2004-08-09 17:04:08 +00:00
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#include "stdafx.h"
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#include "ttd.h"
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#include "gfx.h"
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#include "fileio.h"
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2004-11-19 22:53:18 +00:00
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#include "newgrf.h"
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2004-08-09 17:04:08 +00:00
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#include <ctype.h>
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#define SPRITECACHE_ID 0xF00F0006
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#define SPRITE_CACHE_SIZE 1024*1024
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//#define WANT_SPRITESIZES
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#define WANT_NEW_LRU
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//#define WANT_LOCKED
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2004-11-17 18:49:55 +00:00
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/* These are used in newgrf.c: */
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2004-11-12 18:47:19 +00:00
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2004-08-09 17:04:08 +00:00
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int _skip_sprites = 0;
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2004-11-12 18:47:19 +00:00
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int _replace_sprites_count[16];
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int _replace_sprites_offset[16];
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2004-08-09 17:04:08 +00:00
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2004-11-12 23:26:02 +00:00
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static const char *_cur_grffile;
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static int _loading_stage;
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2004-08-09 17:04:08 +00:00
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static int _skip_specials;
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2004-11-14 10:18:15 +00:00
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uint16 _custom_sprites_base;
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2004-08-09 17:04:08 +00:00
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static SpriteHdr _cur_sprite;
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2004-11-12 18:47:19 +00:00
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2004-08-09 17:04:08 +00:00
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static byte *_sprite_ptr[NUM_SPRITES];
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static uint16 _sprite_size[NUM_SPRITES];
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static uint32 _sprite_file_pos[NUM_SPRITES];
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// This one is probably not needed.
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#if defined(WANT_LOCKED)
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static bool _sprite_locked[NUM_SPRITES];
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#endif
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#if defined(WANT_NEW_LRU)
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static int16 _sprite_lru_new[NUM_SPRITES];
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#else
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static uint16 _sprite_lru[NUM_SPRITES];
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static uint16 _sprite_lru_cur[NUM_SPRITES];
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#endif
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#ifdef WANT_SPRITESIZES
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static int8 _sprite_xoffs[NUM_SPRITES];
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static int8 _sprite_yoffs[NUM_SPRITES];
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static uint16 _sprite_xsize[NUM_SPRITES];
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static uint8 _sprite_ysize[NUM_SPRITES];
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#endif
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static uint _sprite_lru_counter;
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static byte *_spritecache_ptr;
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static uint32 _spritecache_size;
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static int _compact_cache_counter;
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2004-12-12 20:36:24 +00:00
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typedef struct FileList {
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const char * const basic[4]; // grf files that always have to be loaded
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const char * const landscape[3]; // landscape specific grf files
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} FileList;
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FileList files_dos = {
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{ "TRG1.GRF",
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"TRGI.GRF",
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"signalsw.grf", //0x1320 - 0x1405 inclusive
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NULL },
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{ "TRGC.GRF",
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"TRGH.GRF",
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"TRGT.GRF" },
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2004-08-09 17:04:08 +00:00
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};
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2004-12-12 20:36:24 +00:00
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FileList files_win = {
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{ "TRG1R.GRF",
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"TRGIR.GRF",
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"signalsw.grf", //0x1320 - 0x1405 inclusive
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NULL },
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{ "TRGCR.GRF",
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"TRGHR.GRF",
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"TRGTR.GRF" },
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2004-08-09 17:04:08 +00:00
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};
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#include "table/landscape_sprite.h"
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static const uint16 * const _landscape_spriteindexes[] = {
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_landscape_spriteindexes_1,
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_landscape_spriteindexes_2,
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_landscape_spriteindexes_3,
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};
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2004-08-13 11:28:59 +00:00
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static const uint16 * const _slopes_spriteindexes[] = {
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_slopes_spriteindexes_0,
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_slopes_spriteindexes_1,
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_slopes_spriteindexes_2,
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_slopes_spriteindexes_3,
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};
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2004-08-09 17:04:08 +00:00
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static void CompactSpriteCache();
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static void ReadSpriteHeaderSkipData(int num, int load_index)
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{
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byte type;
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int8 i;
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int deaf = 0;
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if (_skip_sprites) {
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if (_skip_sprites > 0)
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_skip_sprites--;
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deaf = 1;
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}
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2004-09-08 18:05:49 +00:00
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2004-08-09 17:04:08 +00:00
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type = FioReadByte();
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2004-11-12 21:33:18 +00:00
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_cur_sprite.info = type;
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2004-08-09 17:04:08 +00:00
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if (type == 0xFF) {
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/* We need to really skip only special sprites in the deaf
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* mode. It won't hurt to proceed regular sprites as usual
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* because if no special sprite referencing to them is
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* processed, they themselves are never referenced and loaded
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* on their own. */
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if (_skip_specials || deaf) {
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FioSkipBytes(num);
