2010-07-03 13:27:32 +00:00
|
|
|
/* $Id$ */
|
|
|
|
|
|
|
|
/*
|
|
|
|
* This file is part of OpenTTD.
|
|
|
|
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
|
|
|
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
*/
|
|
|
|
|
|
|
|
/** @file hotkeys.cpp Implementation of hotkey related functions */
|
|
|
|
|
|
|
|
#include "stdafx.h"
|
|
|
|
#include "hotkeys.h"
|
2010-07-03 13:28:15 +00:00
|
|
|
#include "ini_type.h"
|
|
|
|
#include "string_func.h"
|
|
|
|
#include "gfx_type.h"
|
|
|
|
#include <string.h>
|
2010-07-03 13:27:32 +00:00
|
|
|
|
2010-07-03 13:28:15 +00:00
|
|
|
char *_hotkeys_file;
|
|
|
|
|
|
|
|
/** String representation of a keycode */
|
|
|
|
struct KeycodeNames {
|
|
|
|
const char *name; ///< Name of the keycode
|
|
|
|
WindowKeyCodes keycode; ///< The keycode
|
|
|
|
};
|
|
|
|
|
|
|
|
/** Array of non-standard keycodes that can be used in the hotkeys config file. */
|
|
|
|
static const KeycodeNames _keycode_to_name[] = {
|
|
|
|
{"SHIFT", WKC_SHIFT},
|
|
|
|
{"CTRL", WKC_CTRL},
|
|
|
|
{"ALT", WKC_ALT},
|
|
|
|
{"META", WKC_META},
|
|
|
|
{"ESC", WKC_ESC},
|
|
|
|
{"DEL", WKC_DELETE},
|
|
|
|
{"RETURN", WKC_RETURN},
|
|
|
|
{"BACKQUOTE", WKC_BACKQUOTE},
|
|
|
|
{"F1", WKC_F1},
|
|
|
|
{"F2", WKC_F2},
|
|
|
|
{"F3", WKC_F3},
|
|
|
|
{"F4", WKC_F4},
|
|
|
|
{"F5", WKC_F5},
|
|
|
|
{"F6", WKC_F6},
|
|
|
|
{"F7", WKC_F7},
|
|
|
|
{"F8", WKC_F8},
|
|
|
|
{"F9", WKC_F9},
|
|
|
|
{"F10", WKC_F10},
|
|
|
|
{"F11", WKC_F11},
|
|
|
|
{"F12", WKC_F12},
|
|
|
|
{"PAUSE", WKC_PAUSE},
|
|
|
|
{"PLUS", (WindowKeyCodes)'+'},
|
|
|
|
{"COMMA", (WindowKeyCodes)','},
|
|
|
|
};
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Try to parse a single part of a keycode.
|
|
|
|
* @param start Start of the string to parse.
|
|
|
|
* @param end End of the string to parse.
|
|
|
|
* @return A keycode if a match is found or 0.
|
|
|
|
*/
|
|
|
|
static uint16 ParseCode(const char *start, const char *end)
|
|
|
|
{
|
|
|
|
assert(start <= end);
|
|
|
|
while (start < end && *start == ' ') start++;
|
|
|
|
while (end > start && *end == ' ') end--;
|
|
|
|
if (end - start == 1) {
|
|
|
|
if (*start >= 'a' && *start <= 'z') return *start - ('a' - 'A');
|
|
|
|
return *start;
|
|
|
|
}
|
|
|
|
for (uint i = 0; i < lengthof(_keycode_to_name); i++) {
|
|
|
|
if (strnicmp(start, _keycode_to_name[i].name, end - start) == 0) {
|
|
|
|
return _keycode_to_name[i].keycode;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Parse a string representation of a keycode.
|
|
|
|
* @param start Start of the input.
|
|
|
|
* @param end End of the input.
|
|
|
|
* @return A valid keycode or 0.
