2007-11-24 08:45:04 +00:00
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/* $Id$ */
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2009-08-21 20:21:05 +00:00
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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2007-11-24 08:45:04 +00:00
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/** @file water.h Functions related to water (management) */
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#ifndef WATER_H
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#define WATER_H
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2010-01-15 16:41:15 +00:00
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#include "tile_type.h"
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#include "company_type.h"
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#include "slope_type.h"
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2011-07-10 13:04:04 +00:00
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#include "water_map.h"
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2010-01-15 16:41:15 +00:00
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2010-07-10 12:45:34 +00:00
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/**
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* Describes the behaviour of a tile during flooding.
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*/
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enum FloodingBehaviour {
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FLOOD_NONE, ///< The tile does not flood neighboured tiles.
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FLOOD_ACTIVE, ///< The tile floods neighboured tiles.
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FLOOD_PASSIVE, ///< The tile does not actively flood neighboured tiles, but it prevents them from drying up.
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FLOOD_DRYUP, ///< The tile drys up if it is not constantly flooded from neighboured tiles.
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};
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FloodingBehaviour GetFloodingBehaviour(TileIndex tile);
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2007-11-24 08:45:04 +00:00
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void TileLoop_Water(TileIndex tile);
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2008-01-22 17:48:08 +00:00
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bool FloodHalftile(TileIndex t);
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2009-01-21 02:31:55 +00:00
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void DoFloodTile(TileIndex target);
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2008-01-22 17:48:08 +00:00
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void ConvertGroundTilesIntoWaterTiles();
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2011-07-10 13:04:04 +00:00
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void DrawShipDepotSprite(int x, int y, Axis axis, DepotPart part);
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2008-02-06 16:12:23 +00:00
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void DrawWaterClassGround(const struct TileInfo *ti);
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2008-01-22 17:48:08 +00:00
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void DrawShoreTile(Slope tileh);
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2008-02-02 09:28:43 +00:00
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void MakeWaterKeepingClass(TileIndex tile, Owner o);
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2007-11-24 08:45:04 +00:00
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2011-08-20 20:07:02 +00:00
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bool RiverModifyDesertZone(TileIndex tile, void *data);
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2007-11-24 08:45:04 +00:00
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#endif /* WATER_H */
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