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} else {
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2004-11-12 23:26:02 +00:00
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DecodeSpecialSprite(_cur_grffile, num, load_index, _loading_stage);
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2004-08-09 17:04:08 +00:00
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}
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return;
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}
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2004-09-08 18:05:49 +00:00
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2004-08-09 17:04:08 +00:00
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#ifdef WANT_SPRITESIZES
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_cur_sprite.height = FioReadByte();
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_cur_sprite.width = FioReadWord();
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_cur_sprite.x_offs = FioReadWord();
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_cur_sprite.y_offs = FioReadWord();
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#else
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FioSkipBytes(7);
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#endif
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num -= 8;
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if (num == 0)
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return;
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if (type & 2) {
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FioSkipBytes(num);
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return;
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}
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while (num) {
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i = FioReadByte();
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if (i>=0) {
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num -= i;
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FioSkipBytes(i);
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} else {
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i = -(i >> 3);
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num -= i;
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FioReadByte();
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}
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}
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}
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static void ReadSprite(int num, byte *dest)
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{
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byte type;
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byte *rel;
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int8 i;
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int j, dist;
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2004-09-08 18:05:49 +00:00
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2004-08-09 17:04:08 +00:00
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type = FioReadByte();
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/* We've decoded special sprites when reading headers. */
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if (type != 0xFF) {
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/* read sprite hdr */
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*dest++ = type;
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for(j=0; j!=7; j++)
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*dest++ = FioReadByte();
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num -= 8;
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}
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if (type & 2) {
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while (num--)
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*dest++ = FioReadByte();
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return;
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}
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while (num) {
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i = FioReadByte();
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if (i>=0) {
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num -= i;
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while (i--)
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*dest++ = FioReadByte();
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} else {
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dist = -(((i&7)<<8)|FioReadByte());
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i = -(i >> 3);
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num -= i;
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2004-09-08 18:05:49 +00:00
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2004-08-09 17:04:08 +00:00
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rel = &dest[dist];
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while (i--)
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*dest++ = *rel++;
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}
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}
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}
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static bool LoadNextSprite(int load_index, byte file_index)
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{
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uint16 size;
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2004-11-12 18:47:19 +00:00
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uint32 file_pos;
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2004-08-09 17:04:08 +00:00
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2004-11-12 18:47:19 +00:00
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if ((size = FioReadWord()) == 0)
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2004-08-09 17:04:08 +00:00
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return false;
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2004-11-12 18:47:19 +00:00
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file_pos = FioGetPos() | (file_index << 24);
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2004-08-09 17:04:08 +00:00
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ReadSpriteHeaderSkipData(size, load_index);
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2004-11-12 18:47:19 +00:00
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if ((_replace_sprites_count[0] > 0) && (_cur_sprite.info != 0xFF)) {
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int count = _replace_sprites_count[0];
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int offset = _replace_sprites_offset[0];
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_replace_sprites_offset[0]++;
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_replace_sprites_count[0]--;
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if ((offset + count) <= NUM_SPRITES) {
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load_index = offset;
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} else {
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DEBUG(spritecache, 1) ("Sprites to be replaced are out of range: %x+%x",
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count, offset);
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_replace_sprites_offset[0] = 0;
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_replace_sprites_count[0] = 0;
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}
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if (_replace_sprites_count[0] == 0) {
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int i;
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for (i = 0; i < 15; i++) {
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_replace_sprites_count[i] = _replace_sprites_count[i + 1];
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_replace_sprites_offset[i] = _replace_sprites_offset[i + 1];
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}
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_replace_sprites_count[i] = 0;
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_replace_sprites_offset[i] = 0;
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}
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}
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_sprite_size[load_index] = size;
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_sprite_file_pos[load_index] = file_pos;
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2004-08-09 17:04:08 +00:00
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#ifdef WANT_SPRITESIZES
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_sprite_xsize[load_index] = _cur_sprite.width;
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_sprite_ysize[load_index] = _cur_sprite.height;
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_sprite_xoffs[load_index] = _cur_sprite.x_offs;
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_sprite_yoffs[load_index] = _cur_sprite.y_offs;
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#endif
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_sprite_ptr[load_index] = NULL;
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#if defined(WANT_LOCKED)
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_sprite_locked[load_index] = false;
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#endif
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#if defined(WANT_NEW_LRU)
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_sprite_lru_new[load_index] = 0;