|
|
|
|
*/
|
|
|
|
static uint16 ParseKeycode(const char *start, const char *end)
|
|
|
|
{
|
|
|
|
assert(start <= end);
|
|
|
|
uint16 keycode = 0;
|
|
|
|
while (true) {
|
|
|
|
const char *cur = start;
|
|
|
|
while (*cur != '+' && cur != end) cur++;
|
|
|
|
uint16 code = ParseCode(start, cur);
|
|
|
|
if (code == 0) return 0;
|
|
|
|
if (code & WKC_SPECIAL_KEYS) {
|
|
|
|
keycode |= code;
|
|
|
|
} else {
|
|
|
|
/* Ignore the code if it has more then 1 letter. */
|
|
|
|
if (keycode & ~WKC_SPECIAL_KEYS) return 0;
|
|
|
|
keycode |= code;
|
|
|
|
}
|
|
|
|
if (cur == end) break;
|
|
|
|
assert(cur < end);
|
|
|
|
start = cur + 1;
|
|
|
|
}
|
|
|
|
return keycode;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Parse a string to the keycodes it represents
|
|
|
|
* @param hotkey The hotkey object to add the keycodes to
|
|
|
|
* @param value The string to parse
|
|
|
|
*/
|
|
|
|
template<class T>
|
|
|
|
static void ParseHotkeys(Hotkey<T> *hotkey, const char *value)
|
|
|
|
{
|
|
|
|
const char *start = value;
|
|
|
|
while (*start != '\0') {
|
|
|
|
const char *end = start;
|
|
|
|
while (*end != '\0' && *end != ',') end++;
|
|
|
|
uint16 keycode = ParseKeycode(start, end);
|
|
|
|
if (keycode != 0) hotkey->AddKeycode(keycode);
|
|
|
|
start = (*end == ',') ? end + 1: end;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Convert a hotkey to it's string representation so it can be written to the
|
|
|
|
* config file. Seperate parts of the keycode (like "CTRL" and "F1" are split
|
|
|
|
* by a '+'.
|
|
|
|
* @param keycode The keycode to convert to a string.
|
|
|
|
* @return A string representation of this keycode.
|
|
|
|
* @note The return value is a static buffer, strdup the result before calling
|
|
|
|
* this function again.
|
|
|
|
*/
|
|
|
|
static const char *KeycodeToString(uint16 keycode)
|
|
|
|
{
|
|
|
|
static char buf[32];
|
|
|
|
buf[0] = '\0';
|
|
|
|
bool first = true;
|
|
|
|
if (keycode & WKC_SHIFT) {
|
|
|
|
strecat(buf, "SHIFT", lastof(buf));
|
|
|
|
first = false;
|
|
|
|
}
|
|
|
|
if (keycode & WKC_CTRL) {
|
|
|
|
if (!first) strecat(buf, "+", lastof(buf));
|
|
|
|
strecat(buf, "CTRL", lastof(buf));
|
|
|
|
first = false;
|
|
|
|
}
|
|
|
|
if (keycode & WKC_ALT) {
|
|
|
|
if (!first) strecat(buf, "+", lastof(buf));
|
|
|
|
strecat(buf, "ALT", lastof(buf));
|
|
|
|
first = false;
|
|
|
|
}
|
|
|
|
if (keycode & WKC_META) {
|
|
|
|
if (!first) strecat(buf, "+", lastof(buf));
|
|
|
|
strecat(buf, "META", lastof(buf));
|
|
|
|
first = false;
|
|
|
|
}
|
|
|
|
if (!first) strecat(buf, "+", lastof(buf));
|
|
|
|
keycode = keycode & ~WKC_SPECIAL_KEYS;
|
|
|
|
|
|
|
|
for (uint i = 0; i < lengthof(_keycode_to_name); i++) {
|
|
|
|
if (_keycode_to_name[i].keycode == keycode) {
|
|
|
|
strecat(buf, _keycode_to_name[i].name, lastof(buf));
|
|
|
|
return buf;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
assert(keycode < 128);
|
|
|
|
char key[2];
|
|
|
|
key[0] = keycode;
|
|
|
|
key[1] = '\0';
|
|
|
|
strecat(buf, key, lastof(buf));
|
|
|
|
return buf;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Convert all keycodes attached to a hotkey to a single string. If multiple
|
|
|
|
* keycodes are attached to the hotkey they are split by a comma.
|
|
|
|
* @param hotkey The keycodes of this hotkey need to be converted to a string.
|
|
|
|
* @return A string representation of all keycodes.
|
|
|
|
* @note The return value is a static buffer, strdup the result before calling
|
|
|
|
* this function again.
