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/* $Id$ */
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#ifndef DEBUG_H
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#define DEBUG_H
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/* Debugging messages policy:
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* These should be the severities used for direct DEBUG() calls
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* maximum debugging level should be 10 if really deep, deep
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* debugging is needed.
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* (there is room for exceptions, but you have to have a good cause):
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* 0 - errors or severe warnings
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* 1 - other non-fatal, non-severe warnings
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* 2 - crude progress indicator of functionality
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* 3 - important debugging messages (function entry)
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* 4 - debugging messages (crude loop status, etc.)
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* 5 - detailed debugging information
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* 6.. - extremely detailed spamming
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*/
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#ifdef NO_DEBUG_MESSAGES
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#define DEBUG(name, level, ...)
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#else
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#if defined(__GNUC__) && (__GNUC__ < 3)
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#define DEBUG(name, level, args...) if ((level == 0) || ( _debug_ ## name ## _level >= level)) debug(#name, args)
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#else
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#define DEBUG(name, level, ...) if (level == 0 || _debug_ ## name ## _level >= level) debug(#name, __VA_ARGS__)
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#endif
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extern int _debug_ai_level;
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extern int _debug_driver_level;
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extern int _debug_grf_level;
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extern int _debug_map_level;
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extern int _debug_misc_level;
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extern int _debug_ms_level;
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extern int _debug_net_level;
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extern int _debug_sprite_level;
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extern int _debug_oldloader_level;
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extern int _debug_ntp_level;
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extern int _debug_npf_level;
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extern int _debug_yapf_level;
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extern int _debug_freetype_level;
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extern int _debug_sl_level;
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#endif
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void CDECL debug(const char *dbg, ...);
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void SetDebugString(const char *s);
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const char *GetDebugString(void);
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/* MSVCRT of course has to have a different syntax for long long *sigh* */
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#if defined(_MSC_VER) || defined(__MINGW32__)
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# define OTTD_PRINTF64 "I64"
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#else
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# define OTTD_PRINTF64 "ll"
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#endif
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// Used for profiling
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#define TIC() {\
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extern uint64 _rdtsc(void);\
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uint64 _xxx_ = _rdtsc();\
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static uint64 __sum__ = 0;\
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static uint32 __i__ = 0;
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#define TOC(str, count)\
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__sum__ += _rdtsc() - _xxx_;\
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if (++__i__ == count) {\
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DEBUG(misc, 0, "[%s] %" OTTD_PRINTF64 "u [avg: %.1f]\n", str, __sum__, __sum__/(double)__i__);\
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__i__ = 0;\
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__sum__ = 0;\
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}\
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}
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#endif /* DEBUG_H */
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