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2004-09-08 18:05:49 +00:00
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#else
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2004-08-09 17:04:08 +00:00
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_sprite_lru[load_index] = 0xFFFF;
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_sprite_lru_cur[load_index] = 0;
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#endif
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return true;
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}
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2004-08-13 11:28:59 +00:00
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static void SkipSprites(int count)
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{
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while(count>0)
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{
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uint16 size;
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if ( (size = FioReadWord()) == 0)
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return;
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ReadSpriteHeaderSkipData(size, NUM_SPRITES-1);
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count--;
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}
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}
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2004-08-09 17:04:08 +00:00
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static int LoadGrfFile(const char *filename, int load_index, int file_index)
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{
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int load_index_org = load_index;
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FioOpenFile(file_index, filename);
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2004-11-12 21:51:34 +00:00
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/* Thou shalt use LoadNewGrfFile() if thou loadeth a GRF file that
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* might contain some special sprites. */
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_skip_specials = 1;
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_skip_sprites = 0;
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2004-11-12 22:28:19 +00:00
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DEBUG(spritecache, 2) ("Reading grf-file ``%s''", filename);
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2004-08-09 17:04:08 +00:00
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while (LoadNextSprite(load_index, file_index)) {
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load_index++;
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if (load_index >= NUM_SPRITES) {
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error("Too many sprites. Recompile with higher NUM_SPRITES value or remove some custom GRF files.");
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}
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}
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2004-11-12 21:51:34 +00:00
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return load_index - load_index_org;
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}
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static int LoadNewGrfFile(const char *filename, int load_index, int file_index)
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{
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int i;
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2004-12-12 20:36:24 +00:00
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2004-11-12 21:51:34 +00:00
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FioOpenFile(file_index, filename);
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2004-11-12 23:26:02 +00:00
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_cur_grffile = filename;
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2004-11-12 21:51:34 +00:00
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_skip_specials = 0;
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_skip_sprites = 0;
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|
|
|
|
DEBUG(spritecache, 2) ("Reading newgrf-file ``%s'' [offset: %u]",
|
2004-11-12 22:28:19 +00:00
|
|
|
|
filename, load_index);
|
2004-11-12 21:51:34 +00:00
|
|
|
|
|
2004-11-17 02:24:21 +00:00
|
|
|
|
/* Skip the first sprite; we don't care about how many sprites this
|
|
|
|
|
* does contain; newest TTDPatches and George's longvehicles don't
|
|
|
|
|
* neither, apparently. */
|
2004-11-12 21:51:34 +00:00
|
|
|
|
{
|
|
|
|
|
int length;
|
|
|
|
|
byte type;
|
|
|
|
|
|
|
|
|
|
length = FioReadWord();
|
|
|
|
|
type = FioReadByte();
|
|
|
|
|
|
|
|
|
|
if ((length == 4) && (type == 0xFF)) {
|
2004-11-17 02:24:21 +00:00
|
|
|
|
FioReadDword();
|
2004-11-12 21:51:34 +00:00
|
|
|
|
} else {
|
|
|
|
|
error("Custom .grf has invalid format.");
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2004-11-17 02:24:21 +00:00
|
|
|
|
for (i = 0; LoadNextSprite(load_index + i, file_index); i++) {
|
|
|
|
|
if (load_index + i >= NUM_SPRITES)
|
|
|
|
|
error("Too many sprites (%x). Recompile with higher NUM_SPRITES value or remove some custom GRF files.",
|
|
|
|
|
load_index + i);
|
2004-11-12 21:51:34 +00:00
|
|
|
|
}
|
|
|
|
|
|
2004-11-12 18:47:19 +00:00
|
|
|
|
/* Clean up. */
|
|
|
|
|
_skip_sprites = 0;
|
|
|
|
|
memset(_replace_sprites_count, 0, 16 * sizeof(*_replace_sprites_count));
|
|
|
|
|
memset(_replace_sprites_offset, 0, 16 * sizeof(*_replace_sprites_offset));
|
2004-08-09 17:04:08 +00:00
|
|
|
|
|
2004-11-17 02:24:21 +00:00
|
|
|
|
return i;
|
2004-08-09 17:04:08 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void LoadGrfIndexed(const char *filename, const uint16 *index_tbl, int file_index)
|
|
|
|
|
{
|
2004-08-13 11:28:59 +00:00
|
|
|
|
int start;
|
2004-08-09 17:04:08 +00:00
|
|
|
|
|
|
|
|
|
FioOpenFile(file_index, filename);
|
2004-11-12 21:51:34 +00:00
|
|
|
|
_skip_specials = 1;
|
|
|
|
|
_skip_sprites = 0;
|
|
|
|
|
|
2004-11-12 22:28:19 +00:00
|
|
|
|
DEBUG(spritecache, 2) ("Reading indexed grf-file ``%s''", filename);
|
2004-08-09 17:04:08 +00:00
|
|
|
|
|
|
|
|
|
for(;(start=*index_tbl++) != 0xffff;) {
|
2004-08-13 11:28:59 +00:00
|
|
|
|
int end = *index_tbl++;
|
|
|
|
|
if(start==0xfffe) { // skip sprites (amount in second var)
|
|
|
|
|
SkipSprites(end);
|
|
|
|
|
} else { // load sprites and use indexes from start to end
|
|
|
|
|
do {
|
|
|
|
|
bool b = LoadNextSprite(start, file_index);
|
|
|
|
|
assert(b);
|
|
|
|
|
} while (++start <= end);
|
|
|
|
|
}
|
2004-08-09 17:04:08 +00:00
|
|
|
|
}
|
2004-09-08 18:05:49 +00:00
|
|
|
|
}
|
2004-08-09 17:04:08 +00:00
|
|
|
|
|
|
|
|
|
typedef size_t CDECL fread_t(void*,size_t,size_t,FILE*);
|
|
|
|
|
|
|
|
|
|
static bool HandleCachedSpriteHeaders(const char *filename, bool read)
|
|
|
|
|
{
|
|
|
|
|
FILE *f;
|
|
|
|
|
fread_t *proc;
|
|
|
|
|
uint32 hdr;
|
|
|
|
|
|
|
|
|
|
if (!_cache_sprites)
|
|
|
|
|
return false;
|
|
|
|
|
|
|
|
|
|
if (read) {
|
|
|
|
|
f = fopen(filename, "rb");
|
|
|
|
|
proc = fread;
|
|
|
|
|
|
|
|
|
|
if (f == NULL)
|
|
|
|
|
return false;
|
|
|
|
|
|
|
|
|
|
proc(&hdr, sizeof(hdr), 1, f);
|
|
|
|
|
if (hdr != SPRITECACHE_ID) {
|
|
|
|
|
fclose(f);
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
} else {
|
|
|
|
|
f = fopen(filename, "wb");
|
|
|
|
|
proc = (fread_t*) fwrite;
|
|
|
|
|
|
|
|
|
|
if (f == NULL)
|
|
|
|
|
return false;
|
|
|
|
|
|
|
|
|
|
hdr = SPRITECACHE_ID;
|
|
|
|
|
proc(&hdr, sizeof(hdr), 1, f);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
proc(_sprite_size, 1, sizeof(_sprite_size), f);
|
|
|
|
|
proc(_sprite_file_pos, 1, sizeof(_sprite_file_pos), f);
|
|
|
|
|
|
|
|
|
|
#if 0
|
|
|
|
|
proc(_sprite_xsize, 1, sizeof(_sprite_xsize), f);
|
|
|
|
|
proc(_sprite_ysize, 1, sizeof(_sprite_ysize), f);
|
|
|
|
|
proc(_sprite_xoffs, 1, sizeof(_sprite_xoffs), f);
|
|
|
|
|
proc(_sprite_yoffs, 1, sizeof(_sprite_yoffs), f);
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#if !defined(WANT_NEW_LRU)
|
|
|
|
|
if (read)
|
|
|
|
|
memset(_sprite_lru, 0xFF, sizeof(_sprite_lru));
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
fclose(f);
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#define S_DATA(x) (*(uint32*)(x))
|
|
|
|
|
#define S_FREE_MASK 1
|
|
|
|
|
#define S_HDRSIZE sizeof(uint32)
|
|
|
|
|
|
|
|
|
|
static uint32 GetSpriteCacheUsage()
|
|
|
|
|
{
|
|
|
|
|
byte *s = _spritecache_ptr;
|
|
|
|
|
size_t cur_size, tot_size = 0;
|
|
|
|
|
for(; (cur_size=S_DATA(s)) != 0; s+=cur_size) {
|
|
|
|
|
if ( cur_size & S_FREE_MASK ) {
|
|
|
|
|
cur_size--;
|
|
|
|
|
} else {
|
|
|
|
|
tot_size += cur_size;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return tot_size;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void IncreaseSpriteLRU()
|
|
|
|
|
{
|
|
|
|
|
int i;
|
|
|
|
|
|
|
|
|
|
// Increase all LRU values
|
|
|
|
|
#if defined(WANT_NEW_LRU)
|
|
|
|
|
if (_sprite_lru_counter > 16384) {
|
|
|
|
|
DEBUG(spritecache, 2) ("fixing lru %d, inuse=%d", _sprite_lru_counter, GetSpriteCacheUsage());
|
|
|
|
|
|
|
|
|
|
for(i=0; i!=NUM_SPRITES; i++)
|
|
|
|
|
if (_sprite_ptr[i] != NULL) {
|
|
|
|
|
if (_sprite_lru_new[i] >= 0) {
|
|
|
|
|
_sprite_lru_new[i] = -1;
|
|
|
|
|
} else if (_sprite_lru_new[i] != -32768) {
|
|
|
|
|
_sprite_lru_new[i]--;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
_sprite_lru_counter = 0;
|
|
|
|
|
}
|
|
|
|
|
#else
|
|
|
|
|
for(i=0; i!=NUM_SPRITES; i++)
|
|
|
|
|
if (_sprite_ptr[i] != NULL && _sprite_lru[i] != 65535)
|
|
|
|
|
_sprite_lru[i]++;
|
|
|
|
|
// Reset the lru counter.
