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/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file table/settings.h Settings to save in the savegame and config file. */
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/* Callback function used in _settings[] as well as _company_settings[] */
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static size_t ConvertLandscape(const char *value);
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/****************************
* OTTD specific INI stuff
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****************************
* DO NOT edit this file. This file is automatically generated from the contents of /src/table/
*/
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/**
* Settings-macro usage:
* The list might look daunting at first, but is in general easy to understand.
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* The macros can be grouped depending on where the config variable is
* stored:
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* 1. SDTG_something
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* These are for global variables. Here 'var' refers to a global variable.
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* 2. SDTC_something
* These are for client-only variables. Here the 'var' refers to an
* entry inside _settings_client.
* 3. SDT_something
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* These are for members in the struct described by the current
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* #SettingDesc list / .ini file. Here, 'base' specifies type of the
* struct while 'var' points out the member of the struct (the actual
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* struct to store it in is implicitly defined by the #SettingDesc
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* list / .ini file preamble the entry is in).
*
* The something part defines the type of variable to store. There are a
* lot of types. Easy ones are:
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* - VAR: any number type, 'type' field specifies what number. eg int8 or uint32
* - BOOL: a boolean number type
* - STR: a string or character. 'type' field specifies what string. Normal, string, or quoted
* A bit more difficult to use are MMANY (meaning ManyOfMany) and OMANY (OneOfMany)
* These are actually normal numbers, only bitmasked. In MMANY several bits can
* be set, in the other only one.
* If nothing fits you, you can use the GENERAL macros, but it exposes the
* internal structure somewhat so it needs a little looking. There are _NULL()
* macros as well, these fill up space so you can add more settings there (in
* place) and you DON'T have to increase the savegame version.
*
* While reading values from openttd.cfg, some values may not be converted
* properly, for any kind of reasons. In order to allow a process of self-cleaning
* mechanism, a callback procedure is made available. You will have to supply the function, which
* will work on a string, one function per setting. And of course, enable the callback param
* on the appropriate macro.
*/
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#define NSD(type, ...) std::unique_ptr<const SettingDesc>(new type##SettingDesc(__VA_ARGS__))
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/* Macros for various objects to go in the configuration file.
* This section is for global variables */
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#define SDTG_VAR(name, type, flags, var, def, min, max, interval, str, strhelp, strval, pre_check, post_callback, from, to, cat, extra, startup)\
NSD(Int, SLEG_GENERAL(SL_VAR, var, type, 1, from, to, extra), name, flags, startup, def, min, max, interval, str, strhelp, strval, cat, pre_check, post_callback)
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#define SDTG_BOOL(name, flags, var, def, str, strhelp, strval, pre_check, post_callback, from, to, cat, extra, startup)\
NSD(Bool, SLEG_GENERAL(SL_VAR, var, SLE_BOOL, 1, from, to, extra), name, flags, startup, def, str, strhelp, strval, cat, pre_check, post_callback)
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#define SDTG_LIST(name, type, flags, var, def, length, from, to, cat, extra, startup)\
NSD(List, SLEG_GENERAL(SL_ARR, var, type, length, from, to, extra), name, flags, startup, def)
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#define SDTG_SSTR(name, type, flags, var, def, max_length, pre_check, post_callback, from, to, cat, extra, startup)\
NSD(String, SLEG_GENERAL(SL_STDSTR, var, type, sizeof(var), from, to, extra), name, flags, startup, def, max_length, pre_check, post_callback)
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#define SDTG_OMANY(name, type, flags, var, def, max, full, str, strhelp, strval, pre_check, post_callback, from, to, cat, extra, startup)\
NSD(OneOfMany, SLEG_GENERAL(SL_VAR, var, type, 1, from, to, extra), name, flags, startup, def, max, str, strhelp, strval, cat, pre_check, post_callback, full, nullptr)
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#define SDTG_MMANY(name, type, flags, var, def, full, str, strhelp, strval, pre_check, post_callback, from, to, cat, extra, startup)\
NSD(ManyOfMany, SLEG_GENERAL(SL_VAR, var, type, 1, from, to, extra), name, flags, startup, def, str, strhelp, strval, cat, pre_check, post_callback, full, nullptr)
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#define SDTG_NULL(length, from, to)\
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NSD(Null, SLEG_NULL(length, from, to))
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/* Macros for various objects to go in the configuration file.
