2005-07-24 14:12:37 +00:00
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/* $Id$ */
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2009-08-21 20:21:05 +00:00
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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2008-05-06 15:11:33 +00:00
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/** @file industry.h Base of all industries. */
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2007-03-03 04:04:22 +00:00
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2004-08-09 17:04:08 +00:00
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#ifndef INDUSTRY_H
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#define INDUSTRY_H
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2009-05-22 15:39:22 +00:00
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#include "core/pool_type.hpp"
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2007-12-21 22:50:51 +00:00
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#include "core/random_func.hpp"
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2007-09-22 13:56:38 +00:00
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#include "newgrf_storage.h"
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2007-12-21 22:50:51 +00:00
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#include "cargo_type.h"
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#include "economy_type.h"
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2007-12-26 11:45:43 +00:00
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#include "map_type.h"
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2008-01-07 14:02:26 +00:00
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#include "industry_type.h"
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2009-07-22 11:35:35 +00:00
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#include "tile_type.h"
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2009-08-08 16:42:55 +00:00
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#include "subsidy_type.h"
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2009-08-30 11:47:41 +00:00
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#include "industry_map.h"
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2006-04-28 21:58:16 +00:00
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2007-03-28 20:06:28 +00:00
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2009-05-22 15:13:50 +00:00
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typedef Pool<Industry, IndustryID, 64, 64000> IndustryPool;
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extern IndustryPool _industry_pool;
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2007-08-02 23:21:52 +00:00
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2007-03-03 04:04:22 +00:00
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/**
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* Defines the internal data of a functionnal industry
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*/
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2009-05-22 15:13:50 +00:00
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struct Industry : IndustryPool::PoolItem<&_industry_pool> {
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2007-09-22 13:56:38 +00:00
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typedef PersistentStorageArray<uint32, 16> PersistentStorage;
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2007-06-07 14:38:45 +00:00
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TileIndex xy; ///< coordinates of the primary tile the industry is built one
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2007-03-03 04:04:22 +00:00
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byte width;
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2004-08-09 17:04:08 +00:00
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byte height;
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2007-06-07 14:38:45 +00:00
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const Town *town; ///< Nearest town
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2007-09-27 21:39:13 +00:00
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CargoID produced_cargo[2]; ///< 2 production cargo slots
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2007-07-04 18:27:21 +00:00
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uint16 produced_cargo_waiting[2]; ///< amount of cargo produced per cargo
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uint16 incoming_cargo_waiting[3]; ///< incoming cargo waiting to be processed
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2007-06-07 14:38:45 +00:00
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byte production_rate[2]; ///< production rate for each cargo
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byte prod_level; ///< general production level
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2007-09-27 21:39:13 +00:00
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CargoID accepts_cargo[3]; ///< 3 input cargo slots
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2007-06-07 14:38:45 +00:00
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uint16 this_month_production[2]; ///< stats of this month's production per cargo
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uint16 this_month_transported[2]; ///< stats of this month's transport per cargo
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byte last_month_pct_transported[2]; ///< percentage transported per cargo in the last full month
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uint16 last_month_production[2]; ///< total units produced per cargo in the last full month
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uint16 last_month_transported[2]; ///< total units transported per cargo in the last full month
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uint16 counter; ///< used for animation and/or production (if available cargo)
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2007-07-24 19:56:43 +00:00
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IndustryType type; ///< type of industry.
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2007-06-07 14:38:45 +00:00
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OwnerByte owner; ///< owner of the industry. Which SHOULD always be (imho) OWNER_NONE
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2009-02-09 02:57:15 +00:00
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byte random_colour; ///< randomized colour of the industry, for display purpose
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2007-06-07 14:38:45 +00:00
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Year last_prod_year; ///< last year of production
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byte was_cargo_delivered; ///< flag that indicate this has been the closest industry chosen for cargo delivery by a station. see DeliverGoodsToIndustry
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2009-08-08 16:42:55 +00:00
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PartOfSubsidyByte part_of_subsidy; ///< NOSAVE: is this industry a source/destination of a subsidy?
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2007-07-07 08:53:19 +00:00
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OwnerByte founder; ///< Founder of the industry
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Date construction_date; ///< Date of the construction of the industry
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uint8 construction_type; ///< Way the industry was constructed (@see IndustryConstructionType)
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Date last_cargo_accepted_at; ///< Last day cargo was accepted by this industry
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2007-08-15 00:49:34 +00:00
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byte selected_layout; ///< Which tile layout was used when creating the industry
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2007-08-02 23:21:52 +00:00
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2007-11-11 17:56:37 +00:00
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byte random_triggers; ///< Triggers for the random
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uint16 random; ///< Random value used for randomisation of all kinds of things
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2007-09-22 13:56:38 +00:00
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PersistentStorage psa; ///< Persistent storage for NewGRF industries.
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2009-01-03 16:06:58 +00:00
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Industry(TileIndex tile = INVALID_TILE) : xy(tile) {}
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2007-08-02 23:21:52 +00:00
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~Industry();
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2009-06-26 15:08:54 +00:00
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2009-08-30 11:47:41 +00:00
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/**
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* Get the industry of the given tile
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* @param t the tile to get the industry from
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* @pre IsTileType(t, MP_INDUSTRY)
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* @return the industry
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*/
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static FORCEINLINE Industry *GetByTile(TileIndex tile)
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{
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return Industry::Get(GetIndustryIndex(tile));
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}
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2009-06-26 15:08:54 +00:00
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static Industry *GetRandom();
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2004-08-09 17:04:08 +00:00
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};
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2007-05-18 14:34:15 +00:00
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void PlantRandomFarmField(const Industry *i);
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2006-04-28 21:58:16 +00:00
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2008-12-26 19:37:50 +00:00
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void ReleaseDisastersTargetingIndustry(IndustryID);
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2007-04-26 20:20:12 +00:00
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/* smallmap_gui.cpp */
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void BuildIndustriesLegend();
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2008-09-15 17:18:22 +00:00
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/* industry_cmd.cpp */
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void SetIndustryDailyChanges();
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2007-04-26 20:20:12 +00:00
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2009-05-22 14:23:36 +00:00
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#define FOR_ALL_INDUSTRIES_FROM(var, start) FOR_ALL_ITEMS_FROM(Industry, industry_index, var, start)
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#define FOR_ALL_INDUSTRIES(var) FOR_ALL_INDUSTRIES_FROM(var, 0)
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2005-02-02 17:30:29 +00:00
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2005-09-18 20:56:44 +00:00
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#endif /* INDUSTRY_H */
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