|
|
|
|
|
_sprite_lru_counter = 0;
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
// Compact sprite cache every now and then.
|
|
|
|
|
if (++_compact_cache_counter >= 740) {
|
|
|
|
|
CompactSpriteCache();
|
|
|
|
|
_compact_cache_counter = 0;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Called when holes in the sprite cache should be removed.
|
|
|
|
|
// That is accomplished by moving the cached data.
|
|
|
|
|
static void CompactSpriteCache()
|
|
|
|
|
{
|
|
|
|
|
byte *s, *t;
|
|
|
|
|
size_t size, sizeb, cur_size;
|
|
|
|
|
int i;
|
2004-09-08 18:05:49 +00:00
|
|
|
|
|
2004-08-09 17:04:08 +00:00
|
|
|
|
DEBUG(spritecache, 2) ("compacting sprite cache, inuse=%d", GetSpriteCacheUsage());
|
|
|
|
|
|
|
|
|
|
s = _spritecache_ptr;
|
2004-09-08 18:05:49 +00:00
|
|
|
|
|
2004-08-09 17:04:08 +00:00
|
|
|
|
while (true) {
|
|
|
|
|
size = S_DATA(s);
|
2004-09-08 18:05:49 +00:00
|
|
|
|
|
2004-08-09 17:04:08 +00:00
|
|
|
|
// Only look for free blocks.
|
|
|
|
|
if (size & S_FREE_MASK) {
|
|
|
|
|
size -= S_FREE_MASK;
|
|
|
|
|
// Since free blocks are automatically coalesced, this should hold true.
|
|
|
|
|
assert(!(S_DATA(s+size) & S_FREE_MASK));
|
2004-09-08 18:05:49 +00:00
|
|
|
|
|
2004-08-09 17:04:08 +00:00
|
|
|
|
// If the next block is the sentinel block, we can safely return
|
|
|
|
|
if ( (sizeb=S_DATA(s + size)) == 0)
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
// Locate the sprite number belonging to the next pointer.
|
|
|
|
|
for(i=0,t=s+size+S_HDRSIZE; _sprite_ptr[i] != t; i++) {assert(i < NUM_SPRITES);}
|
|
|
|
|
|
|
|
|
|
// If it's locked, we must not move it.
|
|
|
|
|
#if defined(WANT_LOCKED)
|
|
|
|
|
if (!_sprite_locked[i]) {
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
// Offset the sprite pointer by the size of the free block
|
|
|
|
|
_sprite_ptr[i] -= size;
|
|
|
|
|
|
2004-09-08 18:05:49 +00:00
|
|
|
|
// Move the memory
|
2004-11-15 10:31:48 +00:00
|
|
|
|
memmove(s + S_HDRSIZE, s + S_HDRSIZE + size, sizeb - S_HDRSIZE);
|
2004-08-09 17:04:08 +00:00
|
|
|
|
|
|
|
|
|
// What we just did had the effect of swapping the allocated block with the free block, so we need to update
|
|
|
|
|
// the block pointers. First update the allocated one. It is in use.
|
|
|
|
|
S_DATA(s) = sizeb;
|
2004-09-08 18:05:49 +00:00
|
|
|
|
|
2004-08-09 17:04:08 +00:00
|
|
|
|
// Then coalesce the free ones that follow.
|
|
|
|
|
s += sizeb;
|
|
|
|
|
while ((cur_size = S_DATA(s+size)) & S_FREE_MASK)
|
|
|
|
|
size += cur_size - S_FREE_MASK;
|
|
|
|
|
S_DATA(s) = size + S_FREE_MASK;
|
|
|
|
|
continue;
|
|
|
|
|
#if defined(WANT_LOCKED)
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
}
|
|
|
|
|
// Continue with next block until the sentinel is reached.
