2006-03-23 20:47:56 +00:00
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/* $Id$ */
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typedef enum UnmovableType {
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UNMOVABLE_TRANSMITTER = 0,
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UNMOVABLE_LIGHTHOUSE = 1,
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UNMOVABLE_STATUE = 2,
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UNMOVABLE_OWNED_LAND = 3
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} UnmovableType;
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static inline UnmovableType GetUnmovableType(TileIndex t)
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{
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2006-03-30 09:29:01 +00:00
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assert(IsTileType(t, MP_UNMOVABLE));
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2006-03-23 20:47:56 +00:00
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return _m[t].m5;
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}
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static inline bool IsTransmitterTile(TileIndex t)
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{
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return
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IsTileType(t, MP_UNMOVABLE) &&
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GetUnmovableType(t) == UNMOVABLE_TRANSMITTER;
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}
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static inline bool IsOwnedLand(TileIndex t)
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{
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2006-03-30 09:29:01 +00:00
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assert(IsTileType(t, MP_UNMOVABLE));
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2006-03-23 20:47:56 +00:00
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return GetUnmovableType(t) == UNMOVABLE_OWNED_LAND;
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}
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static inline bool IsOwnedLandTile(TileIndex t)
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{
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return IsTileType(t, MP_UNMOVABLE) && IsOwnedLand(t);
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}
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static inline void MakeUnmovable(TileIndex t, UnmovableType u, Owner o)
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{
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SetTileType(t, MP_UNMOVABLE);
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SetTileOwner(t, o);
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_m[t].m2 = 0;
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_m[t].m3 = 0;
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_m[t].m4 = 0;
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_m[t].m5 = u;
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}
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static inline void MakeTransmitter(TileIndex t)
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{
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MakeUnmovable(t, UNMOVABLE_TRANSMITTER, OWNER_NONE);
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}
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static inline void MakeLighthouse(TileIndex t)
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{
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MakeUnmovable(t, UNMOVABLE_LIGHTHOUSE, OWNER_NONE);
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}
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static inline void MakeStatue(TileIndex t, Owner o)
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{
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MakeUnmovable(t, UNMOVABLE_STATUE, o);
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}
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static inline void MakeOwnedLand(TileIndex t, Owner o)
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{
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MakeUnmovable(t, UNMOVABLE_OWNED_LAND, o);
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}
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