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/* $Id$ */
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/** @file gui.h GUI functions that shouldn't be here. */
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#ifndef GUI_H
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#define GUI_H
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#include "window_type.h"
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#include "vehicle_type.h"
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#include "gfx_type.h"
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#include "economy_type.h"
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#include "tile_type.h"
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#include "strings_type.h"
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#include "transport_type.h"
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/* main_gui.cpp */
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void CcPlaySound10(bool success, TileIndex tile, uint32 p1, uint32 p2);
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void CcBuildCanal(bool success, TileIndex tile, uint32 p1, uint32 p2);
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void HandleOnEditText(const char *str);
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void InitializeGUI();
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/* settings_gui.cpp */
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void ShowGameOptions();
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void ShowGameDifficulty();
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void ShowPatchesSelection();
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void DrawArrowButtons(int x, int y, Colours button_colour, byte state, bool clickable_left, bool clickable_right);
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/* graph_gui.cpp */
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void ShowOperatingProfitGraph();
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void ShowIncomeGraph();
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void ShowDeliveredCargoGraph();
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void ShowPerformanceHistoryGraph();
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void ShowCompanyValueGraph();
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void ShowCargoPaymentRates();
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void ShowCompanyLeagueTable();
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void ShowPerformanceRatingDetail();
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/* train_gui.cpp */
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void ShowOrdersWindow(const Vehicle *v);
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/* dock_gui.cpp */
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void ShowBuildDocksToolbar();
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void ShowBuildDocksScenToolbar();
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/* aircraft_gui.cpp */
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void ShowBuildAirToolbar();
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/* tgp_gui.cpp */
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void ShowGenerateLandscape();
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void ShowHeightmapLoad();
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(svn r5946) -Add: merged the TGP branch to mainline. TGP adds:
- New optional landscape generator (TerraGenesis Perlin)
- Load heightmaps (either BMP or PNG)
- Progress dialog while generating worlds (no longer a 'hanging' screen)
- New dialogs for NewGame, Create Scenario and Play Heightmap
- Easier to configure your landscape
- More things to configure (tree-placer, ..)
- Speedup of world generation
- New console command 'restart': restart the map EXACTLY as it was when you
first started it (needs a game made after or with this commit)
- New console command 'getseed': get the seed of your map and share it with
others (of course only works with generated maps)
- Many new, world generation related, things
- Many internal cleanups and rewrites
Many tnx to those people who helped making this:
Belugas, DaleStan, glx, KUDr, RichK67, Rubidium, and TrueLight (alfabetic)
Many tnx to those who helped testing:
Arnau, Bjarni, and tokai (alfabetic)
And to all other people who helped testing and sending comments / bugs
Stats: 673 lines changed, 3534 new lines, 79 new strings
18 years ago
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/* misc_gui.cpp */
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void PlaceLandBlockInfo();
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void ShowAboutWindow();
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void ShowBuildTreesToolbar();
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void ShowTownDirectory();
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void ShowIndustryDirectory();
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void ShowSubsidiesList();
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void ShowEstimatedCostOrIncome(Money cost, int x, int y);
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void ShowErrorMessage(StringID msg_1, StringID msg_2, int x, int y);
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void ShowSmallMap();
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void ShowExtraViewPortWindow(TileIndex tile = INVALID_TILE);
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void BuildFileList();
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void SetFiosType(const byte fiostype);
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/* FIOS_TYPE_FILE, FIOS_TYPE_OLDFILE etc. different colours */
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extern const TextColour _fios_colors[];
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/* bridge_gui.cpp */
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void ShowBuildBridgeWindow(TileIndex start, TileIndex end, TransportType transport_type, byte bridge_type);
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void ShowBuildIndustryWindow();
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void ShowBuildTownWindow();
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void ShowMusicWindow();
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#endif /* GUI_H */
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