|
|
|
|
|
s += size;
|
|
|
|
|
if (size == 0)
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void DeleteEntryFromSpriteCache()
|
|
|
|
|
{
|
|
|
|
|
int i;
|
|
|
|
|
int best = -1;
|
|
|
|
|
byte *s;
|
|
|
|
|
size_t cur_size, cur;
|
|
|
|
|
int cur_lru;
|
|
|
|
|
|
|
|
|
|
DEBUG(spritecache, 2) ("DeleteEntryFromSpriteCache, inuse=%d", GetSpriteCacheUsage());
|
|
|
|
|
|
|
|
|
|
#if defined(WANT_NEW_LRU)
|
|
|
|
|
cur_lru = 0xffff;
|
|
|
|
|
for(i=0; i!=NUM_SPRITES; i++) {
|
|
|
|
|
if (_sprite_ptr[i] != 0 &&
|
|
|
|
|
_sprite_lru_new[i] < cur_lru
|
|
|
|
|
#if defined(WANT_LOCKED)
|
|
|
|
|
&& !_sprite_locked[i]) {
|
|
|
|
|
#else
|
|
|
|
|
) {
|
|
|
|
|
#endif
|
|
|
|
|
cur_lru = _sprite_lru_new[i];
|
|
|
|
|
best = i;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
#else
|
|
|
|
|
{
|
|
|
|
|
uint16 cur_lru = 0, cur_lru_cur = 0xffff;
|
|
|
|
|
for(i=0; i!=NUM_SPRITES; i++) {
|
|
|
|
|
if (_sprite_ptr[i] == 0 ||
|
|
|
|
|
#if defined(WANT_LOCKED)
|
|
|
|
|
_sprite_locked[i] ||
|
|
|
|
|
#endif
|
|
|
|
|
_sprite_lru[i] < cur_lru)
|
|
|
|
|
continue;
|
2004-09-08 18:05:49 +00:00
|
|
|
|
|
2004-08-09 17:04:08 +00:00
|
|
|
|
// Found a sprite with a higher LRU value, then remember it.
|
|
|
|
|
if (_sprite_lru[i] != cur_lru) {
|
|
|
|
|
cur_lru = _sprite_lru[i];
|
|
|
|
|
best = i;
|
|
|
|
|
|
|
|
|
|
// Else if both sprites were very recently referenced, compare by the cur value instead.
|
|
|
|
|
} else if (cur_lru == 0 && _sprite_lru_cur[i] <= cur_lru_cur) {
|
|
|
|
|
cur_lru_cur = _sprite_lru_cur[i];
|
|
|
|
|
cur_lru = _sprite_lru[i];
|
|
|
|
|
best = i;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
// Display an error message and die, in case we found no sprite at all.
|
|
|
|
|
// This shouldn't really happen, unless all sprites are locked.
|
|
|
|
|
if (best == -1)
|
|
|
|
|
error("Out of sprite memory");
|
|
|
|
|
|
|
|
|
|
// Mark the block as free (the block must be in use)
|
|
|
|
|
s = _sprite_ptr[best];
|
|
|
|
|
assert(!(S_DATA(s - S_HDRSIZE) & S_FREE_MASK));
|
|
|
|
|
S_DATA(s - S_HDRSIZE) += S_FREE_MASK;
|
|
|
|
|
_sprite_ptr[best] = NULL;
|
|
|
|
|
|
|
|
|
|
// And coalesce adjacent free blocks
|
|
|
|
|
s = _spritecache_ptr;
|
|
|
|
|
for(; (cur_size=S_DATA(s)) != 0; s+=cur_size) {
|
|
|
|
|
if ( cur_size & S_FREE_MASK ) {
|
|
|
|
|
while ((cur=S_DATA(s+cur_size-S_FREE_MASK)) & S_FREE_MASK) {
|
|
|
|
|
cur_size += cur - S_FREE_MASK;
|
|
|
|
|
S_DATA(s) = cur_size;
|
|
|
|
|
}
|
|
|
|
|
cur_size--;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static byte *LoadSpriteToMem(int sprite)
|
|
|
|
|
{
|
|
|
|
|
byte *s;
|
|
|
|
|
size_t mem_req, cur_size;
|
|
|
|
|
|
|
|
|
|
DEBUG(spritecache, 9) ("load sprite %d", sprite);
|
|
|
|
|
|
|
|
|
|
restart:
|
|
|
|
|
// Number of needed bytes
|
|
|
|
|
mem_req = _sprite_size[sprite] + S_HDRSIZE;
|
|
|
|
|
|
|
|
|
|
// Align this to an uint32 boundary. This also makes sure that the 2 least bit are not used,
|
|
|
|
|
// so we could use those for other things.
|
|
|
|
|
mem_req = (mem_req + sizeof(uint32) - 1) & ~(sizeof(uint32) - 1);
|
|
|
|
|
|
|
|
|
|
s = _spritecache_ptr;
|
|
|
|
|
for(;;) {
|
|
|
|
|
for(;;) {
|
|
|
|
|
cur_size = S_DATA(s);
|
|
|
|
|
if (! (cur_size & S_FREE_MASK) ) break;
|
|
|
|
|
|
|
|
|
|
cur_size -= S_FREE_MASK;
|
|
|
|
|
|
|
|
|
|
// Now s points at a free block.
|
|
|
|
|
// The block is exactly the size we need?
|
|
|
|
|
if (cur_size != mem_req) {
|
2004-09-08 18:05:49 +00:00
|
|
|
|
|
2004-08-09 17:04:08 +00:00
|
|
|
|
// No.. is it too small?
|
|
|
|
|
if (cur_size < mem_req + S_HDRSIZE)
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
// Block was big enough, and we need to inject a free block too.
|
|
|
|
|
S_DATA(s + mem_req) = cur_size - mem_req + S_FREE_MASK;
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
// Set size and in use
|
|
|
|
|
S_DATA(s) = mem_req;
|
|
|
|
|
|
|
|
|
|
_sprite_ptr[sprite] = (s += S_HDRSIZE);
|
|
|
|
|
|
|
|
|
|
FioSeekToFile(_sprite_file_pos[sprite]);
|
|
|
|
|
ReadSprite(_sprite_size[sprite], s);
|
2004-09-08 18:05:49 +00:00
|
|
|
|
|
2004-08-09 17:04:08 +00:00
|
|
|
|
// Patch the height to compensate for a TTD bug?