* This section is for structures where their various members are saved */
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#define SDT_VAR(base, var, type, flags, def, min, max, interval, str, strhelp, strval, pre_check, post_callback, from, to, cat, extra, startup)\
NSD(Int, SLE_GENERAL(SL_VAR, base, var, type, 1, from, to, extra), #var, flags, startup, def, min, max, interval, str, strhelp, strval, cat, pre_check, post_callback)
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#define SDT_BOOL(base, var, flags, def, str, strhelp, strval, pre_check, post_callback, from, to, cat, extra, startup)\
NSD(Bool, SLE_GENERAL(SL_VAR, base, var, SLE_BOOL, 1, from, to, extra), #var, flags, startup, def, str, strhelp, strval, cat, pre_check, post_callback)
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#define SDT_LIST(base, var, type, flags, def, from, to, cat, extra, startup)\
NSD(List, SLE_GENERAL(SL_ARR, base, var, type, lengthof(((base*)8)->var), from, to, extra), #var, flags, startup, def)
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#define SDT_SSTR(base, var, type, flags, def, pre_check, post_callback, from, to, cat, extra, startup)\
NSD(String, SLE_GENERAL(SL_STDSTR, base, var, type, sizeof(((base*)8)->var), from, to, extra), #var, flags, startup, def, 0, pre_check, post_callback)
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#define SDT_OMANY(base, var, type, flags, def, max, full, str, strhelp, strval, pre_check, post_callback, from, to, load, cat, extra, startup)\
NSD(OneOfMany, SLE_GENERAL(SL_VAR, base, var, type, 1, from, to, extra), #var, flags, startup, def, max, str, strhelp, strval, cat, pre_check, post_callback, full, load)
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#define SDT_MMANY(base, var, type, flags, def, full, str, pre_check, post_callback, strhelp, strval, from, to, cat, extra, startup)\
NSD(ManyOfMany, SLE_GENERAL(SL_VAR, base, var, type, 1, from, to, extra), #var, flags, startup, def, str, strhelp, strval, cat, pre_check, post_callback, full, nullptr)
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#define SDT_NULL(length, from, to)\
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NSD(Null, SLE_CONDNULL(length, from, to))
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#define SDTC_VAR(var, type, flags, def, min, max, interval, str, strhelp, strval, pre_check, post_callback, from, to, cat, extra, startup)\
SDTG_VAR(#var, type, flags, _settings_client.var, def, min, max, interval, str, strhelp, strval, pre_check, post_callback, from, to, cat, extra, startup)
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#define SDTC_BOOL(var, flags, def, str, strhelp, strval, pre_check, post_callback, from, to, cat, extra, startup)\
SDTG_BOOL(#var, flags, _settings_client.var, def, str, strhelp, strval, pre_check, post_callback, from, to, cat, extra, startup)
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#define SDTC_LIST(var, type, flags, def, from, to, cat, extra, startup)\
SDTG_LIST(#var, type, flags, _settings_client.var, def, lengthof(_settings_client.var), from, to, cat, extra, startup)
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#define SDTC_SSTR(var, type, flags, def, max_length, pre_check, post_callback, from, to, cat, extra, startup)\
SDTG_SSTR(#var, type, flags, _settings_client.var, def, max_length, pre_check, post_callback, from, to, cat, extra, startup)\
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#define SDTC_OMANY(var, type, flags, def, max, full, str, strhelp, strval, pre_check, post_callback, from, to, cat, extra, startup)\
SDTG_OMANY(#var, type, flags, _settings_client.var, def, max, full, str, strhelp, strval, pre_check, post_callback, from, to, cat, extra, startup)