2009-01-12 17:11:45 +00:00
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/* $Id$ */
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2009-08-21 20:21:05 +00:00
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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2011-11-29 23:07:38 +00:00
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/** @file script_townlist.hpp List all the towns. */
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2009-01-12 17:11:45 +00:00
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2011-11-29 23:07:38 +00:00
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#ifndef SCRIPT_TOWNLIST_HPP
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#define SCRIPT_TOWNLIST_HPP
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2009-01-12 17:11:45 +00:00
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2011-11-29 23:07:38 +00:00
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#include "script_list.hpp"
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2009-01-12 17:11:45 +00:00
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/**
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* Creates a list of towns that are currently on the map.
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2011-12-19 20:57:23 +00:00
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* @api ai game
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2011-11-29 23:15:35 +00:00
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* @ingroup ScriptList
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2009-01-12 17:11:45 +00:00
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*/
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2011-11-29 23:15:35 +00:00
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class ScriptTownList : public ScriptList {
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2009-01-12 17:11:45 +00:00
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public:
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2011-11-29 23:15:35 +00:00
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ScriptTownList();
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2009-01-12 17:11:45 +00:00
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};
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2011-11-23 16:09:46 +00:00
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/**
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* Creates a list of all TownEffects known in the game.
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2011-12-19 20:57:23 +00:00
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* @api ai game
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2011-11-29 23:15:35 +00:00
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* @ingroup ScriptList
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2011-11-23 16:09:46 +00:00
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*/
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2011-11-29 23:15:35 +00:00
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class ScriptTownEffectList : public ScriptList {
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2011-11-23 16:09:46 +00:00
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public:
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2011-11-29 23:15:35 +00:00
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ScriptTownEffectList();
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2011-11-23 16:09:46 +00:00
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};
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2011-11-29 23:07:38 +00:00
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#endif /* SCRIPT_TOWNLIST_HPP */
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