|
|
|
|
|
if (sprite == 142) { s[1] = 10; }
|
|
|
|
|
|
|
|
|
|
// Return sprite ptr
|
|
|
|
|
return s;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Reached sentinel, but no block found yet. Need to delete some old entries.
|
|
|
|
|
if (cur_size == 0) {
|
|
|
|
|
DeleteEntryFromSpriteCache();
|
|
|
|
|
goto restart;
|
|
|
|
|
}
|
2004-09-08 18:05:49 +00:00
|
|
|
|
|
2004-08-09 17:04:08 +00:00
|
|
|
|
s += cur_size;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#if defined(NEW_ROTATION)
|
|
|
|
|
#define X15(x) else if (s >= x && s < (x+15)) { s = _rotate_tile_sprite[s - x] + x; }
|
|
|
|
|
#define X19(x) else if (s >= x && s < (x+19)) { s = _rotate_tile_sprite[s - x] + x; }
|
|
|
|
|
#define MAP(from,to,map) else if (s >= from && s <= to) { s = map[s - from] + from; }
|
|
|
|
|
|
|
|
|
|
|
2004-11-14 19:44:06 +00:00
|
|
|
|
static uint RotateSprite(uint s)
|
2004-08-09 17:04:08 +00:00
|
|
|
|
{
|
|
|
|
|
static const byte _rotate_tile_sprite[19] = { 0,2,4,6,8,10,12,14,1,3,5,7,9,11,13,17,18,16,15 };
|
|
|
|
|
static const byte _coast_map[9] = {0, 4, 3, 1, 2, 6, 8, 5, 7};
|
|
|
|
|
static const byte _fence_map[6] = {1, 0, 5, 4, 3, 2};
|
|
|
|
|
|
|
|
|
|
if (0);
|
|
|
|
|
X19(752)
|
|
|
|
|
X15(990-1)
|
|
|
|
|
X19(3924)
|
|
|
|
|
X19(3943)
|
|
|
|
|
X19(3962)
|
|
|
|
|
X19(3981)
|
|
|
|
|
X19(4000)
|
|
|
|
|
X19(4023)
|
|
|
|
|
X19(4042)
|
|
|
|
|
MAP(4061,4069,_coast_map)
|
|
|
|
|
X19(4126)
|
|
|
|
|
X19(4145)
|
|
|
|
|
X19(4164)
|
|
|
|
|
X19(4183)
|
|
|
|
|
X19(4202)
|
|
|
|
|
X19(4221)
|
|
|
|
|
X19(4240)
|
|
|
|
|
X19(4259)
|
|
|
|
|
X19(4259)
|
|
|
|
|
X19(4278)
|
|
|
|
|
MAP(4090, 4095, _fence_map)
|
|
|
|
|
MAP(4096, 4101, _fence_map)
|
|
|
|
|
MAP(4102, 4107, _fence_map)
|
|
|
|
|
MAP(4108, 4113, _fence_map)
|
|
|
|
|
MAP(4114, 4119, _fence_map)
|
|
|
|
|
MAP(4120, 4125, _fence_map)
|
|
|
|
|
return s;
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
2004-09-08 18:05:49 +00:00
|
|
|
|
byte *GetSpritePtr(uint sprite)
|
2004-08-09 17:04:08 +00:00
|
|
|
|
{
|
|
|
|
|
byte *p;
|
|
|
|
|
|
|
|
|
|
assert(sprite < NUM_SPRITES);
|
|
|
|
|
|
|
|
|
|
#if defined(NEW_ROTATION)
|
|
|
|
|
sprite = RotateSprite(sprite);
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
// Update LRU
|
|
|
|
|
#if defined(WANT_NEW_LRU)
|
|
|
|
|
_sprite_lru_new[sprite] = ++_sprite_lru_counter;
|
|
|
|
|
#else
|
|
|
|
|
_sprite_lru_cur[sprite] = ++_sprite_lru_counter;
|
|
|
|
|
_sprite_lru[sprite] = 0;
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
// Check if the sprite is loaded already?
|
|
|
|
|
p = _sprite_ptr[sprite];
|
|
|
|
|
if (p == NULL)
|
|
|
|
|
p = LoadSpriteToMem(sprite); // No, need to load it.
|
2004-09-08 18:05:49 +00:00
|
|
|
|
return p;
|
2004-08-09 17:04:08 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
byte _sprite_page_to_load = 0xFF;
|
|
|
|
|
|
|
|
|
|
static const char * const _cached_filenames[4] = {
|
|
|
|
|
"cached_sprites.xxx",
|
|
|
|
|
"cached_sprites.xx1",
|
|
|
|
|
"cached_sprites.xx2",
|
|
|
|
|
"cached_sprites.xx3",
|
|
|
|
|
};
|
|
|
|
|
|
2004-12-09 23:16:52 +00:00
|
|
|
|
#define OPENTTD_SPRITES_COUNT 93
|
2004-08-09 17:04:08 +00:00
|
|
|
|
static const uint16 _openttd_grf_indexes[] = {
|
|
|
|
|
SPR_OPENTTD_BASE+0, SPR_OPENTTD_BASE+7, // icons etc
|
2004-12-09 23:16:52 +00:00
|
|
|
|
134, 134, // euro symbol medium size
|
|
|
|
|
582, 582, // euro symbol large size
|
|
|
|
|
358, 358, // euro symbol tiny
|
|
|
|
|
SPR_OPENTTD_BASE+11, SPR_OPENTTD_BASE+57, // more icons
|
2004-08-09 17:04:08 +00:00
|
|
|
|
648, 648, // nordic char: <20>
|
|
|
|
|
616, 616, // nordic char: <20>
|
|
|
|
|
666, 666, // nordic char: <20>
|
|
|
|
|
634, 634, // nordic char: <20>
|
2004-08-27 08:35:38 +00:00
|
|
|
|
SPR_OPENTTD_BASE+62, SPR_OPENTTD_BASE + OPENTTD_SPRITES_COUNT, // more icons
|
2004-08-09 17:04:08 +00:00
|
|
|
|
0xffff,
|
|
|
|
|
};
|
|
|
|
|
|
2004-12-12 20:36:24 +00:00
|
|
|
|
|
|
|
|
|
/* Checks, if either the Windows files exist (TRG1R.GRF) or the DOS files (TRG1.GRF).
