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@ -4,6 +4,7 @@
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#include "ttd.h"
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#include "console.h"
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#include "debug.h"
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#include "string.h"
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int _debug_ai_level;
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int _debug_grf_level;
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@ -28,6 +29,24 @@ void CDECL debug(const char *s, ...)
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IConsoleDebug(buf);
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}
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typedef struct DebugLevel {
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const char *name;
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int *level;
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} DebugLevel;
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#define DEBUG_LEVEL(x) { #x, &_debug_##x##_level }
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static const DebugLevel debug_level[] = {
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DEBUG_LEVEL(ai),
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DEBUG_LEVEL(grf),
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DEBUG_LEVEL(map),
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DEBUG_LEVEL(misc),
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DEBUG_LEVEL(ms),
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DEBUG_LEVEL(net),
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DEBUG_LEVEL(spritecache),
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DEBUG_LEVEL(oldloader),
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DEBUG_LEVEL(npf)
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};
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#undef DEBUG_LEVEL
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void SetDebugString(const char *s)
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{
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@ -35,25 +54,6 @@ void SetDebugString(const char *s)
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char *end;
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const char *t;
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typedef struct DebugLevel {
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const char* name;
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int* level;
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} DebugLevel;
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#define DEBUG_LEVEL(x) { #x, &_debug_##x##_level }
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static const DebugLevel debug_level[] = {
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DEBUG_LEVEL(ai),
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DEBUG_LEVEL(grf),
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DEBUG_LEVEL(map),
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DEBUG_LEVEL(misc),
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DEBUG_LEVEL(ms),
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DEBUG_LEVEL(net),
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DEBUG_LEVEL(spritecache),
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DEBUG_LEVEL(oldloader),
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DEBUG_LEVEL(npf)
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};
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#undef DEBUG_LEVEL
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// global debugging level?
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if (*s >= '0' && *s <= '9') {
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const DebugLevel *i;
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@ -96,3 +96,25 @@ void SetDebugString(const char *s)
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}
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}
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}
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/** Print out the current debug-level
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* Just return a string with the values of all the debug categorites
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* @return string with debug-levels
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*/
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const char *GetDebugString(void)
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{
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const DebugLevel *i;
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static char dbgstr[100];
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char dbgval[20];
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memset(dbgstr, 0, sizeof(dbgstr));
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i = debug_level;
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snprintf(dbgstr, sizeof(dbgstr), "%s=%d", i->name, *i->level);
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for (i++; i != endof(debug_level); i++) {
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snprintf(dbgval, sizeof(dbgval), ", %s=%d", i->name, *i->level);
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ttd_strlcat(dbgstr, dbgval, sizeof(dbgstr));
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}
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return dbgstr;
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}
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