|
|
|
|
*/
|
|
|
|
template<class T>
|
|
|
|
const char *SaveKeycodes(const Hotkey<T> *hotkey)
|
|
|
|
{
|
|
|
|
static char buf[128];
|
|
|
|
buf[0] = '\0';
|
|
|
|
for (uint i = 0; i < hotkey->keycodes.Length(); i++) {
|
|
|
|
const char *str = KeycodeToString(hotkey->keycodes[i]);
|
|
|
|
if (i > 0) strecat(buf, ",", lastof(buf));
|
|
|
|
strecat(buf, str, lastof(buf));
|
|
|
|
}
|
|
|
|
return buf;
|
|
|
|
}
|
|
|
|
|
|
|
|
template<class T>
|
|
|
|
void LoadHotkeyGroup(IniGroup *group, T *hotkey_list)
|
|
|
|
{
|
|
|
|
for (uint i = 0; hotkey_list[i].num != -1; i++) {
|
|
|
|
T *hotkey = &hotkey_list[i];
|
|
|
|
IniItem *item = group->GetItem(hotkey->name, false);
|
|
|
|
if (item != NULL) {
|
|
|
|
hotkey->keycodes.Clear();
|
|
|
|
ParseHotkeys(hotkey, item->value);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
template<class T>
|
|
|
|
void SaveHotkeyGroup(IniGroup *group, T *hotkey_list)
|
|
|
|
{
|
|
|
|
for (uint i = 0; hotkey_list[i].num != -1; i++) {
|
|
|
|
T *hotkey = &hotkey_list[i];
|
|
|
|
IniItem *item = group->GetItem(hotkey->name, true);
|
|
|
|
if (hotkey->keycodes.Length() > 0) {
|
|
|
|
item->value = strdup(SaveKeycodes(hotkey));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
template<class T>
|
|
|
|
void SaveLoadHotkeyGroup(IniGroup *group, T *hotkey_list, bool save)
|
|
|
|
{
|
|
|
|
if (save) {
|
|
|
|
SaveHotkeyGroup(group, hotkey_list);
|
|
|
|
} else {
|
|
|
|
LoadHotkeyGroup(group, hotkey_list);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2010-07-03 13:42:27 +00:00
|
|
|
struct MainWindow;
|
2010-07-03 13:28:48 +00:00
|
|
|
struct TerraformToolbarWindow;
|
2010-07-03 13:29:01 +00:00
|
|
|
struct ScenarioEditorLandscapeGenerationWindow;
|
2010-07-03 13:29:19 +00:00
|
|
|
struct OrdersWindow;
|
2010-07-03 13:28:15 +00:00
|
|
|
|
|
|
|
static void SaveLoadHotkeys(bool save)
|
|
|
|
{
|
|
|
|
IniFile *ini = new IniFile();
|
|
|
|
ini->LoadFromDisk(_hotkeys_file);
|
|
|
|
|
|
|
|
IniGroup *group;
|
|
|
|
|
|
|
|
#define SL_HOTKEYS(name, window_name) \
|
|
|
|
extern Hotkey<window_name> *_##name##_hotkeys;\
|
|
|
|
group = ini->GetGroup(#name);\
|
|
|
|
SaveLoadHotkeyGroup(group, _##name##_hotkeys, save);
|
|
|
|
|
2010-07-03 13:42:27 +00:00
|
|
|
SL_HOTKEYS(global, MainWindow);
|
2010-07-03 13:28:48 +00:00
|
|
|
SL_HOTKEYS(terraform, TerraformToolbarWindow);
|
2010-07-03 13:29:01 +00:00
|
|
|
SL_HOTKEYS(terraform_editor, ScenarioEditorLandscapeGenerationWindow);
|
2010-07-03 13:29:19 +00:00
|
|
|
SL_HOTKEYS(order, OrdersWindow);
|
2010-07-03 13:28:15 +00:00
|
|
|
|
|
|
|
|
|
|
|
#undef SL_HOTKEYS
|
|
|
|
if (save) ini->SaveToDisk(_hotkeys_file);
|
|
|
|
delete ini;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/** Load the hotkeys from the config file */
|
|
|
|
void LoadHotkeysFromConfig()
|
|
|
|
{
|
|
|
|
SaveLoadHotkeys(false);
|
|
|
|
}
|
|
|
|
|
|
|
|
/** Save the hotkeys to the config file */
|
|
|
|
void SaveHotkeysToConfig()
|
|
|
|
{
|
|
|
|
SaveLoadHotkeys(true);
|
|
|
|
}
|
2010-07-03 13:27:32 +00:00
|
|
|
|