|
|
|
|
|
* _use_dos_palette is set accordingly
|
|
|
|
|
* WARNING! This is case-sensitive, therefore the file has to be uppercase for correct
|
|
|
|
|
* detection. If neither are found, Windows palette is assumed. */
|
|
|
|
|
static void CheckGrfFile()
|
|
|
|
|
{
|
|
|
|
|
FILE *f;
|
|
|
|
|
byte *s;
|
|
|
|
|
|
|
|
|
|
s = str_fmt("%s%s", _path.data_dir, files_win.basic[0]);
|
|
|
|
|
f = fopen(s, "r");
|
|
|
|
|
if (f != NULL) {
|
|
|
|
|
_use_dos_palette = false;
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
s = str_fmt("%s%s", _path.data_dir, files_dos.basic[0]);
|
|
|
|
|
f = fopen(s, "r");
|
|
|
|
|
if (f != NULL) {
|
|
|
|
|
_use_dos_palette = true;
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2004-08-09 17:04:08 +00:00
|
|
|
|
static void LoadSpriteTables()
|
|
|
|
|
{
|
|
|
|
|
int i,j;
|
2004-12-12 20:36:24 +00:00
|
|
|
|
FileList *files; // list of grf files to be loaded. Either Windows files or DOS files
|
2004-08-09 17:04:08 +00:00
|
|
|
|
|
2004-11-12 23:26:02 +00:00
|
|
|
|
_loading_stage = 1;
|
|
|
|
|
|
2004-09-08 18:05:49 +00:00
|
|
|
|
/*
|
|
|
|
|
* Note for developers:
|
|
|
|
|
* Keep in mind that when you add a LoadGrfIndexed in the 'if'-section below
|
|
|
|
|
* that you should also add the corresponding FioOpenFile to the 'else'-section
|
|
|
|
|
* below.
|
2004-11-12 21:33:18 +00:00
|
|
|
|
*
|
|
|
|
|
* TODO:
|
|
|
|
|
* I think we can live entirely without Indexed GRFs, but I have to
|
|
|
|
|
* invest that further. --octo
|
2004-09-08 18:05:49 +00:00
|
|
|
|
*/
|
|
|
|
|
|
2004-12-12 20:36:24 +00:00
|
|
|
|
// Check if we have the DOS or Windows version of the GRF files
|
|
|
|
|
CheckGrfFile();
|
|
|
|
|
|
|
|
|
|
files = _use_dos_palette?(&files_dos):(&files_win);
|
|
|
|
|
|
2004-09-08 18:05:49 +00:00
|
|
|
|
// Try to load the sprites from cache
|
2004-08-09 17:04:08 +00:00
|
|
|
|
if (!HandleCachedSpriteHeaders(_cached_filenames[_opt.landscape], true)) {
|
2004-09-08 18:05:49 +00:00
|
|
|
|
// We do not have the sprites in cache yet, or cache is disabled
|
|
|
|
|
// So just load all files from disk..
|
|
|
|
|
|
2004-08-09 17:04:08 +00:00
|
|
|
|
int load_index = 0;
|
2004-11-12 23:26:02 +00:00
|
|
|
|
|
2004-12-12 20:36:24 +00:00
|
|
|
|
for(i=0; files->basic[i] != NULL; i++) {
|
|
|
|
|
load_index += LoadGrfFile(files->basic[i], load_index, (byte)i);
|
2004-08-09 17:04:08 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
LoadGrfIndexed("openttd.grf", _openttd_grf_indexes, i++);
|
|
|
|
|
|
2004-09-08 18:05:49 +00:00
|
|
|
|
if (_sprite_page_to_load != 0)
|
2004-12-12 20:36:24 +00:00
|
|
|
|
LoadGrfIndexed(files->landscape[_sprite_page_to_load-1], _landscape_spriteindexes[_sprite_page_to_load-1], i++);
|
2004-09-08 18:05:49 +00:00
|
|
|
|
|
2004-08-13 11:28:59 +00:00
|
|
|
|
LoadGrfIndexed("trkfoundw.grf", _slopes_spriteindexes[_opt.landscape], i++);
|
2004-08-09 17:04:08 +00:00
|
|
|
|
|
|
|
|
|
load_index = SPR_CANALS_BASE;
|
|
|
|
|
load_index += LoadGrfFile("canalsw.grf", load_index, i++);
|
2004-08-27 08:28:41 +00:00
|
|
|
|
|
2004-09-08 18:05:49 +00:00
|
|
|
|
load_index = SPR_OPENTTD_BASE + OPENTTD_SPRITES_COUNT + 1;
|
2004-08-27 08:28:41 +00:00
|
|
|
|
|
2004-11-12 23:26:02 +00:00
|
|
|
|
|
|
|
|
|
/* Load newgrf sprites */
|
|
|
|
|
|
2004-11-14 10:18:15 +00:00
|
|
|
|
_custom_sprites_base = load_index;
|
2004-11-12 23:26:02 +00:00
|
|
|
|
|
2004-11-14 10:18:15 +00:00
|
|
|
|
_loading_stage = 0;
|
2004-11-12 23:26:02 +00:00
|
|
|
|
for (j = 0; j != lengthof(_newgrf_files) && _newgrf_files[j]; j++) {
|
2004-11-12 22:28:19 +00:00
|
|
|
|
InitNewGRFFile(_newgrf_files[j], load_index);
|
2004-11-12 21:51:34 +00:00
|
|
|
|
load_index += LoadNewGrfFile(_newgrf_files[j], load_index, i++);
|
2004-11-12 22:28:19 +00:00
|
|
|
|
}
|
2004-08-09 17:04:08 +00:00
|
|
|
|
|
2004-11-12 23:26:02 +00:00
|
|
|
|
_loading_stage = 1;
|
2004-11-14 10:18:15 +00:00
|
|
|
|
load_index = _custom_sprites_base;
|
2004-11-12 23:26:02 +00:00
|
|
|
|
for (j = 0; j != lengthof(_newgrf_files) && _newgrf_files[j]; j++)
|
|
|
|
|
load_index += LoadNewGrfFile(_newgrf_files[j], load_index, i++);
|
|
|
|
|
|
|
|
|
|
|
2004-09-08 18:05:49 +00:00
|
|
|
|
// If needed, save the cache to file
|
2004-08-09 17:04:08 +00:00
|
|
|
|
HandleCachedSpriteHeaders(_cached_filenames[_opt.landscape], false);
|
|
|
|
|
} else {
|
2004-09-08 18:05:49 +00:00
|
|
|
|
// We have sprites cached. We just loaded the cached files
|
|
|
|
|
// now we only have to open a file-pointer to all the original grf-files
|
|
|
|
|
// This is very important. Not all sprites are in the cache. So sometimes
|
|
|
|
|
// the game needs to load the sprite from disk. When the file is not
|
|
|
|
|
// open it can not read. So all files that are in the 'if'-section
|
|
|
|
|
// above should also be in this 'else'-section.
