.pos;
if (p < _num_industry_sort) {
c = DEREF_INDUSTRY(_industry_sort[p]);
ScrollMainWindowToTile(c->xy);
}
} break;
}
break;
case WE_4:
SetWindowDirty(w);
break;
}
}
/* Industry List */
static const WindowDesc _industry_directory_desc = {
-1, -1, 508, 190,
WC_INDUSTRY_DIRECTORY,0,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
_industry_directory_widgets,
IndustryDirectoryWndProc
};
void ShowIndustryDirectory()
{
/* Industry List */
Window *w;
w = AllocateWindowDescFront(&_industry_directory_desc, 0);
if (w) {
w->vscroll.cap = 16;
SetWindowDirty(w);
}
}