|
|
|
|
|
//
|
|
|
|
|
// NOTE: the order of the files must be identical as in the section above!!
|
|
|
|
|
|
2004-12-12 20:36:24 +00:00
|
|
|
|
for(i = 0; files->basic[i] != NULL; i++)
|
|
|
|
|
FioOpenFile(i,files->basic[i]);
|
2004-09-08 18:05:49 +00:00
|
|
|
|
|
|
|
|
|
FioOpenFile(i++, "openttd.grf");
|
|
|
|
|
|
2004-08-09 17:04:08 +00:00
|
|
|
|
if (_sprite_page_to_load != 0)
|
2004-12-12 20:36:24 +00:00
|
|
|
|
FioOpenFile(i++, files->landscape[_sprite_page_to_load-1]);
|
2004-09-08 18:05:49 +00:00
|
|
|
|
|
|
|
|
|
FioOpenFile(i++, "trkfoundw.grf");
|
|
|
|
|
FioOpenFile(i++, "canalsw.grf");
|
|
|
|
|
|
|
|
|
|
// FIXME: if a user changes his newgrf's, the cached-sprites gets
|
|
|
|
|
// invalid. We should have some kind of check for this.
|
|
|
|
|
// The best solution for this is to delete the cached-sprites.. but how
|
|
|
|
|
// do we detect it?
|
|
|
|
|
for(j=0; j!=lengthof(_newgrf_files) && _newgrf_files[j]; j++)
|
|
|
|
|
FioOpenFile(i++, _newgrf_files[j]);
|
2004-08-09 17:04:08 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
_compact_cache_counter = 0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void GfxInitSpriteMem(byte *ptr, uint32 size)
|
|
|
|
|
{
|
|
|
|
|
// initialize sprite cache heap
|
|
|
|
|
_spritecache_ptr = ptr;
|
|
|
|
|
_spritecache_size = size;
|
|
|
|
|
|
|
|
|
|
// Sentinel block (identified by size=0)
|
|
|
|
|
S_DATA(ptr + size - S_HDRSIZE) = 0;
|
|
|
|
|
// A big free block
|
|
|
|
|
S_DATA(ptr) = size - S_HDRSIZE + S_FREE_MASK;
|
|
|
|
|
|
|
|
|
|
memset(_sprite_ptr, 0, sizeof(_sprite_ptr));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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void GfxLoadSprites() {
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static byte *_sprite_mem;
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2004-09-08 18:05:49 +00:00
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2004-08-09 17:04:08 +00:00
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// Need to reload the sprites only if the landscape changed
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if (_sprite_page_to_load != _opt.landscape) {
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_sprite_page_to_load = _opt.landscape;
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// Sprite cache
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DEBUG(spritecache, 1) ("Loading sprite set %d.", _sprite_page_to_load);
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// Reuse existing memory?
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if (_sprite_mem == NULL) _sprite_mem = malloc(SPRITE_CACHE_SIZE);
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GfxInitSpriteMem(_sprite_mem, SPRITE_CACHE_SIZE);
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LoadSpriteTables();
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GfxInitPalettes();
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}
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}
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const SpriteDimension *GetSpriteDimension(uint sprite)
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{
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static SpriteDimension sd_static;
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SpriteDimension *sd;
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#ifndef WANT_SPRITESIZES
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byte *p;
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p = _sprite_ptr[sprite];
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if (p == NULL)
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p = GetSpritePtr(sprite);
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/* decode sprite header */
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sd = &sd_static;
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sd->xoffs = (int16)READ_LE_UINT16(&((SpriteHdr*)p)->x_offs);
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sd->yoffs = (int16)READ_LE_UINT16(&((SpriteHdr*)p)->y_offs);
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sd->xsize = READ_LE_UINT16(&((SpriteHdr*)p)->width);
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sd->ysize = ((SpriteHdr*)p)->height;
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#else
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sd = &sd_static;
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sd->xoffs = _sprite_xoffs[sprite];
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sd->yoffs = _sprite_yoffs[sprite];
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sd->xsize = _sprite_xsize[sprite];
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sd->ysize = _sprite_ysize[sprite];
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#endif
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/* sd->xoffs = _sprite_xoffs[sprite];
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sd->yoffs = _sprite_yoffs[sprite];
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sd->xsize = _sprite_xsize[sprite];
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sd->ysize = _sprite_ysize[sprite];
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*/
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return sd;
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}
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2004-09-08 18:05:49 +00:00
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